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Bishop.java
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/****************************************************************************************************************************************************
* @Author: Corey M. Moura
* @Date: March 1, 2018
* @Professor: Dr. Trafftz
* @Project: Project 3 of CS163: Chess Game, player vs computer
* @Notes:
*
*
/****************************************************************************************************************************************************/
public class Bishop extends ChessPiece
{
public Bishop(Player player){
super(player);
}
public String type(){
return "Bishop";
}
public boolean isValidMove(Move move, IChessPiece[][] board) {
int changeY = Math.abs(move.fromRow - move.toRow);
int changeX = Math.abs(move.fromColumn - move.toColumn);
/** Checks that the move is on the board **/
if (!super.isValidMove(move,board)){
return false;
}
else if((move.fromRow == move.toRow) || (move.fromColumn == move.toColumn) || (changeY != changeX)){
return false;
}
/** Checks the spaces diagonal up and right **/
else if((move.toRow < move.fromRow) && (move.toColumn > move.fromColumn)){
for(int i = 1; i < changeY ; i++){
if(board[move.fromRow - i][move.fromColumn + i] != null){
return false;
}
}
}
/** Checks the spaces diagonal up and left **/
else if((move.toRow < move.fromRow) && (move.toColumn < move.fromColumn)){
for(int i = 1; i < changeY ; i++){
if(board[move.fromRow - i][move.fromColumn - i] != null){
return false;
}
}
}
/** Checks the spaces diagonal down and left **/
else if((move.toRow > move.fromRow) && (move.toColumn < move.fromColumn)){
for(int i = 1; i < changeY; i++){
if(board[move.fromRow + i][move.fromColumn - i] != null){
return false;
}
}
}
/** Checks the spaces diagonal down and right **/
else if((move.toRow > move.fromRow) && (move.toColumn > move.fromColumn)){
for(int i = 1; i < changeY; i++){
if(board[move.fromRow + i][move.fromColumn + i] != null){
return false;
}
}
}
return true;
}
}