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Queue.cpp
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Queue.cpp
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#include<iostream>
#include"Stack.cpp"
using namespace std;
class Queue: protected Stack
{
public:
Node *tail;
Queue() :tail(NULL)
{
}
Queue(Node *&ptr): Stack(ptr),tail(top)
{
}
bool isNotEmpty()const
{
return Stack::isNotEmpty();
}
bool isEmpty()const
{
return Stack::isEmpty();
}
Node* remove()
{
if (!top->nextNode)
{
tail = NULL;
return Stack::pop();
}
}
Queue & add(Node*&ptr)
{
if (tail)
{
tail->nextNode = ptr;
tail = tail->nextNode;
}
else
{
tail = top = ptr;
tail->nextNode = NULL;
ptr = NULL;
return *this;
}
}
void print()const
{
Stack::print();
}
Queue(const Queue&src)
{
this->top = src.top;
this->tail = src.tail;
if (src.top)
{
Node *sptr, *dptr;
dptr = this->top = new Node(*src.top);
sptr = top->nextNode;
while (sptr)
{
dptr->nextNode = new Node(*sptr);
sptr = sptr->nextNode;
dptr = dptr->nextNode;
}
tail=dptr;
}
}
Queue& operator=(const Stack& robj)
{
if (this == &robj)
{
return *this;
}
if (true)
{
Stack temp;
temp.top = top;
}
if (true)
{
Stack temp = robj;
top = temp.top;
temp.top = NULL;
tail = NULL;
}
return *this;
}
};