Lord of the Rings Online and Dungeons & Dragons Online Launcher for Linux, Windows, and Mac OS X
(C) 2019-2021 June Stepp
1.2.6
This release implements some important fixes for the addon manager and adds the --language launch argument.
* Removed unused import
* Re-enabled table headers that got automatically disabled in addon manager
* Fixed addon manager UI breaking when OS text size is changed
* Added launch argument to set the game client language. This was requested by @wduda for easier plugin testing
1.2.5
This is a quick hotfix for the in-game store with the 64-bit client on Windows. The WINE version is also updated for Mac and Linux users.
* Fixed in-game store issue on Windows builds with the 64-bit client
* Updated WINE
1.2.4
This release has some small improvements and important fixes. Most importantly the certificates needed for logging into LOTRO have been updated and a bug affecting the installation of some plugins has been fixed. Thanks to @mja00 and @gtbX for their code contributions to this update.
* Support for the Win32 legacy client in the UI
* Improved element spacing in the settings window
* Updated WINE and DXVK
* Added just in case check to stop plugin folder from being accidentally deleted
* Minor code style fixes
* Fixed installation of plugins with file names that include the plugin's root folder name
* Updated to PySide6. This allows OneLauncher to run on LMDE
* Setup Poetry for dependency management
* Fixed buttons in addon manager that overlapped other elements
* Simplified loading of news feeds
* Updated the certificates for SSL connections
1.2.3
This release has some small fixes and improvements. Most notably FSYNC support is added and the first language detected is used by default rather than English. This improves the user experience for those that don't have English installed with their client.
* Updated WINE and DXVK
* Fixed typo in change log
* Improved handling of network errors
* Refactored code with Sourcery.ai
* Support for Proton (Has to be manually set up in WinePrefix.py)
* Manually refactored InstallAddon function
* Fixed logging in WinePrefix.py
* FSYNC support
* OneLauncher change logs display in Markdown format
* Language defaults to first one detected rather than English
* Fixed getting normalClientNode when it doesn't exist yet
1.2.2
This release fixes language selection and allows specification of startup game with a launch argument. This can be used to make different shortcuts for quickly accessing OneLauncher with different games.
* Fixed language selection
* Startup game selection with `--game` launch argument
* Advanced usage section in README.md
1.2.1
This release fixes some important bugs and allows developers to request a Python script to be run on every game launch. **The user has to give permission for every add-on that does this since these scripts have the equivalent power of an executable file.**
* Dynamic documents folder detection on Windows
* Fixed .plugincompendium file finding on Windows
* Switch to using game config values for game settings and log folders
* Database is re-made if its structure doesn't match current generation code
* Startup script support for add-ons
* Invalid folder handling for plugins and music
* A few smaller fixes and improvements
1.2
The main feature of this release is the add-on manager, but a ton more was done. Thanks to everyone on the LOTRO discord server who helped out with testing. Especially the ever detail oriented ShoeMaker/Technical-13.
* Add-on manager
Manage, update, and browse/download
* plugins (with dependency checking)
* themes (DDO support too!)
* music (.abc files/collections of files)
* Multiple accounts support
* Fixed patching on Windows
* Improved setup wizard
* Better preview clients support
* Switch to installer and cx-freeze for distribution
* Many smaller improvements
1.1
This is a big release that adds a lot of polish and usability to OneLauncher. With the built in prefix it is now possible to always run LOTRO and DDO in the best way possible without any knowledge of Wine. Even an install on a separate windows partition should work!
* Redone setup wizard
* Auto setup OneLauncher Wine prefix (In game stores should work)
* Built in dxvk support (Lets directx11 get used with lotro and ddo)
* Built in esync support
* Built in wine downloading (Separate wine should still be installed for dependencies)
* Option to securely remember account password
* Window dragging
* Redone language selection
* Many smaller improvements
1.0
My first release with many updates for the modern day and design improvements. I'm having a lot of fun with this, so I hope you enjoy it too!
* Redone ui
* 64-bit client support
* Update to PyQt5
* New PyInstaller based building system to one executable
* Rebrand to OneLauncher
* Many smaller improvements
Below this is PyLotRO. Above is when it became OneLauncher
0.2.6
Updated certificate chain to new SSL certificates after recent update (22.0.1 or possibly 22) update
by SSG broke authentication using the old certs.
0.2.5
Added code to check for local game client override in TurbineLauncher.exe.config in game
directory. This is to handle workaround from SSG for game client crashes on
Windows XP/Vista platforms that also affects Linux users running the game under
wine. For more information see link below.
https://www.lotro.com/forums/showthread.php?654273-Windows-XP-and-Vista-Launcher-Issues-Solution
0.2.4
News feed fixed - Apparently Turbine changed the content encoding of the news feed to
gzip and retrieving the news feed was failing. We now accept gzip content
encoding for the news feed by default and check the Content-Encoding header and
uncompress if content is gzip.
Also some palette adjustments to the widgets (darker theme)
0.2.3
Localization changes from hcjiv1 and Arek75. Turbine has removed the client local
files for each language. Now each language has a separate subdirectory. If
the client local file is not found then I (hcjiv1) pick languages based on those
subdirectories. Thanks to hcjiv1 and Arek75. Version bump to 0.2.3
0.2.2
Fixes for Update 15.1 changes to launcher.config argument template. Turbine is now
using crashserverurl and DefaultUploadThrottleMbps in the argument template.
Version bump to 0.2.2.
0.2.1
Fixes for launcher.config XML Changes and version bump to 0.2.1
Fix for 20-Nov-2014 slight changes to WorldQueue.config by Turbine which
broke pylotro.
0.2.0
Fix newsfeed (again) after site revamp
Fix XML parsing that relied on consistent behaviour of undefined ordering
Fix problems when path settings have trailing (back-)slashes.
Support for Python 3.x, PyQt 4.6+ and OpenSSL 1.x
Enable server authentication for better security (Python 3.2+ only currently)
0.1.15
Fix problem getting newsfeed (might be temp glitch)
Fix EN GB -> English problem
0.1.14
Get proper CSS file for newsfeed
New error [E14] if game account not linked to user account
0.1.13
LotRO is now F2P, remove account check
0.1.12
Display status code on E08 errors
Save returned data from servers
0.1.11
Now that DDO is free-to-play there is no longer a need to
reject accounts flagged as inactive (DDO only)
0.1.10
Switch to using pyinstaller rather than py2exe (can now build via wine)
Configuration wizard now works on Windows version
0.1.9
Make ConfigCheck work when in a CX/Wine bottle
Fixed issue with incorrect font size on Windows version
0.1.8.2
Fixed error in JoinWorldQueue, not recognising if join failed
0.1.8
Fixed problem with windows icon not showing up on some set-ups
Added a native version of the options window
0.1.7
Fixed problem that was stopping Windows version use
proper web browser widget
Windows version now smaller in size (due to allowing py2exe to
put all pyc files in zip file)
Due to issues with child windows drawing under the parent
window on some systems, add option under tools so that all
child windows hide the parent and then redisplay the parent
when finished
Due to the windows version providing a standalone solution
the generation of a Mac OS X app file has been withdrawn
0.1.6.2
Fix winMain.ui to stop launcher failing on Hardy
0.1.6.1
Use APPDATA rather than USERPROFILE when running under Windows
0.1.6
Remove 4suite as dependency
Added compatibility for working under Windows
0.1.5
Fixed problem with launcher consuming high CPU when client running
0.1.4
Log windows (Patch/Run Game) exit button renamed
abort while running - display message when finished/aborted
Finished MacOSX .app file functions
DDO test server uses login queues [365538]
Some versions of PyQt4 had problem with multi-line message
in ui/winSelectAccount.ui [365541]
0.1.3
Fixed error in AuthenticateUser
Added make_app to setup.py to allow creation of
MacOSX .app file
Added configuration checker
Convert code to be compatibile with Py3.0 as well as Py2.x
0.1.2
Improved error trapping when servers are down
Rename PyLotRO folder PyLotROLauncher so that
people extracting on Windows didn't get errors
0.1.1
Add uninstall option to setup.py
Fixed SettingsWizard problem with returning path
Fixed MainWindow thread not return data correctly
0.1.0
Initial version of PyLotRO, direct port from LotROLinux
Below this is LotROLinux (C# Program). Above is when it became PyLotRO (Python Program)
0.9.8
Corrected problem with patching if in different
WINEPREFIX
0.9.7
If no login queue URLs are returned skip
the join world queue section of the LOTRO login
0.9.6
Fetch correct news stream based on language code
0.9.5
Fixed following bugs:
User/Pass error being misreported
Failing to run if bottle name contains spaces
Not displaying error if patch function not found
Mini-HTML not handling font tags
0.9.4
Fixed a bug where the patcher would abort if
there was no bindat or temp folders
Find correct path for CX using $CX_ROOT on Mac OSX
0.9.3
Removed complex patch window and recoded the
simple patch window to be more responsive
DDO falls back to dndlauncher.exe.config if
TurbineLauncher.exe.config not found in the
game directory
0.9.2
DDO seems to use TurbineLauncher.exe.config
now instead of dndlauncher.exe.config
0.9.1
Implement queue system (LOTRO only)
Remove old configuration import functions
Alter configuration so that all settings
are game dependant (like ULL)
Make Crossover functionality more
user friendly
Removed GTKHtml Browser to help use on Macs
Heavily improved Mac support
0.9
Added support for Crossover Games
0.8
Swapped to GPL v3.
0.7.7
When in DDO mode the settings window lets you specify
the name for patchclient.dll
0.7.6
If multiple game accounts exist for the specified
user account then display a window to allow user
to choose which account to use
0.7.5
Added a simple status window version of the
patch window as US version still causing problems.
0.7.4
Prevent launcher crashing if authentification
server is down
You can now have two versions of LOTRO and two of DDO
(for anyone who has the test client or just needs
more than one)
Switched to using gmcs & 2.0 of the framework for
better list and string handling.
0.7.3
Display warning if game directory
not found and disable patch function
Fixed problem with unicode characters
causing authentication problems
Various config files fetched from servers
now saved with same names as CLI launcher
0.7.2
Exceptions raised during patching
process should now be handled
Added option to save wine output
to file run.log in config directory
Patching process should handle
incorrect version of patchclient.dll
and the log file being locked
Added .desktop file & icon
0.7.1
Fixed problem with realm not being
saved correctly in config file and
a coredump problem with the gecko
browser when switching games
0.7
Install the game using make install,
no need to manually copy files also
can be ran from anywhere so no need
to change into the game directory
Converted GUI from Stetic to Glade
0.6.1
Fixed problem with status windows
not scrolling correctly
0.6
Patch option added under Options
tab. At present the hi-res graphics
files are not patched.
before attempting net access
0.5.4
Added option to disable hi-res
graphics
0.5.3
Fixed another authentication
problem caused by having an
active & inactive LOTRO subscription
0.5.2
Fixed another bug causing problems
authenticating some accounts
0.5.1
Fixed bug with game authenticating
wrong game if multiple game entries
exist on auth server (ie one for LOTRO
and one for DDO)
0.5
Launcher now detects if game folder
contains Lord of the Rings Online
or Dungeons & Dragons Online and
reconfigures itself accordingly.
0.4
News fetched in separate thread
to improve start up time.
Languages now shown in non-code
format.
0.3.2
Corrected configure instructions.
Launcher now randomly chooses which
login queue to use if there is more
than one.
Tidied code up a bit and recreated
the files needed to build the executable.
0.3.1
Disabled support for gecko/firefox
0.3
Executable name changed to LotROLinux.run
to avoid confusion with a .exe extension.
Package is now a source ball to avoid
library version compatability problems.
0.2
Account authentification should now work
for non-EU users.
Added support for gecko/firefox
Below this is CLI launcher for LOTRO (Shell Script). Above is when it became LotROLinux (C# Program)
v.1.2.1 2016-06-10
fixed link to urlencode.sh (.de -> .com)
broken link pointed out by Charles Tersteeg
v1.2.0 2014-12-15
update to configuration and template generation, /AGAIN/
contributor: blosco in the official LotRO forum
v1.1.1 2014-11-27
fixed bug in language for arg template, introduced by 1.1.0
contributor: Etienne Carriere
v1.1.0 2014-11-25
update to configuration "parser" and game template generation
necessary to reflect changes to the game configuration files
contributor: blosco (and others) in the official LotRO forum
v1.0.1 2014-04-09
added comment for forcing SSLv3
minor cosmetic and typo fixes to the ChangeLog
contributor: Nicolas Trecourt (SSLv3 symptom and workaround)
v1.0 2013-10-02
added patch progress helper
also added updates to loading screens
enabled re-use of existing login ticket (for up to 12 hours)
other small changes and cleanups
v1.0rc2 2011-08-09
small update for global service (grep -F for server names)
v1.0rc1 2010-11-25
updates for F2P
added queue looping
minor cleanups
contributor: steelsnake (queue loop)
v0.9.9d 2008-10-27
added check for disabled world login queue
v0.9.9c 2008-04-10
added choice for patching (default: start without patching)
changed language check to now return the proper language
code so that the patching works properly now wrt.
the splash screen (ie: DE->de EN->en EN_GB->en_GB)
added choice for subscription to use when more than one
<GameSubscription> sections exist in GLSAuthServer config
contributors: ct_traveller and JediMastyre (multiple subscriptions)
v0.9.9b 2008-01-28
fixed an issue with the GLSDataCenter config file downloaded
from Turbine containing more than one <Datacenter> section
v0.9.9 2008-01-02
MAJOR breakthrough with the patching
earlier attempts at linking against the dll functions stalled
due to missing function prototypes
blatantly simple call using the rundll interface does the trick
contributor: Robert Getter ("rundll32.exe PatchClient,Patch")
v0.9.7 2007-11-20
can now be called from elsewhere, will change to the game dir
(still needs to reside there, of course)
v0.9.6 2007-08-07
changed account id extraction to look for the correct game, too
so that it works for subscribers of other turbine games (DDO)
contributor: thealb
v0.9.5 2007-05-30
changed to SOAP for LoginAccount as well (same reason as 0.9.4)
SOAP snippet taken from lotroeugls.com service description
also switched off wine debugging msgs to increase performance
contributor: kegie (suggested WINEDEBUG=fixme-all)
v0.9.4 2007-05-29
changed to SOAP for GetDatacenters due to non-EU LOTRO
datacenter (US/AU/others) not accepting HTTP GET
contributor: Fitzy_oz (SOAP request body)
v0.9.3 2007-05-27
fixed extractions for XML value="$VAL"
contributor: ajackson (problem identified)
v0.9.2 2007-05-25
added check for installed languages and chooser
contributor: Sinistral
v0.9.1 2007-05-24
"parsing" TurbineLauncher.exe.config
v0.9 2007-05-05
initial version