You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Used FinModelUtility from 10-25-2023 (downloaded the zip from the green "Code" button) and used pikmin_1.nkit.iso
Ran rip_pikmin_1.bat and got the following exceptions:
...
Exporting model \dataDir\bosses\slime\slime.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.schema.animation.DcxHelpers.AddAnimation(IBone[] bones, IAnimationManager animationManager, IDcx dcx)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_01.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList1 formats, Boolean overwriteExistingFile, String overrideName)
...
Exporting model \dataDir\objects\plants\hae.mod
Writing to E:\video editing resources\Modding Resources\Pikmin Resources\FinModelUtility-main\FinModelUtility-main\cli\out\pikmin_1\dataDir\objects\plants\hae.tmp.glb...
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at System.Collections.Generic.List1.get_Item(Int32 index) at System.Collections.ObjectModel.ReadOnlyCollection1.get_Item(Int32 index)
at fin.model.io.exporters.assimp.indirect.AssimpIndirectUvFixer.Fix(IModel model, Scene sc)
at fin.model.io.exporters.assimp.indirect.AssimpIndirectModelExporter.ExportFormats(IModelExporterParams modelExporterParams, IReadOnlyList1 exportedFormats, Boolean exportAllTextures) at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList1 formats, Boolean overwriteExistingFile, String overrideName)
...
Exporting model \dataDir\objects\plants\ooinu_l.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.schema.animation.DcxHelpers.AddAnimation(IBone[] bones, IAnimationManager animationManager, IDcx dcx)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_01.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList1 formats, Boolean overwriteExistingFile, String overrideName)
...
Exporting model \dataDir\tekis\miurin\miurin.mod
fin.util.asserts.AssertionException: Expected to be true.
at fin.model.impl.BoneWeightsDictionary.Create(VertexSpace vertexSpace, IBoneWeight[] weights)
at fin.model.impl.ModelImpl1.SkinImpl.CreateBoneWeights(VertexSpace vertexSpace, IBoneWeight[] weights) at mod.api.ModModelImporter.<>c__DisplayClass3_0.<ImportModel>b__0(Envelope envelope) at System.Linq.Enumerable.SelectListIterator2.ToArray()
at System.Linq.Enumerable.ToArray[TSource](IEnumerable1 source) at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle) at uni.games.ExporterUtil.<>c__DisplayClass13_01.b__0()
at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList`1 formats, Boolean overwriteExistingFile, String overrideName)
...
Exporting model \dataDir\tekis\namazu\hip.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.api.ModModelImporter.AddMesh_(Mod mod, Mesh mesh, IMaterial material, ModelImpl model, IBone[] bones, IBoneWeights[] envelopeBoneWeights, FinModCache finModCache)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_01.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList1 formats, Boolean overwriteExistingFile, String overrideName)
The text was updated successfully, but these errors were encountered:
Used FinModelUtility from 10-25-2023 (downloaded the zip from the green "Code" button) and used pikmin_1.nkit.iso
Ran rip_pikmin_1.bat and got the following exceptions:
...
Exporting model \dataDir\bosses\slime\slime.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.schema.animation.DcxHelpers.AddAnimation(IBone[] bones, IAnimationManager animationManager, IDcx dcx)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_0
1.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle
1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList
1 formats, Boolean overwriteExistingFile, String overrideName)...
Exporting model \dataDir\objects\plants\hae.mod
Writing to E:\video editing resources\Modding Resources\Pikmin Resources\FinModelUtility-main\FinModelUtility-main\cli\out\pikmin_1\dataDir\objects\plants\hae.tmp.glb...
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
at System.Collections.Generic.List
1.get_Item(Int32 index) at System.Collections.ObjectModel.ReadOnlyCollection
1.get_Item(Int32 index)at fin.model.io.exporters.assimp.indirect.AssimpIndirectUvFixer.Fix(IModel model, Scene sc)
at fin.model.io.exporters.assimp.indirect.AssimpIndirectModelExporter.ExportFormats(IModelExporterParams modelExporterParams, IReadOnlyList
1 exportedFormats, Boolean exportAllTextures) at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle
1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList
1 formats, Boolean overwriteExistingFile, String overrideName)...
Exporting model \dataDir\objects\plants\ooinu_l.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.schema.animation.DcxHelpers.AddAnimation(IBone[] bones, IAnimationManager animationManager, IDcx dcx)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_0
1.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle
1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList
1 formats, Boolean overwriteExistingFile, String overrideName)...
Exporting model \dataDir\tekis\miurin\miurin.mod
fin.util.asserts.AssertionException: Expected to be true.
at fin.model.impl.BoneWeightsDictionary.Create(VertexSpace vertexSpace, IBoneWeight[] weights)
at fin.model.impl.ModelImpl
1.SkinImpl.CreateBoneWeights(VertexSpace vertexSpace, IBoneWeight[] weights) at mod.api.ModModelImporter.<>c__DisplayClass3_0.<ImportModel>b__0(Envelope envelope) at System.Linq.Enumerable.SelectListIterator
2.ToArray()at System.Linq.Enumerable.ToArray[TSource](IEnumerable
1 source) at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle) at uni.games.ExporterUtil.<>c__DisplayClass13_0
1.b__0()at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle
1 annotatedModelFileBundle, Func
1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList`1 formats, Boolean overwriteExistingFile, String overrideName)...
Exporting model \dataDir\tekis\namazu\hip.mod
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at mod.api.ModModelImporter.AddMesh_(Mod mod, Mesh mesh, IMaterial material, ModelImpl model, IBone[] bones, IBoneWeights[] envelopeBoneWeights, FinModCache finModCache)
at mod.api.ModModelImporter.ImportModel(ModModelFileBundle modelFileBundle)
at uni.games.ExporterUtil.<>c__DisplayClass13_0
1.<Export>b__0() at uni.games.ExporterUtil.Export[T](IAnnotatedFileBundle
1 annotatedModelFileBundle, Func1 loaderHandler, ISystemDirectory outputDirectory, IReadOnlyList
1 formats, Boolean overwriteExistingFile, String overrideName)The text was updated successfully, but these errors were encountered: