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You must be logged in to vote 🙏 Can't test with RequireGodotRuntime in VS Code
bugSomething isn't working questionFurther information is requested -
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You must be logged in to vote 💬 Running in Linux CI
clarifiedThis doesn't seem right questionFurther information is requested -
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You must be logged in to vote 🙏 ISceneRunner not actually loading scene
clarifiedThis doesn't seem right dependenciesPull requests that update a dependency file -
You must be logged in to vote 🙏 Use 5.0.0 with godot 4.3
help wantedExtra attention is needed clarifiedThis doesn't seem right -
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You must be logged in to vote 💡 Support for [RequireGodotEditor]
wontfixThis will not be worked on gdunit4.apiIssue is related to the `gdunit4.api` godot related issueIts a bug by Godot engine and can't be fixed by GdUnit featureNew feature or functionality added to the project -
You must be logged in to vote 🙏 Running gdUnit4Net tests without launching Godot instance
enhancementNew feature or improvement gdunit4.apiIssue is related to the `gdunit4.api` gdunit4.test.adapterThis issue is related to `gdunit4.test.adapter` -
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You must be logged in to vote 🙏 Good way to test multiple levels
help wantedExtra attention is needed -
🙏 Tests pass despite GD.PrintErr(...) or GD.PushError(...)
enhancementNew feature or improvement help wantedExtra attention is needed gdunit4.apiIssue is related to the `gdunit4.api` -
You must be logged in to vote 🙏 Failed to complete running multiple long-lasting tests when run from JetBrains Rider
help wantedExtra attention is needed clarifiedThis doesn't seem right -
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You must be logged in to vote 🙌 This framework also works in Rider on all OS
documentationImprovements or additions to documentation gdunit4.apiIssue is related to the `gdunit4.api` gdunit4.test.adapterThis issue is related to `gdunit4.test.adapter` -
You must be logged in to vote 🙏 Negation of EndsWith
help wantedExtra attention is needed questionFurther information is requested