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[Enhancement] Support external scripting #97

@NewGBAXL

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@NewGBAXL

Adding new games will always be high-demand, so I'm proposing supporting external scripting languages, such as Python or Lua, so that developers can easily implement new games without touching the central C source.

The model formats themselves would always be handled by the central program, but the "glue" for batch management on a per-game basis would be done externally.

External scripting would open up the ability to the average user to support new games.

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