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WMR experiments #4

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ArcadiaLabs opened this issue Mar 10, 2019 · 1 comment
Open

WMR experiments #4

ArcadiaLabs opened this issue Mar 10, 2019 · 1 comment
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research Discoveries shared

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@ArcadiaLabs
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ArcadiaLabs commented Mar 10, 2019

Hi,
Just to let you know, the toolkit works very well with Windows Mixed Reality using "Windows Mixed Reality for SteamVR" on Steam.

  • One small issue : controllers are swapped (right controller in left hand and left controller in right hand) under some circumstances.
    [To be confirmed] No issue if both controllers are in the tracked space (visible by the cameras) at the scene start.
  • VR IK - Final IK v1.8 (rigged player) works fine.
  • VR mirror using the sample scene from "Vive Stereo Rendering Toolkit" asset works fine. Mirror wont work if rotated but seems like an asset script issue. Don't rotate the "mirror" component and it will work. Issue not related to moon motion toolkit
  • Curved UI works fine for a HUD, except some elements could not be rendered on top (using this script - Issue not related to moon motion toolkit)
@Hunter-Bobeck
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Helpful report. It's useful to know the compatibility with those plugins.
I have noticed the controller swapping issue too – I think it's a quirk of SteamVR.

@MoonMotionProject MoonMotionProject added the research Discoveries shared label Dec 2, 2023
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