Welcome to the Unity Ball Spring Game project! This project is a simple game demonstrating physics interactions where a ball attached to a spring hits cubes to knock them down. It's a great example of using Unity's physics engine and touch input features for Android devices.
- Physics Simulation Experience realistic physics interactions with a ball attached to a spring.
- Touch Controls: Utilize single and multi-touch gestures to interact with the game.
- Object Interaction: Knock down cubes by releasing the spring-loaded ball.
- Simple Gameplay: Pull back the ball using sliding gestures and release to launch.
In this project, you'll learn:
- How to implement physics-based interactions using Unity's Rigidbody and SpringJoint components.
- Handling touch input for Android devices, including single and multi-touch gestures.
- Basic game mechanics like launching objects and triggering interactions based on physics collisions.
Contributions to this project are welcome! Here are some ways you can contribute:
- Bug Fixes: Report any issues or bugs you encounter, or directly fix them in the code.
- Enhancements: Add new features, improve gameplay mechanics, or optimize performance.
Feel free to fork this repository, make changes, and submit a pull request.
Together, let's make this game even better!