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changelog
MetaIdea edited this page Nov 10, 2022
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- Fixed the TW/KW ground texture bug
- More reliable menu enable mechanism
- Added menu option to toggle weather fog
- TW/KW: Fix for the gamespeed slow down bug in TW/KW
- TW/KW: No more need to limit the fps to 60 externally (happened in rare cases)
- TW/KW: Fix for tiberium harvesting and unloading speed bug
- CNCZH: First implementation of proper gamespeed scaling for 60 fps mode (early first implememtation)
- CNCZH: Fixed 60 fps auto enable mechanism on game start.
- Full CNC Online and T3A Online added natively to SMT (other players must have SMT as well!)
- Network games support (other players must have SMT as well!)
- SMT Timer/Script Execution tied to frame counter deterministically to avoid desync in multiplayer games
- TW: Spawn menu player owner fix on spawn
- RA3/RA3U: DEL key now works to toggle through the 3 first/third person camera modes
- RA3/RA3U: Custom skirmish setup menu doesn't appear anymore ingame after map start randomly.
- RA3/RA3U: No more neutral prospector spawn on map start.
- RA3/RA3U: New quick action options:
- Toggle AI coop mode
- Toggle resource sharing
- Toggle infinite ore node resources on all ore nodes available on the map (only RA3U)
- More robust ingame meta menu registration - previously it sometimes didn't activate and show up
- Experiments to reduce game slow down for BFME2/ROTWK
- Meta menu improvements
- RA3/RA3U: Fixed movie playback speed in campaign when 60 fps is enabled.
- BFME1: Fixed smt basic functionalities
- BFME1: First implementation of proper gamespeed scaling for 60 fps mode (early prototype)
- Fixed pathing issue for smt script export folder
- Added launcher mod start support for Tiberium Wars and Red Alert 3 mods
- Works with Generals Evolution mod - automatically detected in mod tab menu
- SMT custom gamemode/scripts multiplayer support (all players need to select the same gamemodes)
- CNCZH: Fixed object spawner mouse spawn mode
- Fixed SMT custom folder script export for widecharacter paths
- Added warnings when using Origin game versions. Offering a link to the compatibility patch.
- A red X button shown in the map setup menu allows to enable the competitive multiplayer mode which disables all smt features like ingame menus and scripts (except 60 fps and unlimited zoom). Having it not uniformly disabled (or enabled) on all sides will result in a desync.