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datamap.h
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datamap.h
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#pragma once
// pre-declare.
class datamap_t;
// prototype.
using inputfunc_t = void( __cdecl* )( void* data );
enum fieldtype_t {
FIELD_VOID = 0, // No type or value
FIELD_FLOAT, // Any floating point value
FIELD_STRING, // A string ID (return from ALLOC_STRING)
FIELD_VECTOR, // Any vector, QAngle, or AngularImpulse
FIELD_QUATERNION, // A quaternion
FIELD_INTEGER, // Any integer or enum
FIELD_BOOLEAN, // boolean, implemented as an int, I may use this as a hint for compression
FIELD_SHORT, // 2 byte integer
FIELD_CHARACTER, // a byte
FIELD_COLOR32, // 8-bit per channel r,g,b,a (32bit color)
FIELD_EMBEDDED, // an embedded object with a datadesc, recursively traverse and embedded class/structure based on an additional typedescription
FIELD_CUSTOM, // special type that contains function pointers to it's read/write/parse functions
FIELD_CLASSPTR, // CBaseEntity *
FIELD_EHANDLE, // Entity handle
FIELD_EDICT, // edict_t *
FIELD_POSITION_VECTOR, // A world coordinate (these are fixed up across level transitions automagically)
FIELD_TIME, // a floating point time (these are fixed up automatically too!)
FIELD_TICK, // an integer tick count( fixed up similarly to time)
FIELD_MODELNAME, // Engine string that is a model name (needs precache)
FIELD_SOUNDNAME, // Engine string that is a sound name (needs precache)
FIELD_INPUT, // a list of inputed data fields (all derived from CMultiInputVar)
FIELD_FUNCTION, // A class function pointer (Think, Use, etc)
FIELD_VMATRIX, // a vmatrix (output coords are NOT worldspace)
FIELD_VMATRIX_WORLDSPACE,// A VMatrix that maps some local space to world space (translation is fixed up on level transitions)
FIELD_MATRIX3X4_WORLDSPACE, // matrix3x4_t that maps some local space to world space (translation is fixed up on level transitions)
FIELD_INTERVAL, // a start and range floating point interval ( e.g., 3.2->3.6 == 3.2 and 0.4 )
FIELD_MODELINDEX, // a model index
FIELD_MATERIALINDEX, // a material index (using the material precache string table)
FIELD_VECTOR2D, // 2 floats
FIELD_TYPECOUNT, // MUST BE LAST
};
enum {
TD_OFFSET_NORMAL = 0,
TD_OFFSET_PACKED = 1,
TD_OFFSET_COUNT,
};
class typedescription_t {
public:
fieldtype_t m_type;
const char* m_name;
int m_offset[ TD_OFFSET_COUNT ];
unsigned short m_size;
short m_flags;
const char* m_ext_name;
void* m_save_restore_ops;
inputfunc_t m_input_func;
datamap_t* m_td;
int m_bytes;
typedescription_t* m_override_field;
int m_override_count;
float m_tolerance;
private:
PAD( 0x8 );
};
class datamap_t {
public:
typedescription_t* m_desc;
int m_size;
char const* m_name;
datamap_t* m_base;
bool m_chains_validated;
bool m_packed_offsets_computed;
int m_packed_size;
};