Select Profiles option from the Mod Organizer 2 (MO2) menu, select
your TPF profile, which you use for playing (basic or performance version), and select Copy on the
right side and then name the copied profile The Phoenix Flavour - Dragon’s Edition
(and add (Performance)
to the name if you have copied the performance version of TPF).
Create a separator and name it INTERFACE EXTENDED
and place it
directly below the INTERFACE separator (and its mods). Change its
colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
This category's mods are optional - you can just skip it or install the mods you like. There will be instructions on files, which are needed, if you have decided to use one or more mods.
Main files - ReCleanedMenus
I prefer the vanilla-style main menu. It also doesn’t mess up so much with the beautiful background.
Main files - Centaur Font SSE
Sovngarde font looks a little bit cartoonish to me, while Centaur font is looking good within Skyrim's theme and is more usual, but not too ordinary.
Main files - Font
Replaces font in Skyrim's books to look not as modern, more sophisticated.
Needed if you use TPF's default Sovngarde font and 12th Century Book Font.
Optional files - Consolas Font - Sovngarde Font - 12th Century Book Font Patch
Needed if you use both Centaur Font and 12th Century Book Font.
Optional files - Consolas Font - Centaur Font - 12th Century Book Font Patch
Main files - Better SkyUI Config
Changes default SkyUI's sorting to be more user friedly by sorting all items by their type, active effects by their expiration time and by making equipped items grouped right at the top.
Main files - SmoothCam
FOMOD - if you have a modern CPU, choose SmoothCam AVX
, SmoothCam SSE
otherwise, then ESL
.
Instructions - rename the mod’s plugin to SmoothCam.esp.
Have you ever been in a situation, when you were playing in third person mode and fighting your enemy and you thought that you would land your arrow or a spell on the enemy, because your crosshair was right on them, but Skyrim has decided otherwise... Then this is a mod for you.
Not needed without SmoothCam. Recommended with it.
Main files - iHUD - SmoothCam Automated Compatibility Patch
SmoothCam has its own crosshair, which appears right, when you aim. We need this patch to disable our basic crosshair not to confuse us, while we are trying to shoot, roast, electrocute, freeze etc. things.
Not needed without SmoothCam. Recommended with it.
Main files - SmoothCam - Octavian's Preset 1.1.2
I have tried many presets and this one feels great for playing the game, especially for our cause - aiming in third person mode.
Main files - QuickLootRE
One of the best additions to Fallout 4 (FO4) was the looting menu, which appears right when you move your cursor over lootable item without need to open game's full menu. This mod allows us to use this addition, but in Skyrim.
Needed if you want to use Quick Loot RE.
Main files - No Lockpick Activate (SKSE) - Updated
Fixes game's and looting menu mod's interaction, where you would be forced into the full menu upon unlocking container. It also affects every other locked object, so, for example, you have to interact with doors after unlocking them to open them.
Not needed without Quick Loot RE. Optional with it.
Main files - Minimalist Quick Loot
FOMOD - Whatever options you like.
Useful to make Quick Loot's interface smaller and less bulky by making it transparent.
Main files - moreHUD Inventory Edition Loose Version
It makes you aware of known weapon and armor enchantments, books you have read and it tells you about which kind of skill you can level by reading book.
The mod is incompatible with Free Look - Free Look's functionality will not work with this mod installed.
Main files - Alternate Conversation Camera
INI - In line 51, change bLetterBox to 0
.
Another FO4 like addition to Skyrim, which makes conversations look much more lively.
Main files - Pastel SkyUI SkyHUD
Makes markers on the map and the compass more distinguishable, while making them also better to look at.
Main files - Detailed Mine Markers v1.4
FOMOD - Whatever options you like, except one you need to use - Install USSEP Compatibility
. I recommend lore friendly markers with an aditions of new markers for mines.
Finally I won't need to ask Google about where can I get specific kind of ore. It is enough to use the search functionality in our map.
Main files - Werewolf Transformation Timer
You will finally know how much time you have left before you need to find another body to feed and not to think about it every single time you transform into werewolf.
The beast of this add-on comes too early (well, for me it came as the last one, but you got the idea). The point of this section is to add content to our beloved Skyrim to make the game even more interesting. I won’t write any descriptions of mods (if you don’t count the gameplay guide at the end) as I don’t want to spoil the fun (and because I am too lazy at this point and just want to play a bit). And why should I? These mods talk for themselves. They will be great adjustments to already existing content and some of these are the most popular and loved quest mods in Nexus Skyrim Special Edition’s page, so I hope you are hyped the same way as I was (and still am).
Create a separator and name it NEW CONTENT
and place it directly below
the WEATHER separator (and its mods). Change its colour, so that it
won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
Main files - winterholddeepsearuins
Main files - Obscure's College of Winterhold
FOMOD - Immersive College NPCs Integration, Recommended Interiors, New Music Plus Vanilla Music, Relighting Skyrim, Book Covers Skyrim, Quests are in Skyrim, Audio Overhaul, Artifacts - The Tournament of the Ten Bloods, Interesting NPCs, Mysticism - A Magic Overhaul, The Tools of Kagrenac, Viewable Faction Ranks, WACCF - Armor and Clothing Extension, Weapons Armor Clothing and Clutter Fixes 2.0+
.
Main files - Gravesingers
Main files - Skinchangers v1
Main files - Civil War Deserters
Main files - HearthFires - Unique Special Edition Display Room
Main files - Serenity Installer
FOMOD - Prefab
.
Main files - Improved Follower Dialogue - Lydia
FOMOD - Unofficial Skyrim SE Patch
.
Main files - Main File
Wanted to leave some comments here and there for the future, when you will learn what mods do.
I know, I know, you can make debates about this mod being immersive or not. But you can kick Boethiah out of their cloud of thinking that everyone is just going to murder for them alone and at the same time not kill our improved followers. Win-win situation for me.
Main files - Thieves Guild For Good Guys - Taking Care of Business Redux 4.0
Finally you can put Maven in her place too - that is good enough for me. Not even talking about Thieves Guild becoming something more than just a bunch of ordinary thieves united.
Main files - Opulent Thieves Guild
Main files - Adoption without Murder
Main files - Dark Brotherhood Reborn - Dawnstar Sanctuary
Main files - Dark Brotherhood Reborn - Patch Collection FOMOD
FOMOD - USSEP, Save The Dark Brotherhood (SSE), The Dark Brotherhood of Old, general Tweaks
.
Main files - Save the Dark Brotherhood 1.1
Unfortunately, it won’t be canon, but let’s be honest - without at least a bunch of the members, The Dark Brotherhood feels like The Dark Dragonborn, so give me a chance to save more of the members especially considering the previous mod we have added.
Main files - SSE - The Brotherhood of Old - Version 1.1.0
Main files - SSE - Castle Volkihar Rebuilt
Main files - SeranaDialogEdit v 102
Main files - Serana Dialogue Add-On SE
Optional files - SDA Serana Dialogue Edit Patch
Main files - Cannibal Draugr on Solstheim
Optional files - BriDO - Cannibal Draugr Patch
Main files - Blood Horker
Main files - Grahl - The Ice Troll - 4K
Main files - Solstheim Lighthouse v1.2 ESL
Instructions - rename the mod’s plugin to SolstheimLighthouse.esp
.
Main files - Solstheim - Skaal Fishing Camp
Main files - Miraak - Dragonborn Follower SE
Just imagine the Naruto redemption arc (unfortunately not canon too). It is just too good to be left out.
Main files - Miraak Dialogue Plus
Main files - Miraak - Dragonborn Follower SE (Dialogue Overhaul)
Main files - Miraak Husbando
Optional files - Miraak Husbando - No Outfit Edits
Merge - Merge both files.
Well, he is one of the main villains of the game (and possibly the follower), so he, like all others, deserves attention too. What is funny is that he looks very similar to my nord character preset, just younger.
Main files - Helgen Reborn SSE Version 106 With bsa file
Main files - Moon and Star
Optional files -Immersion Patch
Main files - MoonAndStar - Cleaned and USSEP Compatible
Main files - Moon and Star (MAS) Books Fix
Main files - Moon and Star (MAS) Landscapes Fixes
Main files - Moonpath to Elsweyr SSE
Main files - Unofficial Moonpath to Elsweyr Patch v1.5.0
Hidden - skip this mod for now.
Main files - Moonpath to Elsweyr Navmesh Fix
Main files - Moonpath Music - Sky and Light fix - Merged 1.3
Main files - Beyond Skyrim Bruma SE 1.3.3
Main files - Beyond Skyrim DLC Integration Patch
Main files - Beyond Skyrim Bruma SE 1.3.3 - NPC EYE Fix - Done
Miscellaneous files - FaceGen - Beyond Skyrim Bruma
Main files - Beyond Skyrim - Bruma - Tweaks Enhancements and Patches SSE 1.7
FOMOD - Unofficial Skyrim Special Edition Patch ESPLite
.
Main files - BS-Bruma Ugly Love Script Fix
Main files - Beyond Skyrim Bruma Craft Restrictions
Main files - Beyond Skyrim - Bruma - Corrections
Main files - Frostcrag Spire fix
Main files - CleverCharff's Bruma 2K
Main files - BSBUT_Armor_4x
Main files - BSBUT_Clothes_4x
Main files - BSBUT_Weapons_4x
Merge - merge all files.
Main files - Billboards for Beyond Skyrim Bruma
Main files - Whitegoldtowerfix
Main files - Majestic Mountains - Bruma Patch
Miscellaneous files - Beyond Skyrim Bruma Patch v1.0
Optional files - IDDP - Beyond Skyrim - Bruma Patch
Delete - remove AHZBetterDGEntranceSE - BSHeartland Patch.modgroups
.
Main files - BS Bruma Interior Lighting Compatibility Patch
Main files - Bruma SE Signs SMIMed
Main files - Beyond Skyrim - Bruma with Gemling Queen Jewelry
Miscellaneous files - Apothecary - Bruma Patch
Main files - Beyond Skyrim - Bruma Moonpath to Elsweyr Synergy Patch v2.4.0
Main files - The Forgotten City
Main files - The Forgotten City Entrance
Main files - Bruma and Forgotten City Patch
Main files - DarkenD 1.4 SSE
Update files - FaceGenData 1.4 Meshes and Textures.
Update files - Missing walls hotfix.
Merge - merge all files.
Main files - Darkend Balance Patch
Main files - Clockwork_SSE_v1-0
Main files - Clockwork Plantable Addon
Main files - Project AHO (EN)
Optional files - Project AHO ESM Flag Edition
Merge - Merge both files.
Main files - Project AHO Bugfix and Improvement Patch
Update files - Table Mesh Fix
Merge - Merge both files.
Optional files - Project AHOPatch SE - ESL Flagged File
Main files - Project AHO ENB Patch v0.1
Optional files - Project AHO - Mysticism - A Magic Overhaul Spell Crafting Patch
Main files - The Gray Cowl of Nocturnal
Main files - The Grey Cowl of Nocturnal SE - HD Texture pack
Main files - Gray Cowl of Nocturnal - Alikr Flora Overhaul
Optional files - Gray Fox Flora Overhaul Tree Billboard LODGEN Kit
Instructions - download the optional file manually and drop it into your MO2 Downloads folder, the fille will appear in your Downloads tab in MO2, right click on it and select Query Info, then merge the file with the main one.
Main files - The Gray Cowl of Nocturnal SE - Addons and Patches 1.2
FOMOD - Unofficial Skyrim Special Edition Patch, Delayed Start Patch, Weapons Armor Clothing and Clutter Fixes Patch
.
Main files - Gray Cowl of Nocturnal Combo Mod
Main files - The Tools of Kagrenac V1.58 SSE
Main files - The Wheels of Lull SE Unwound Edition
FOMOD - don’t change anything.
Main files - Carved Brink (EN)
Optional files - Carved Brink ESM Flag Edition
Merge - Merge both files.
Main files - Unofficial Carved Brink Patch
Main files - Carved Brink Generic Assets Replacer (Stranger Mask and Corrupted Shade) ESL
Main files - Wyrmstooth
Main files - Wyrmstooth_2x
Main files - Lanterns Of Wyrmstooth
Instructions - Install the mod, double click on Lanterns of Wyrmstooth 1.00, then right-click Data folder and select Set as data directory, click OK.
Miscellaneous files - Wyrmstooth Patch v1.0
Miscellaneous files - Forceful Tongue - Wyrmstooth Patch
Miscellaneous files - Apothecary - Wyrmstooth Patch
Miscellaneous files - Dragon War - Wyrmstooth Patch
Main files - Identity Crisis
Optional files - Better Dawnguard Entrance Patch
Optional files - Beyond Skyrim - Bruma Patch
Main files - The Grand Paladin - 2021
Main files - The Final Cataclysm - MMXX
Optional files - The Final Cataclysm - MMXX (Update)
Merge - Merge both files.
Main files - Tournament of the Ten Bloods 2.1
FOMOD - 2K Resolution, No Flame Effect
.
Update files - HOTFIX - Sounds
Merge - Merge both files.
Main files - Ice Blade of the Monarch 2.6
FOMOD - 2K Resolution, No trail Mist
.
Optional files - FaceGen Output for Random Mods
Main files - INIGO_V2.4C SE
Main files - InigoWhistleKeyV12
Main files - Mr. Dragonfly ENB Particle Lights
FOMOD - Teal (My preference)
.
Optional files - The Phoenix Flavour - Inigo Patch
Main files - High-Poly Inigo Replacer - FOMOD installer
FOMOD - Custom Saeri Hair - Blue
.
Main files - Lucien
Optional files - Lucien - Moon and Star Patch
Optional files - Lucien - Moonpath to Elsweyr Patch
Main files - ---Lucien Replacer SE Younger Face version
Main files - Kaidan 2.1.1
Main files - Kaidan V.1
Optional files - Kaidan Underwear Patch
Merge - Merge both files.
Main files - Gladys the Corgi - A Custom Dog Follower Mod
Main files - Shirley - A Skyrim Follower Mod
Main files - Older Shirley - Default Hair
Main files - The Falkreath Hauntings
Optional files - Moon and Star patch
Main files - The Sinister Seven SSE 1.2
Main files - Apachii_Divine_Elegance_SSE_v_1_9
Optional files - ApachiiDivineEleganceStore_USSEP_Patch_new
Optional files - ApachiiDivineElegance_SSE__Fix_AlphaRougeMale_v_1_9
Optional files - Apachii_DE_SSE_Khajiit_Fix
Optional files - Apachii_DE_SSE_MaleOutfit_Meshes_Fixes
I have added this to be a resource for making different screenshots. Of course, you can also use all those outfits etc. to make your character just prettier. There are things for everyone to play with, even warriors.
Main files - THE TINIEST OF SHACKES fix'd
Optional files - Rayek's End - SSE Expanded Edition 1.7 (Medium)
Optional files - Barenziah's Glory SE - Patch (Removes floating gems)
Main files - Rayek's End Multiple Hearhfire Adoptions Support
Main files - The Scrivener's Croft
Main files - Ruska SE
Main files - Knight's Rest
Main files - Hermit Mountain Cottage SE V6.0a
Main files - Wind Path SSE 1.3.1
Main files - Morskom Estate 1.2
Main files - Windyridge - Player home in Winterhold 1.04
Optional files - Red Rose Mill
Main files - Wuth Rein
Main files - Interesting NPCs SE - BSAs
Update files - Interesting NPCs SE - 4.3.6 to 4.4 Hotfix
Miscellaneous files - Interesting NPCs SE - AI Overhaul SSE Patch
Miscellaneous files - FaceGen - Interesting NPCs
Main files - 3DNPC Art and Sacrifice Script Fix
Main files - Interesting NPCs and WACCF Outfits Patch
Main files - Zora VO
Main files - Cuyima Interesting NPCs SE - Custom Hair
Main files - Interesting NPCs Visual Overhaul
Main files - Skyrim - Undeath SSE 1.7
Main files - Undeath Classical Lichdom
Optional files - Hishy's Undeath Cleaner Script Improved
Instructions - Unfortunately, Undeath Remastered should be cleaned in xEdit to make it run correctly with other mods. Extract contents of the optional file into your xEdit’s Edit Scripts folder. Open xEdit using MO2, find Undeath.esp, right click on it and choose Apply Script… In category Script find Hishy_UndeathCleaner and choose it. Press OK. After xEdit finishes cleaning, don’t forget to make sure that changes are saved.
Main files - Moon and Star - Undeath Remastered Patch
Phoenix is definitely a master at choosing and mixing different landscape elements to make it as beautiful as we can experience in TPF, but a few gems added in this will definitely make our surroundings even more breath-taking.
Create a separator and name it LANDSCAPE EXTENDED
and place it
directly below the TREES & PLANTS separator (and its mods). Change its
colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
Optional files - Unique Flowers and Plants for Skyrim SE DLC Compatible ESM Version
Hide - hide JuniperBush.nif
and SloeBush.nif
by right-clicking
the mod, then choosing the Conflicts tab, selecting two files on the
Winning file conflicts section, right-clicking on them and choosing
Hide.*
Adds different beautiful hand-placed flowers and plants around Skyrim to make it more interesting and picturesque. ESM plugin allows us not to worry about the mod overwriting anything we don't want to.
Main files - Cathedral - 3D Mountain Flowers
Hide (not now, later, when you will get to the CONFIGURATIONS section) - hide any file, which overwrites Fixed Mesh Lightning. Don’t worry, there will be a reference to these instructions in the CONFIGURATIONS section.
Who would even like to look at vanilla mountain flowers, if we have these.
Main files - A Patch for Skyrim Landscape and Water Fixes and Cathedral Mountain Flowers
Optional files - A Patch for Lanterns of Skyrim II and Cathedral Mountain Flowers
Optional files - Butterflies Land True - ESPFE Alternate Version
At first, I didn't want to waste any resources (even if there is nothing too much needed) on anything like this and the next mod, but after seeing a butterfly somehow sitting in the air, while it was supposed to be sitting on a cabbage, I have changed by mind.
Main files - Butterflies Unchained (ESL Version)
Main files - Rorikstead Basalt Cliffs
By adding some unique things to regions of Skyrim like this one, we can definitely achieve our goal of making Skyrim a majestic land it is supposed to be.
Nothing much as you will get plenty of goodies from new and old quests - just some new weapons to our favourite NPCs to show their status and power and different looking variants of gear for players.
Create a separator and name it APPAREL & WEAPONS EXTENDED
and place it
directly below the APPAREL & WEAPONS separator (and its mods). Change
its colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
You will need to make an account on another modding website (yes, there isn’t just Nexus, but not many other services are as reliable) called VectorPlexus, because three mods, which we need for completion of the add-on, are available only from there. Be warned that much content there is NSFW related, so if you don’t want to see that, just make an account and follow my instructions.
While you are logged in and when you will open a link to the website from here, there will be a button Download this file. If mod has different versions, there will be instructions on which one to get like always.
Main files - Elemental Staffs SE
Optional files - Elemental Staffs SE Basic
Merge - Merge both files.
Alters the appearance of almost all staffs to appear more like they are imbued with the power of magic we are actually using them for.
Main files - KD Cirlets by zzjay main file
At first, I wasn’t a fan, because if we compare this mod to JS Circlet Replacer, the replacer is definitely the winner, but after looking more at some of these minimalistic and sweet circlets, I have decided that a bunch of people will use them. They can be obtained only by crafting at forge.
You will be able to get these in exchange for their counterparts (heavy armors) in Skyrim. Just use any forge for that. Tempered the same way as any other armor, pants have the same stats as their counterparts.
(ft. mods in Appearance section)
Main files - Royal Armory V2.2
Main files - Royal Armory - Reforged - Main Replacer 1.1
Optional files - Dragonfang - Penitus Logo
Optional files - Hafyllbrand - Custom Textures
Optional files - Sword of Dragonsreach - Custom Textures
Merge - Merge all files.
Main files - Royal Armory - Replacer
FOMOD - Obscure’s College of Winterhold - Cell Setting Patch
.
This category's mods are focused on adding some quality of life tools and changes to the game. In many situations, these mods won't even bother you in any way if you aren't actually using them, so I decided not to make this section optional as it isn't intrusive as INTERFACE, which changes things you will always see (and I don't want to make separate patches for this bulky section).
Create a separator and name it MISCELLANEOUS EXTENDED
and place it
directly below the MISCELLANEOUS separator (and its mods). Change its
colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
Main files - Papyrus Extender SSE - 4.4.2
Plugin that extends Skyrim's script language (Papyrus) functionality. It will be needed for Strange Runes to use another version of runes for dual-casted spells.
Main files - UIExtensions v1-2-0
Resource for modders to use to make custom menus for their mods. We will need it for AddItemMenu mod.
Main files - Custom Skills Framework v1
.NET Script Framework’s plugin for making custom skill trees for our character, will be used for a mod, which will greatly enhance gameplay with shouts together with Forceful Tongue - Shouts Overhaul.
Main files - HDT-SMP for SSE 1.5.97 v2.11
SKSE plugin, which will allow us to use physics for our PC, like in our scenario, with moving hair. Bonk people, who thought about something else.
Main files - MfgFix
Just a couple of fixes for Skyrim’s facial animation scripts, which will be needed by Conditional Expressions.
Main files - Copy and Paste in Console v1.0.1 for Skyrim SE
INI - In line 2, change PasteKeyCode to 47
, so you will need
standard Ctrl+V command to paste something to your console.
A neat functionality in one mod (very weird that Bethesda haven't thought about adding it, well, like always), which you will probably use from time to time.
Optional files - More Growable Plants Simple 1.5
Hide (not now, later, when you will get to the CONFIGURATIONS section) - hide any file, which overwrites Fixed Mesh Lightning.
Still no idea where citizens of Skyrim get their apples, tomatoes, garlic and many other things from, but at least we know where we can get them from. And don’t worry, I have patched it, so you will be able to grow only things I consider to be immersive to be grown.
Main files - More Growable Plants_3D Mountain Flowers patch
Main files - enb square test alpha test test file v31
Delete - Remove dD-Larger Splatter Size.esp
and dD-Reduced Splatter Size.esp
.
This fix is going to help us resolve weird blood sqare effect.
Main files - Bright Waterfall Fix for Realistic Water Two
Optional files - DynDOLOD Bright LOD Waterfall Fix
Merge - Merge both files.
I can’t stand waterfalls being too bright at night.
Main files - Particle Lights for ENB - Nordic Ruins Candles
Where is a petition that everything needs to be patched for ENB to look magnificent? I would have signed it.
Main files - Strange Runes
Update files - Strange Runes
Merge - Merge both files.
Great for screenshots and makes magic feel even more unique. MCM (Mod Configuration Menu) available, so you can make them appear only for some specific spell group etc. You need it! Just look at my character.
Main files - Dragonborn Presence
Instructions - Install the mod, right-click Data folder and select Set as data directory, click OK. Right-click the mod in your Downloads tab and select Open File, move discord-rpc.dll file to the game's root folder.
Allows your friends in Discord to see that you are actually really busy looting Nazeem's house.
Main files - Simple Load Screens
Replaces stale, not eye-catching loading screens with new ones with lore-friendly artwork of Skyrim and what it has to offer. At least people, who have to wait longer on them, will be pleased.
Main files - Look what you see
FOMOD - ESL
.
Instructions - rename the mod’s plugin to TissHeadTrack.esp
.
If you installed Alternate Conversation Camera - go to Alternate
Conversation Camera's INI, in line 47, change bConversationHT to 0
.
Head tracking mod, which makes our player character (PC) observe things, which we move our cursor on.
Main files - First Person Camera Height Fix
Who would have thought that High Elves are actually high. I thought they just named themselves like that. One other mod, which we will install later, will greatly help us in using this mod’s capabilities.
Main files - Diziet's Auto Outfits
FOMOD - don’t change anything.
The mod makes you automatically change your outfit according to different conditions, which can be configured inside the mod's MCM. For example, I use it to change my default gear to ordinary clothing with speech etc. enchantments for traders, when I am inside big cities. Otherwise I will probably forget to do that.
Main files - Serio's Cycle Hotkeys
Makes it possible to adjust one hotkey to equip not just one spell or option, but different sets of things. For instance, if I am a mage, I can use my first hotkey to equip Ice Storm spell in both hands and Ice Form shout to battle with melee enemies, then press my second hotkey to get my ward spell and Thunderbolt to deal with that pesky bandit mage. You can set whatever buttons you want as these hotkeys. Pretty detailed instructions on how to use the mod can be found in the mod's page.
Main files - Hide Your Quests 1.0.1
Successor of the mod Hide Those Futile Quests, which gives you an option to hide a quest you will do later from your journal by using MCM.
Main files - Forget Spell
FOMOD - Skyrim Special Edition, SkyUI
.
Another neat addition - allows us to forget spells we won't use anymore. Why would I need to clutter my menu with Flames, while I am level 80 mage. You will see an option to forget spells in your spells menu.
Main files - AddItemMenuSE_114_SKSE2019
A mod, which makes it possible to test all items other mods have to offer inside their plugins. I hope you won’t use it for cheating.
Main files - Sweeping Organizes Stuff - Use Broom to Clean Mess
Let's say you accidentally pressed your shout button in your home or just wanted to make some chaos, now you can clean the mess by using a broom from your inventory.
Main files - Hearthfire Multiple Adoptions and Custom Home Support SE
Not only allows you to adopt more children, but also to bring your spouse and kids to the new houses we have added.
Main files - C.O.I.N.
FOMOD - Author's Choice, Auto Conversion Enabled, The Tools of Kagrenac, WACCF, USSEP
.
Finally draugr aren't stealing any septims around Skyrim and bringing them to crypts. Only fruits and vegetables from time to time as an offering for ... themselves? Maybe someone else.
Main files - Dragon Claws Auto-Unlock (Simultaneous)
I don’t want to check these claw combinations again and again. It was fun, when Skyrim was a new game for me.
Main files - NoLockPicking v2
Removes the lock picking mini-game (annoying) from the game and now actually uses your lockpicking skill to open doors and chests.
Main files - Blocksteal_010_SKSE2017
Prevents you from stealing, when you aren’t in stealth mode, so you won’t get punished by just wanting to take another item, which that annoying, but expensive cup was near. There is also an option to press on items multiple times, which is configurable through MCM.
Main files - Reading Is Good SE
Makes us smarter in an immersive way by giving us a permanent boost to a leveling speed in a skill, which we have read about.
Main files - Pilgrim - A Religion Overhaul
FOMOD - Don’t change anything.
Instructions - Disable Adamant - Shrines and Amulets in the Gameplay Overhauls section and Miscellaneous Tweaks Collection - Shrines Don't Cure Diseases.
In the Elder Scrolls universe everything is connected to different kinds of deities, so it isn't a surprise that Skyrim's people are ardent believers. Let's make religion more impportant for our player character too.
Main files - Scion - Vampiric Sunscreen Plugin
If you wear any type of headgear, while being outdoors, like our vampire friend Serana does, you won’t be destroyed by sun damage.
Main files - Dragonborn - Shouts Perk Tree
Miscellaneous files - Dragonborn - Adamant Patch
Being Dragonborn and being able to shout should make us more unique than other characters, and this mod does that by giving us experience and perk points for shouting and killing dragons and a unique skill tree for spending these.
Main files - Smart NPC Potions
Finally bandits, mages and assassins will also have an option to have and use some potions. And not just healing potions, which they already use, to make our lives a little bit harder. Everything, for instance, a chance of them having a potion, is configurable by MCM.
Main files - Don't Stay in The Water
Now you won’t be able to “outsmart” your enemies by going into water.
Main files - Simply Knock SE 1.0.3 Release
I find it immersive that we can get to our good friend to say that we saved his family friend during the night, not to wait for 8 hours, when she will wake up. Or to check if people are home for sneaky shenanigans. This mod allows us to do that.
Main files - SimplyKnockSE SKSE64 2.0.19 DLL
An updated .dll file for the mod to work.
Main files - Quicker Bed Exit
I understand that sometimes it is very hard to get out of bed, but come on, NPCs, you are getting attacked. I will even help you with this.
Main files - Guiding Wisp
Delete - remove GuidingLight.modgroups
.
Finally makes Clairvoyance spell useful by making it summon a wisp that leads you to your quest objective.
Main files - Gildergreen Regrown
That’s a little bit stupid than in vanilla you don’t get to see the new Gildergreen growing from the sapling. Let’s change that.
Main files - Angi's Camp Tweaks
Quality of life changes for Agni’s training session.
Main files - More Werewolves
Yes, more werewolves will be in Skyrim, so be attentive especially when traversing the area around Morthal.
FOMOD - Standalone version, RFYL Patch
.
Main files - Canis Hysteria
FOMOD - Improved Companions - Questline Tweaks
.
Finally you can become a werewolf without joining the Companions if you aren’t the type in the immersive way.
Main files - Werewolf Companions v1.3 FOMOD
FOMOD - No Facial Edits, Aela’s Transformation Only for 3 Minutes and 45 Minutes
.
Has it always bothered you that Companions can’t turn into werewolves or do that only during Companions quests? Well, me too. This mod makes Aela transform into werewolf, if she is badly hurt. Aela will always want to stay as werewolf, not like Farkas and Vilkas, who can be cured, so I have decided that it will be enough just with her.
Main files - DIVERSE SKYRIM SSE
Skyrim isn’t just for Nords, it is for everyone. Groups like bandits, mages etc. will also include some Khajiits, Argonians from time to time etc.
Main files - DIVERSE SKYRIM - Cathedral NPCs Facegen Patch
And let’s also fix them and make them better to look at.
Main files - Diverse Skyrim Battle of Whiterun Fix
Main files - CWN - Civil War Neutrality SSE
Let Stormcloaks and the Empire play their own games, while being neutral, but getting your deserved reward.
Main files - Catir's College Creatures
Now you will actually need to use magic to beat the College of Winterhold quest line. You have been warned, don’t sneak peek at the description of the mod.
Main files - End Times SE
Now try to do everything else, but not the main quest. I dare you. If you don’t listen then your game will be over.
Create a separator and name it MUSIC & SOUND FX EXTENDED
and place it
directly below the SOUND FX separator (and its mods). Change its
colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
This category's mods are optional - you can just skip the category. You can use whatever mods you like, which are before a horizontal line, but you will need to install all of the music mods, which are behind the line, if you want everything to work correctly. Music is actually the same one Phoenix offers in her TPF-X, so all credit goes to those wonderful people, who made it, and Phoenix for finding these pearls and making a patch for them.
Main files - Talkative Dragons
For species, which can actually speak the way that humans understand, dragons in the game don’t like to speak at all. Let’s change that.
Main files - TDReplacer
Just a little replacer for some voice lines in the original mods, which sounded a little bit too silly.
Main files - Nordic Shouts - Enigma Series All In One-
An author of the mod has done a great job with filters to make male shouts sound better.
Main files - HPFSV All in One
Exactly.
Main files - BA_BardSongs_FOMOD
FOMOD - AIO
.
Exactly x2. Don’t worry, they are also immersive.
Main files - Musical Lore V1.2
Delete - delete NirShor-MusicalLore.esp
.
Main files - The Northerner Diaries - Skyrim and Solstheim
Delete - delete Northerner Diaries in Skyrim.esp
.
Main files - Still - ESP Version
Delete - delete Still.esp
.
Main files - Hun Lovaas - ESP version
Delete - delete Hun Lovaas.esp
.
Main files - Melodies of Civilization 1.01
Delete - delete Melodies of Civilization.esp
.
Main files - Around the Fire
Delete - delete Around the Fire.esp
.
Main files - Dawnguard Music Overhaul - Main Module
Main files - Dawnguard Music Overhaul - Combat Module
Instructions - merge both files and then delete Dawnguard Music Overhaul.esp
and Dawnguard Music Overhaul - Combat.esp
.
Main files - Yet Another Music Merge
Phoenix’s merge of all the music mods as well as a patch combining their tracks in the playlists.
Optional files - TPF Dragon’s Edition - Quests & Music Patch
A patch to make all these music mods work with music from one quest mod.
Overall, I am happy with TPF’s appearance section, but the humanoid player character’s skin texture choice is not as good as it doesn’t give you many choices for experimenting (or maybe I just prefer other ones, no idea), so I am changing that with different textures, by using which everyone is probably going to find his or her favourite combinations to play with. Other changes are there to diversify different races of Skyrim’s population and make character creation a little bit more interesting and even more time-consuming.
Create a separator and name it APPEARANCE EXTENDED
and place it
directly below the SKELETON & ANIMATIONS separator (and its mods).
Change its colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
When I saw Harkon for the first time, well, it was a little bit sad that Vampire Lord looks like a noodle. And with that mass, he probably looked awkward, when he used melee combat against us. Let’s separate Vampire Lords even more from senile ordinary vampires.
Main files - Racial Body Morphs 2.0
Finally you will find out why we needed that First Person Camera Height Fix. All races from this point will have their own unique height and form, so wish some luck to Wood Elves at getting any attention from HIGH Elves. And now you will think twice before touching that big orc. Really lore-immersive mod.
Main files - Tempered Skins for Males - Dressed Version
FOMOD - A2 and F none
, for other things you can choose whatever
options you like. My recommendations - B3 (people are living in Skyrim, not Elsweyr), C3, D2, E1 (with this combination they don’t look too old and at the same time not as teenagers)
.
I guess Tempered Skins is my favourite mod series, when it comes to appearance, as each of the skins for both males and females is so customizable you won’t need any other mod. And that’s why I also give you a choice to make in FOMOD.
Main files - Grey Cat and Leopard Vanilla v1.1 - 2K Res Pack
FOMOD - Grey Cat, Abs
.
Yes, you have read it right. For one other mod to work correctly, we will need to choose a different version of Masculine Khajiit Textures. Rename it to just Masculine Khajiit Textures or Masculine Khajiit Rextures - TPF Dragon’s Edition to install it as a separate mod.
Main files - Masculine Chameleon and Lizard (Vanilla) 2K
FOMOD - Lizard, Heavy Scales
.
I don’t see anything too eye-catching from Forgotten Argonian Roots and they don’t work with the mod, so let’s use argonian skin texture from the same author, which textures we use for Khajiits.
Main files - Tempered Skins for Females UNP and Vanilla
FOMOD - A7 and F none
, for other things you can choose whatever
options you like. My recommendations - B01, C2, D1, E2
.
Main files - Feminine Khajiit Textures (Grey Cat and Leopard) Vanilla
FOMOD - 2K, Grey Cat, Abs
.
Main files - Feminine Argonian Textures (Chameleon and Lizard) Vanilla
FOMOD - 2K, Lizard, Abs
.
Main files - Sandow Plus Plus - Ripped Bodies
Main files - Sandow Plus Plus - Ripped Bodies - Males
Main files - Sandow Plus Plus - Ripped Bodies - UNP
FOMOD - Choose every option in all these 3 mods (exception is in one place in the file for males, where you need to choose vanilla type of body, then again every race)
.
The weight slider in Racemenu will also make us more ripped, not just bigger.
Main files - Nooo Mooore Taiiiiiils
Actually, before I really couldn't understand why people wanted to remove tails from Khajiits and Argonians, but after playing with them for some time now I do. Gear wasn’t made with them in mind (and it would have been such a bother to do), so the sight of our tail clipping through armor looks awkward. The best and the most easy solution is just to hide tails.
Main files - Grimoas Plantigrade Feet For Beast Races v 1_4
Delete - delete Gri_BeastFeet.esp
.
A resource from Skyrim LE to make our next mod work (thank you very much).
Main files - Barefoot Beast Project
Now we won’t need to imagine anymore how our poor Argonian puts those little boots on.
Main files - BeastHHBB - Player Character only
Many appearance mods have one thing in common - they almost always forget about poor beast races. But not this one as it adds many options exlusively for them to make their look more unique.
High_Poly_Head_v1.4_(SE).zip
FOMOD - BSA Only, Special Edition, Expressive Facegen Morphs, Expressive Facial Animation (both), High Poly Vanilla Hair, Vampire Head Fix, Symmetrical Eyes (Female)
.
With this your dreams of making an even more perfect face for your character shouldn't wait for long anymore.
Optional files - KS Hairdos Lite SE NoNPCs
Little fancy hair mod for us.
Main files - KS Hairdos SMP
New level of fanciness. People love hair with physics, so let them be.
At first, you will need to change Simple Dual Sheath INI to make OUR shield appear on the back, because later we will make our placement for both our arrows’ and bolts’ quivers to be on our waistline’s back, which I believe will look much better in this combination than vanilla placement.
Like you can see in the screenshots, it looks much less clunky than a bow being together with a quiver and clipping through each other and much more likely than us carrying our shield in our hand for all day.
Overall through animations we will add more life and uniqueness into our player character. NPCs are untouched by these different gear locations, so we won’t have to worry about manually adjusting each NPC’s look. And, as the obligatory part, the mods we are going to add will make us use dual sheath animations.
INI in Simple Dual Sheath - In line 23, change Flags to
Player\|FirstPerson
, then in line 38, change DisableHideOnSit to
Player\|MountOnly
.
Create a separator and name it ANIMATIONS EXTENDED
and place it
directly below the APPEARANCE EXTENDED separator (and its mods).
Change its colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
Main files - Undeath - XPMSSE - Strange Runes - Skeleton Patch
If we don’t overwrite one of the XP32MSSE skeleton’s with this one, our character in some scenarios would have been invisible and their spell runes would have appeared near their feet, so let’s put it here.
Main files - Ultimate Combat and Creature Behaviour's Nemesis Compatibility
Yeah, and some other utilities needed.
FOMOD - Don’t change anything.
Main files - Dragon Priest Fix - Behaviour Overhaul - ESL
Optional files - Dragon Priest Behaviour Overhaul - Undeath Patch
Main files - Undead summons emerge from the ground
I know that undead work a little bit differently in the Elder Scrolls universe, but it still doesn’t make sense for soul’s physical form to appear out of thin air, so here we go.
Main files - Conditional Expressions
Gives our character a bit of emotions, to finally make us not look like a piece of living rock.
Main files - Jog Sprint and Jump
Hide - hide any file, which overwrites Jump Behavior Overhaul by right-clicking the mod, then choosing the Conflicts tab, selecting all the files on the Winning file conflicts section, where overwritten mod includes Jump Behavior Overhaul, right-clicking on them and choosing Hide.
Realistic animations for sprinting and running.
Main files - DAR - Dynamic Swimming
Optional files - DAR - Dynamic Swimming - Argonian Mastery
Merge - merge both files.
Vanilla swimming animation looks shabby, so let it be used just for people, who like to swim with heavy armour equipped.
Main files - Crouch Sliding Main
Optional files - Toned Down Slide Dust Effect
Merge - merge both files.
When you are running around and suddenly see enemies or just want to hide behind cover as soon as you can, just press your sneaking button while sprinting.
Main files - Crouch Sliding - Remove Ragdolling for Good
Removes one overpowered mechanic from the previous mod, so you won’t even know that it was there in the first place.
Main files - TK Dodge SE
Main files - Replace to Step Dodge
Merge - merge both files.
Gives you an ability to sidestep, dodge attacks. Just press the directional key two times to dodge in that direction. I chose the side step version, because I don’t see characters with heavy armour rolling around at all, even in this fantasy world, but sidestep is alright.
Main files - Thu'um - Animated Shouts
Do you even need to ask me why? This is epic.
Main files - Magic Casting Animations Overhaul SSE
Improvements for Skyrim’s third person animations.
FOMOD - Cast damage, cast self
and staff cast
.
Optional files - New Animation for magic cast v0.8
Hide - hide staffright_idle.hkx
and staff_idle.hkx
.
Main files - SSE Version
Main files - Pretty Combat Animations 1.38
FOMOD - Style 01, Sneak Turn, Vanilla, Crossbow, Ranger, Slayer
two
times, 2hm Block, 2hm Sprint
.
Main files - PCA-1hm Overhaul 1.13c SSE
FOMOD - Guardian, choose _Skip_ option 4 times, 1hm Block, 1hm Sprint, Origin Dw Sprint_Type A
.
Main files - Blocking Animation Pack v1.5--SSE
Main files - First Person Magic Animation for SSE
FOMOD - 01 Variant 1 FPMA 7.0
.
Improvements for our 1st person animations.
Main files - FPCAO2 - SIZE MATTERS SE ALL-IN-ONE 2.01
FOMOD - 01, 02, 03
.
Main files - 1stPerson Parry Animation
As you probably understood (I hope), this project definitely goes over vanilla+ mark (of course, you are using all those mods, what do you even talk about...) and I understand that too. With this category of mods I just want Skyrim to look a little bit more classy, modern. It is a fantasy game with magic, dragons, other mythical creatures and so many things I will have to write millions of words to describe. Do you really want to spend your money on a game to look at silly faces and then play while looking at those, when you have an option to change that? And also I believe that in my game - fantasy, where I decide what will happen - everyone has the right to look decent and appealing to my eyes (don't have any experience where someone criticized the too good looks of an actress for a specific movie or a character in a game). So here we go.
Create a separator and name it NPC OVERHAULS
and place it directly
below the FINAL PATCHES separator (and its mods). Change its colour,
so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
In some scenarios we are going to hide some files from specific overhauls, because even considering the fact I have sorted overhauls relying on overall preference there are some exceptions I like more. For example, I love Evette San’s look from a mod called The Ordinary Women, but a mod called Kalilies NPCs is overwriting it with it’s own looks. So to make Evette from The Ordinary Women appear we are hiding her facegen files from Kalilies NPCs to make sure that the game loads needed files and my custom made plugin for our overhauls makes sure that The Ordinary Women wins the conflict on loads data of the Ordinary Women correctly.
If you don't understand or want to know what will happen if you do something incorrectly, here you go. You have probably heard about the issue once or twice - black face bug. CTDs can happen if overhaul uses unique body parts (like The Ordinary Women) and you enter into the place where this incorrect NPC is.
Main files - Shield Sisters Re-Imagined UNP
Update files - Iona Jordis Illia Hotfix
Merge - merge both files.
One of the newest additions to NPC overhauls of Skyrim, which spices things up. Has Bijin series’ mods vibes, but feels more unique.
Main files - Pandorable's NPCs SE
FOMOD - USSEP
(Pandorable has probably forgotten to change name from
LE's Unofficial Patch in her FOMOD), no warpaint only for Voldsea
.
Pandorable's overhauls are definitely one of the best ones as they not only cover the most notable NPCs of Skyrim, but also give each of them a bit of charisma.
Main files - Pandorable's NPCs - Dawnguard SE - USSEP
Main files - Pandorable's NPCs - Dragonborn SE
Optional files - PAN_NPCs_DB - AI Overhaul patch
FOMOD - Alternative for Fanari-Strong-Voice, Ralis Sedarys, Captain Veleth, Wulf Wild-Blood, USSEP
.
Main files - Pandorable's NPCs - Males SE
FOMOD - Alternative for Savos, Cicero, Larak, Madanach, USSEP
.
Main files - PAN_NPCs - Males 2
FOMOD - Alternative for Borkul the Beast, alternative 2 for Chief Burguk, alternative for Chief Mauhulakh, Athis, Skjor, alternative 2 for Vilkas and Farkas, alternative for Falion, Erik The Slayer, Unmid Snow-Shod, USSEP
.
Main files - Northbourne NPCs of The Rift - Full Version
Hide facegen files - Double click on the mod in your mod order,
switch to Conflicts tab, at the right side of Winning file conflicts
there will be a filter, copy 000371d7
into it, hide two appeared
files. Do the same process with 0001541b
.
Another newest NPC overhaul series, which I like the most right now, because it has high poly faces and almost each of those looks diverse.
Main files - Northbourne NPCs of Winterhold Full Version
Hide facegen files - Hide 0001c19f
files.
Main files - Northbourne NPCs of Haafingar
Hide facegen files - Hide 0001326a
files.
Main files - The Ordinary Women SSE 4.0
Optional files - The Ordinary Women SSE 4.0 USSEP - ESP Only
Merge - merge both files.
Definitely the most immersive looks for women of Skyrim in all Nexus, which slightly outshine blocky vanilla faces.
Main files - Northbourne NPCs of Falkreath Hold - Full Version
Hide facegen files - Hide 0001bdb1
files.
Main files - Northbourne NPCs of Whiterun Hold - Full Version
Hide facegen files - Hide 0001a694, 0001a692, 0001a6d7, 0001a6d5, 000a2c8e
files.
Main files - Kalilies NPCs
FOMOD - vanilla, no warpaint for Mena and Rhiada
.
Hide facegen files - Hide 00013273
files.
Something of a mix between Pandorable's NPCs and The Ordinary Women, which covers NPCs that those two mods aren't touching and a little bit more.
Main files - Pandorable's Black-Briar Ladies
Optional files - Ingun optional eyes
Merge - merge both files.
Optional files - AI Overhaul patch
Main files - Refined Volkihars SSE - The Fangs Update
Optional files - Cured Serana Patch (don’t enable this, just install)
FOMOD - vanilla or UNP, orange eyes for all, fangs
.
In my opinion, the best Volkihar family overhaul, because they are so much better than vanilla ones, but they still follow a vanilla aesthetic.
You will need to enable the patch only after you cure Serana to make her look like a human.
Main files - Hood Plus Hair for Pandorables Serana SHORT hair KS Soundwave
A present for Serana to make her hair visible, when she wears her hood. Don’t worry that this is a mod for Pandorable’s Serana, they both have the same hairstyle with this mod’s version.
And now there will be many, many patches for our mod overhauls and the mod AI Overhaul (which is dope by the way). I don’t know why, but someone in Bethesda has thought that it would be a good idea that AI data and character’s appearance data should be included in one record. Thank Todd for that.
Main files - Shield Sisters Re-Imagined - AI Overhaul Patch
Main files - Pandorable's NPCs - AI Overhaul Patch
Main files - USSEP - Pandorable's NPCs - Dawnguard - AI Overhaul Patch
Main files - Pandorable's NPCs - Males - AI Overhaul Patch
Main files - Pandorable's NPCs - Males 2 - AI Overhaul Patch
Move - move the patch, which we have downloaded before, here (that is below Pandorable's NPCs - Males 2 - AI Overhaul Patch in your MO2 left side). Moving on the left side doesn’t matter for patches, but I just want everything to be in place and organized like it should be - patches for AI Overhaul should be placed after all NPC overhauls).
Move - move the patch here.
Move - move the patch here.
Main files - USSEP - Northbourne NPCs of the Rift - AI Overhaul Patch
Main files - USSEP - Northbourne NPCs of the Winterhold - AI Overhaul Patch
Main files - USSEP - Northbourne NPCs of Haafingar - AI Overhaul Patch
Main files - USSEP - Northbourne NPCs of Falkreath Hold - AI Overhaul Patch
Main files - USSEP - Northbourne NPCs of Whiterun Hold - AI Overhaul Patch
Main files - USSEP - The Ordinary Women - AI Overhaul Patch
Move - move the patch here.
Move - move the patch here.
Main files - AI Overhaul - Kalilies NPCs Patch
Move - move the patch here.
Now we will make our hair mods (and some of our overhauled NPCs’ hairs) blend a little bit better with vanilla ones.
Create a separator and name it SALT & WIND HAIR RETEXTURES
and place
it directly below the NPC OVERHAULS separator (and its mods). Change
its colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
Miscellaneous files - Cuyima Interesting NPCs - Salt and Wind
Main files - KS Hairdos 1.7 - Salt and Wind
Miscellaneous files - KS Hairdos SMP - Salt and Wind
Miscellaneous files - Pandorable's NPCs - Salt and Wind
Miscellaneous files - Pandorable's NPCs DG - Salt and Wind
Miscellaneous files - Pandorable's NPCs DB - Salt and Wind
Miscellaneous files - The Ordinary Women - Salt and Wind
Main files - Salt and Wind - ApachiiSkyHair SE v1.6 Retexture
Main files - Pandorable's Males - Salt and Wind
Main files - Kalilies NPCs - Salt and Wind
Briefly, mods we are going to install are going to help us mask head parts from mods we have installed before not to mess up with our game. How can they mess up the game? For instance, just by cluttering up your Racemenu. And making your hair dissapear or making even more problems if you have used an appearance asset from the mod you weren't supposed to and then removed it. Also do you remember the mod Ordinary Women mod we have talked about and how its head parts can crash the game? So guess what will happen if you equip that head part to your character.
Create a separator and name it LITERALLY UNPLAYABLE
and place
it directly below the SALT & WIND HAIR RETEXTURES separator (and its mods). Change
its colour, so that it won't be the same as TPF's ones.
Main files - Literally Unplayable - Bruma Patch
Main files - Literally Unplayable - Cuyima's 3DNPC Patch
Main files - Literally Unplayable - High Poly Inigo Patch
Main files - Literally Unplayable - Inigo Patch
Main files - Literally Unplayable - Kaidan Patch
Main files - Literally Unplayable - Miraak Husbando Patch
Main files - Literally Unplayable - Ordinary Women Patch
Main files - Literally Unplayable - Shield Sisters Re-Imagined Patch
Create a separator and name it TPF DRAGON’S EDITION - FINAL PATCHES
and place it directly below the SALT & WIND HAIR RETEXTURES separator
(and its mods). Change its colour, so that it won't be the same as TPF's
ones.
All of the following mods in this category will be placed under this separator in the same order.
I have decided to make patches modular, so it is faster and easier for me to check things inside.
Main files - TPF Dragon’s Edition - New Content Patch
Main files - TPF Dragon’s Edition - Apparel & Weapons Patch
Main files - TPF Dragon’s Edition - Miscellaneous Patch
Main files - TPF Dragon's Edition - New Content & Miscellaneous Patch
Main files - TPF Dragon’s Edition - Appearance Patch
Main files - TPF Dragon's Edition - New Content and Appearance Patch
Main files - TPF Dragon’s Edition - NPC Overhauls Patch
Main files - TPF Dragon’s Edition - New Content and NPC Overhauls Patch
Main files - TPF Dragon's Edition - Miscellaneous and NPC Overhauls Patch
Main files - TPF Dragon’s Edition Patch
Create a separator and name it ALTERNATE START
and place it directly
below the TPF DRAGON’S EDITION - FINAL PATCHES separator (and its
mods). Change its colour, so that it won't be the same as TPF's ones.
Main files - Ralof or Hadvar (saved in form 44)
Skips the carriage drive and makes us enter right into Helgen’s Keep with Ralof or Hadvar. In some way it isn't an alternate start, but at the same time it is. What matters is this mod’s simplicity, which allows us to jump right into the action.
Main files - Alternate Start Patch
Create a separator and name it TPF DRAGON’S EDITION - PATCHER OUTPUT
and place it directly below the PATCHER OUTPUT separator (and its
outputs). Change its colour, so that it won't be the same as TPF's ones.
All of the following mods in this category will be placed under this separator in the same order.
After enabling these outputs, disable TPF’s outputs.
Main files - TPF Dragon’s Edition - Nemesis Output
Main files - TPF Dragon’s Edition - Terrain LOD
Main files - TPF Dragon’s Edition - Texgen Output
Main files - TPF Dragon’s Edition - DynDOLOD Output or TPF Dragon’s Edition - DynDOLOD Output (Performance) - was generated with medium INIs and performance grass mods
(don’t forget to put Solstheim Ice Piles Fix after my DynDOLOD’s output)
Main files - TPF Dragon’s Edition - Occlusion
And finally it is almost the end of the guide. Only some things to do, so let’s get it done.
At first, we will need to reinstall some of TPF mods to leave TPF as clean as we can and to get patches we need.
Open Fixes separator of the TPF, find the mod NARC Remade - No
Animals Report Crimes, right click on it and press Reinstall Mod,
rename the mod to NARC Remade - No Animals Report Crimes - TPF Dragon’s Edition
, then in FOMOD choose core file NARC with patches for Bruma,
Darkend, The Forgotten City and The Gray Cowl of Nocturnal, put the mod
right after the mod from TPF and activate it.
The same process must be done with:
-
Fixed Mesh Lightning in GRAPHICS BASELINE separator - TPFs patches (look here) and
Bruma for flora, More Growable Plants, Unique Flowers and Plants, 3D Mountain Flowers, Bruma for trees, Realistic Aspen Trees, Bruma for ice
; -
Now go to files with Hide (not now, later, when you will get to the CONFIGURATIONS section) by using this and do what is asked;
-
Lanterns of Skyrim II in LANDSCAPE separator -
SMIM and Bruma
; -
Particle Lights For ENB - Undead Creatures in CREATURES -
Default undead eyes, weaker lightning for ghosts, a patch for Cannibal Draugr, red skulls, Solstheim version of the patch
, then deleteClutter
folder inside Meshes; -
Simple Children - Patches in APPEARANCE -
Bruma, Helgen Reborn, Interesting NPCs, Moon and Star, The Forgotten City, Wyrmstooth, Adopt Aventus Aretino + USSEP
; -
Misc. College of Winterhold Tweaks in IMPROVED VANILLA QUESTS - TPFs patches (look here) except
Scheduled Savos, A Wizard’s Walk, Erratum Etc.
, which aren’t chosen by FOMOD too (just for you to be sure that is correct), and you should make sure thatObscure’s College of Winterhold Add-on, Interesting NPCs Add-on
,None
for The Early Elementalist are chosen. Then disable the original Misc. College of Winterhold Tweaks.
Then you will need to redownload one mod.
Main files - Simple Home Improvements AIO (Proudspire 4 Beds)
Because we want more places for our many children to sleep, duh.
Rename it to Simple Player Homes Improvements - TPF Dragon’s Edition
right when you are installing the mod. Put it after Simple Player Homes
Improvements in the MISCELLANEOUS section.
After that is done, click anywhere in the load order panel and select Enable all. Then...
Main files - Load Order
I hope you remember what to do with this. If no - open the archive and extract the loadorder.txt to Mod Organizer 2\profiles\The Phoenix Flavour - Dragon’s Edition.
And now we are ready to jump into the game, but don’t do it right away.
At the beginning, don’t be scared when you see that your character’s hair and/or beard isn't right. Do you remember us installing High Poly Head and its hair (and beard) variations, right? So now we need to actually activate our high poly head in Racemenu and then our hair will look fine. Also choose a beard from High Poly Head and it will look good if that is needed.
Then find the Weapons category and change settings to the same ones you see below.
Later into the game, if you are planning to use shields and if you find
one, I recommend you to go into the console with ~ key, type
showracemenu
, press Enter and make corrections to your shield’s
position using settings you can again see below. You can also experiment
with other shield or even two-handed weapon settings, but don’t
overdo these or animations will look funky. And for all our sakes - don't change your race, gender or name. After setting up the settings,
press R and Enter and you are done.
At first, when Ralof or Hadvar frees you, don’t go anywhere right away. Wait a bit for everything to load (wait after all messages on the top left side of the screen disappear).
Second, don’t forget about following Phoenix’s in-game configurations at first here. Then continue with mine.
Cond. Expressions MCM - Disable out of stamina, in pain, headache/diseased expressions.
Diziet’s Auto Outfits MCM - In configuration settings, check the option to unset all hotkeys for this mod.
End Times MCM - Lock the slider to not be tempted to change the final date all time. I think one in-game year (approximately 18 real life days) is good enough (and even feels right somehow), disable the spell and countdown. You can always enter into MCM again to see how much time you have left.
Hide Your Quests MCM - I recommend to hide right away all quests you get right at the beginning except the main one, because you won’t be able to start Helgen Reborn quest right at the beginning (read Gameplay Guide for more information) and because The Sinister Seven quest isn’t the one where you go to objective, just hide it, quest givers will look to you when a time comes. Tried to understand how to make the quest with Thalmor involved appear after you finish Diplomatic Immunity quest for immersiveness, but couldn't, will look at that later, so let it be this way - you heard about what is happening from elves when you were trying to cross Skyrim’s border. You can do it as fast as you want, but enemies won’t be the easiest ones to beat. I would recommend getting at least level 15.
Improved Follower Dialogue MCM - If Lydia is too noisy, feel free to change her comment frequency.
Look what you see ! MCM and activation - In the Follow the Camera Mode menu choose hybrid head-tracking option and then choose Disable when weapon drawn in the Other Options. After configuring all other mods in MCM, press V key in the game to activate the mod.
Smart NPC Potions MCM - Standard potion drops aren’t affected, so set an option to drop this mod’s potions to 0%. Change the chance of NPCs having potions to 20% (we don’t want everyone to have those, right?) and the number of potions to 3.
SmoothCam MCM (if you have followed the Interface section of the add-on) - Activate the preset in Presets by pressing on Slot 6: Octavian’s Preset in Load Preset. If you want, you can also enable shoulder swapping in Following by choosing your shoulder swap key. I recommend one of your mouse’s buttons if you have many buttons on it. Then in Crosshair, enable 3D Magic Crosshair, set minimum and maximum crosshair size to 50, enable Stealth Meter Offset and an option to always offset it, then set its Y offset to 200 (stealth meter instructions should not be needed after the update of Smoothcam, but I will leave them be for reference and for Y offset’s changes).
Strange Runes MCM - In the Runes section disable the Allow NPC Casting option, otherwise NPCs can start behaving oddly and ward runes look weird on them.
TK Dodge MCM - Change input method and forward roll input to Double Tap Only, check Step Dodge option.
Werewolf Widget Control MCM and instructions - Change opacity to 60 and text colour to white. The timer won’t work during your first transformation, after transforming at least once, save your game. When you transform again, it will be at the top of the screen near your compass.
Wyrmstooth MCM - Change starting requirements to be the quest starting after A Blade in the Dark quest is done (otherwise it feels too soon for an organization to give this quest out).
Animated Shouts activation - After configuring all other mods in MCM, press your right Alt key in the game to activate the mod.
Inigo Whistle Key’s activation - You can issue commands to Inigo by whistling to him. This ability is introduced during his quests and will be explained in-game. You will need to press , button to use the whistle in the game.
Now I recommend you to go to here to see if you didn’t miss any important updates. Just to be sure also check the older changelog here.
And some hints (and possibly spoilers) before the end.
At first, be sure to do at least half of the main quest series as some added quests are tied to it (more information in Gameplay Guide).
Secondly, look inside Helgen’s Keep’s entries thoroughly as there will be one little reward for attentive ones.
Thirdly, for people, who would want to adopt children and live with them not in vanilla homes, there will be a neat spell book waiting for you somewhere around Riverwood.
That’s all, folks! You are set to traverse into another modded world of Skyrim.
If you are happy with my work, I won't mind if you endorse the add-on’s page on Nexus and write something positive for me to read.
If you want to help even more, you can donate to me (via PayPal) by pressing here.
If you want to learn a little bit more about the content we have added, read the Gameplay Guide section of the add-on.
If you are interested in changing TPF’s default ENB to what I use personally, continue with the ENB section.
If you have experienced a bug during your walkthrough, jump into TPF's Discord server and tell me about it in #tpf-addons-support.
I love colours and to actually see where I am going, when playing the game.
Some time ago TPF by default used Rudy ENB, which details were great, but lightning left much to be desired. Like you can see in the screenshot, if there is no light source near, we are in some kind of a void of darkness, which troubles us pretty much everywhere. In my opinion, that isn’t right at all. Do you sit at home with one little light on and don’t see anything else around you? No, so this isn’t the right ENB for us.
Now as default TPF uses Serio’s ENB, which allows users with low end PCs to use much needed features of ENB and make lightning to be a bit better, but at the cost of removing more consuming features and sometimes making things look too yellow for my taste.
At the moment I am using Silent Horizons ENB, which actually helps very much with the lightning issue, and makes things look crisp and full with colours. Another positive moment is that it almost doesn’t need any kind of adjustments for TPF weather or any other mods, so we just need to change ENB files and add a good addition for it.
(ft. a mod in development, which soon will be released, by Monty)
Main files - D) Silent Horizons ENB for Cathedral Weathers
Optional files - Silent Horizons - Solar Cleaner
At first, delete enbcache
folder you can find in your root folder.
Put Silent Horizons ENB Addon - Solar Cleaner right at the end of TPF’s Weathers section mods in your mod order and put it right under WoW Dragon Mounds CTD Fix.esp in your plugins’ load order. Then Extract the main file. Open the optional folder, then depth of field configuration folder. Choose your favourite depth of field settings with the help of the photos you can find in the folder. I prefer the extra light one. Open the folder of your choice, copy the folder, which is inside, go back to the beginning and open Silent Horizon 7.1 Cathedral Weathers folder, paste your chosen folder here and confirm the override.
Open enblocal.ini
file in the folder, change input commands to be as
the some ones as in TPF:
- KeyCombination=0
- KeyUseEffect=121
- KeyFPSLimit=0
- KeyShowFPS=118
- KeyScreenshot=0
- KeyEditor=122
- KeyDof=0
Save changes to the file.
Open ENB Man, click the arrow under Presets and select Blank
preset, enter a name for the new preset – Silent Horizons ENB for Cathedral Weathers 7.1.
Click the green checkmark to confirm.
Drag-and-drop all files from the Silent Horizon 7.1 Cathedral Weathers
folder into ENB Man, always choose No if you are asked to add palettes
to ENB Man. Then click the gears icon under Global Settings, disable
the checkmark near enblocal.ini. Then click the green checkmark button
(if you want to go back to TPF’s default ENB, you will need to enable
enblocal.ini again). Then click on another green checkmark at the
bottom of the ENB Man window to install the preset.
That’s all, enjoy your fancy ENB now. Of course, you can also continue with the GAMEPLAY GUIDE section of the guide if you are interested in how to start some newly added quests.
Just a little heads up and how and when and how you should start newly added quests.
The quests, which are added to the add-on, can be split between early and mid game and late game ones, because their difficulty slightly differs.
Winterhold Deep Sea Ruins - Can be started any time by going northeast from Winterhold. A journal can be found there in small ruins, which will point you to the location with a ship marker. Should be done without a follower.
Clockwork - Automatically after reaching level 5. Without a follower.
Beyond Skyrim - Bruma - Can be started any time in Pale Pass (will be marked as two rocks together) southeast of Helgen.
Moonpath to Elsweyr - Can be started any time in Bruma’s Greenwood, the southernmost point of County Bruma.
Identity Crisis - Can be started any time in Abandoned Stables southeast of Yngol Barrow. Without a follower.
Moon and Star - Automatically after finishing the main quest The Way of the Voice.
Carved Bink - After reaching level 10 in Abandoned Grotto west of Lost Knife Hideout.
Project AHO - After reaching level 15, head to Braidwood Inn (located at Kynesgrove) and talk to the innkeeper. Without a follower.
Darkend - Can be started any time in Voyager's End north of Ysgramor's Tomb. At least level 15 is recommended.
The Wheels of Lull - Automatically after reaching level 20, can be finished after reaching level 35.
Helgen Reborn - Must be started after 5 days after you have finished the main quest Unbound. Recommended to be started at level 20. Read the book Helgen Reborn Guide in your inventory to start the quest.
The Tools of Kagrenac - Join College of Winterhold and finish the side questline Arniel’s Endeavor. You’ll also need to have finished The Way of the Voice. A couple of days after you completed Arniel’s Endeavor and claimed Keening, the quest will start automatically. Make sure you have Keening in your inventory, it will turn into a quest item when the mod starts.
The Gray Cowl of Nocturnal - After reaching level 20 and after pickpocketing or stealing anything. Level 30-35 is recommended, for thief characters (sneaking and pickpocketing).
Undeath - Automatically without anything happening after reaching level 30 (I know, not immersive, unfortunately the patch for making it start in a better way was removed from Nexus, going to deal with that later, the late game quest, considered you should have gotten it after one Dragonborn quest).
The Forgotten City - Automatically after reaching level 40. The story responds to your character’s individual history, actions, so a high level of speech skill (approximately 60) is also recommended. Enemies will be pretty tough, but not as tough as within other late game quests. That’s and also the immersiveness is the reason for setting this quest requirements as high, because by default it starts at level 5. Without a follower.
The Ice Blade of the Monarch - Can be started any time in Pilgrim's Trench northeast of The Tower Stone, hard mod.
The Tournament of the Ten Bloods - Can be started after reading The Story of Lyrisius in the Arcanaeum, hard mod.
Wyrmstooth - automatically after Level 10 and after finishing the main quest A Blade in the Dark. According to the official guide book, it can be challenging even for level 70 characters. It is also recommended to be prepared before venturing into the quest with some potions and arrows if you are an archer.
The Grand Paladin - After reading a book The Grand Paladin in Bards College or Skaal's Village Great Hall. Having more than 300 health is highly recommended. PC must be able to shout, very hard mod.
The Final Cataclysm - Automatically after reaching level 50 and after finishing the main quest The Horn of Jurgen Windcaller. Stealth and combat oriented character required, very hard mod. After reaching level 60, a bonus quest becomes available.
I have tried to write as little information as I could so as not to spoil the content. Won’t tell you any details about your potential new followers and other surprises as they should be discovered pretty easily while exploring.
I am sorry if you need to use this paragraph.
You have read right at the start on the Nexus page that if something bad happens I want a normal report, not something like nothing is working wtf help plz. In my opinion, it is a fair request, so, please, try your best.
Of course, if you are reporting not an in-game bug, I am not expecting 5 sentences about that, just write what the problem is in #tpf-addons-support.
Report requirements:
-
Title of the report should be made according to the problem (not Issue, HELP!!!!, problem, but something like Black Face, Flying Rock etc.);
-
Copy of YOUR modlist.txt and loadorder.txt (Navigate to your MO2 folder, open profiles folder, then The Phoenix Flavour - Dragon’s Edition) (use Google Drive, text sharing service etc.);
-
Screenshot of the problem (copy and paste in the report or again just use a picture sharing service etc.) (when the problem is seeable on the screen, open the console (~ key) and press on the problem, then take screenshot);
-
Description of the problem (what, when, where);
-
Try to repeat the issue (go somewhere else, then do whatever you were doing before again for at least 3 times);
-
How to repeat the issue (remember that Skyrim is Skyrim, so if the issue can’t be repeated, I won’t be able to help) (if by your report it is understandable how to repeat the issue (in the example), of course, you don’t need to write the same thing again).
Black Face
A person has sent me a screenshot of a guard with black face and I see all the data about the guard from a console, her perfect, untouched modlist.txt and loadorder.txt.
Was going to Whiterun for the first time, right near the gate of the city one of the guards has black face. Have tried to get to the stables and then return, but the issue is still there.
I will try to respond as fast as I can. Please, be mindful that I have studies, other hobbies and many other things to do and places to be, so don’t directly message me for this.