You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm trying to update to MRTK3 an existing tweak of object manipulator I've made with MRTK 2.8
the goal is to achieve a seamless manipulation of an object in a collaborative application
Here's a capture:
Enregistrement.de.l.ecran.2024-12-19.162350.mp4
When manipulation starts :
I save the original PointerDownEventData in a OnPointerDown
I create a ghost with another manipulator
I change the pointerdowneventdata to set the hit object to the new object
I manually start the new manipulation by calling OnPointerDown
Is it possible to do the same with MRTK3? I see that SelectEnterEventArgs is more or less the new PointerDownEventData, but I don't see if I can trigger the manipulation start by code
The text was updated successfully, but these errors were encountered:
I'm trying to update to MRTK3 an existing tweak of object manipulator I've made with MRTK 2.8
the goal is to achieve a seamless manipulation of an object in a collaborative application
Here's a capture:
Enregistrement.de.l.ecran.2024-12-19.162350.mp4
When manipulation starts :
Is it possible to do the same with MRTK3? I see that SelectEnterEventArgs is more or less the new PointerDownEventData, but I don't see if I can trigger the manipulation start by code
The text was updated successfully, but these errors were encountered: