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(Sorry for the Repeated issue) I believe its the shading of the model. #44

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Malik177 opened this issue Jun 3, 2024 · 2 comments
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@Malik177
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Malik177 commented Jun 3, 2024

Can the MM3D models be less metal like and more eqivalent to their OOT3D models?
Screenshot (928)
Screenshot (929)
top one is MM3D model bottom one is OOT3D model

@MeltyPlayer
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Thanks for filing this issue! This is an issue with lighting lookup tables not being used yet, so every model that has specular lighting has the same level of shininess.

Other libraries handle this correctly, I'm planning to investigate how they're able to do it.

@Malik177
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alright hopefully the mm3d models will be changed up soon

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