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webpack.config.js
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webpack.config.js
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const path = require('path')
const fs = require('fs')
let babelConf
if(fs.existsSync('./.babelrc')) {
// use babel
babelConf = JSON.parse(fs.readFileSync('.babelrc'))
}
module.exports = function (env = {}) {
return {
mode: env.production ? 'production' : 'none',
entry: './src/index',
output: {
path: path.resolve(__dirname, 'js'),
filename: 'app.js',
publicPath: '/js/',
library: ['Game2048'],
libraryTarget: 'umd',
},
module: {
rules: [
{
test: /\.js$/,
exclude: /(node_modules|bower_components)/,
use: {
loader: 'babel-loader',
options: babelConf,
},
},
],
/* Advanced module configuration (click to show) */
},
// externals: {
// spritejs: 'spritejs',
// },
// Don't follow/bundle these modules, but request them at runtime from the environment
stats: 'errors-only',
// lets you precisely control what bundle information gets displayed
devServer: {
contentBase: path.join(__dirname, '.'),
compress: true,
port: 9090,
// ...
},
plugins: [
// ...
],
// list of additional plugins
/* Advanced configuration (click to show) */
}
}