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L&S - Card Crags (tree) art assets #553

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Cervator opened this issue Jun 14, 2013 · 1 comment
Closed

L&S - Card Crags (tree) art assets #553

Cervator opened this issue Jun 14, 2013 · 1 comment
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience

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@Cervator
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Cervator commented Jun 14, 2013

While these are realistically more likely to be a type of boulder from the engine side it would still be the easiest to seed them as trees via #542

Picture them as large rounded rectangle slabs stacked up against each other like card houses. There's probably a way to pull that off with some nice shapes.

Textures could be plain white / slate gray or possibly full on playing cards? That would be pretty awesome but might make each "card" quite large.

Reference: http://forum.movingblocks.net/attachments/map-png.1021/

@rzats rzats added the Good First Issue Good for learners that are new to Terasology label Apr 3, 2016
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rzats commented Oct 25, 2016

Moved to Terasology/LightAndShadow#16.

@rzats rzats closed this as completed Oct 25, 2016
@skaldarnar skaldarnar added Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience and removed Artwork labels May 15, 2021
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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience
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