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Consistent delays with time of day schedules #163

@racemaniak2000

Description

@racemaniak2000

Version:

  • Minecraft 1.21.1
  • NeoForge 21.1.220
  • Mod alpha-0.9.0-C6+2

Describe the bug
Schedules based on time of day are always marked as delayed upon arrival and shortly before departure, by an amount corresponding to how often it repeats (so every 2 hours leads to 120 mins delayed).

To Reproduce

  • Build a line with 2 stations.
  • Run a train schedule between station 1 and 2 based on time of day wait time.
    • Specifically, I have it set to start a new section between each of the two stops, including start of next.
  • Observe delays on departure boards.

Expected behavior
Trains arriving on time, duh.

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