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setup.py
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setup.py
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import os
import re
import subprocess
import sys
from setuptools import Extension, setup, find_packages
from setuptools.command.build_ext import build_ext
# Convert distutils Windows platform specifiers to CMake -A arguments
PLAT_TO_CMAKE = {
"win32": "Win32",
"win-amd64": "x64",
"win-arm32": "ARM",
"win-arm64": "ARM64",
}
# A CMakeExtension needs a sourcedir instead of a file list.
# The name must be the _single_ output extension from the CMake build.
# If you need multiple extensions, see scikit-build.
class CMakeExtension(Extension):
def __init__(self, name, sourcedir=""):
Extension.__init__(self, name, sources=[])
self.sourcedir = os.path.abspath(sourcedir)
class CMakeBuild(build_ext):
def build_extension(self, ext):
extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name)))
# required for auto-detection & inclusion of auxiliary "native" libs
if not extdir.endswith(os.path.sep):
extdir += os.path.sep
debug = int(os.environ.get("DEBUG", 0)) if self.debug is None else self.debug
cfg = "Debug" if debug else "Release"
# CMake lets you override the generator - we need to check this.
# Can be set with Conda-Build, for example.
cmake_generator = os.environ.get("CMAKE_GENERATOR", "")
# Set Python_EXECUTABLE instead if you use PYBIND11_FINDPYTHON
# EXAMPLE_VERSION_INFO shows you how to pass a value into the C++ code
# from Python.
cmake_args = [
f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={extdir}",
f"-DPYTHON_EXECUTABLE={sys.executable}",
f"-DCMAKE_BUILD_TYPE={cfg}", # not used on MSVC, but no harm
f"-DBUILD_CUDA=ON",
]
build_args = []
# Adding CMake arguments set as environment variable
# (needed e.g. to build for ARM OSx on conda-forge)
if "CMAKE_ARGS" in os.environ:
cmake_args += [item for item in os.environ["CMAKE_ARGS"].split(" ") if item]
# In this example, we pass in the version to C++. You might not need to.
cmake_args += [f"-DLARNESTPY_VERSION_INFO={self.distribution.get_version()}"]
if self.compiler.compiler_type != "msvc":
# Using Ninja-build since it a) is available as a wheel and b)
# multithreads automatically. MSVC would require all variables be
# exported for Ninja to pick it up, which is a little tricky to do.
# Users can override the generator with CMAKE_GENERATOR in CMake
# 3.15+.
if not cmake_generator or cmake_generator == "Ninja":
try:
import ninja # noqa: F401
ninja_executable_path = os.path.join(ninja.BIN_DIR, "ninja")
cmake_args += [
"-GNinja",
f"-DCMAKE_MAKE_PROGRAM:FILEPATH={ninja_executable_path}",
]
except ImportError:
pass
else:
# Single config generators are handled "normally"
single_config = any(x in cmake_generator for x in {"NMake", "Ninja"})
# CMake allows an arch-in-generator style for backward compatibility
contains_arch = any(x in cmake_generator for x in {"ARM", "Win64"})
# Specify the arch if using MSVC generator, but only if it doesn't
# contain a backward-compatibility arch spec already in the
# generator name.
if not single_config and not contains_arch:
cmake_args += ["-A", PLAT_TO_CMAKE[self.plat_name]]
# Multi-config generators have a different way to specify configs
if not single_config:
cmake_args += [
f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{cfg.upper()}={extdir}"
]
build_args += ["--config", cfg]
if sys.platform.startswith("darwin"):
# Cross-compile support for macOS - respect ARCHFLAGS if set
archs = re.findall(r"-arch (\S+)", os.environ.get("ARCHFLAGS", ""))
if archs:
cmake_args += ["-DCMAKE_OSX_ARCHITECTURES={}".format(";".join(archs))]
# Set CMAKE_BUILD_PARALLEL_LEVEL to control the parallel build level
# across all generators.
if "CMAKE_BUILD_PARALLEL_LEVEL" not in os.environ:
# self.parallel is a Python 3 only way to set parallel jobs by hand
# using -j in the build_ext call, not supported by pip or PyPA-build.
if hasattr(self, "parallel") and self.parallel:
# CMake 3.12+ only.
build_args += [f"-j{self.parallel}"]
build_temp = os.path.join(self.build_temp, ext.name)
if not os.path.exists(build_temp):
os.makedirs(build_temp)
subprocess.check_call(["cmake", ext.sourcedir] + cmake_args, cwd=build_temp)
subprocess.check_call(["cmake", "--build", "."] + build_args, cwd=build_temp)
readme = open('README.md').read()
history = open('HISTORY.md').read().replace('.. :changelog:', '')
requirements = open('requirements.txt').read().splitlines()
setup(
name='larnestpy',
version='0.1.0',
author='Nicholas Carrara',
author_email='ncarrara.physics@gmail.com',
description='Python bindings for the LArNEST noble element simulations',
long_description=readme + '\n\n' + history,
long_description_content_type="text/markdown",
# Include lib such that recompilation under e.g. different numpy versions works
packages=find_packages('src'),
install_requires=requirements,
package_dir={'': 'src', 'vendor': 'vendor'},
package_data={'': ['*', ], 'vendor': ['vendor/*',]},
ext_modules=[CMakeExtension('larnestpy/larnestpy')],
cmdclass=dict(build_ext=CMakeBuild),
test_suite='tests',
zip_safe=True,
include_package_data=True,
project_urls={
'larnestpy source': 'https://github.com/NESTCollaboration/larnestpy',
'LArNEST library': 'https://github.com/NESTCollaboration/larnest',
'NEST collaboration' : 'http://nest.physics.ucdavis.edu/'
},
classifiers = [
'Development Status :: 5 - Production/Stable',
'License :: OSI Approved :: GNU General Public License v3 (GPLv3)',
'Natural Language :: English',
'Programming Language :: Python :: 3.6',
'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8',
'Programming Language :: Python :: 3.9',
'Programming Language :: Python :: 3.10',
'Programming Language :: C++',
'Intended Audience :: Science/Research',
'Programming Language :: Python :: Implementation :: CPython',
'Topic :: Scientific/Engineering :: Physics',
'Operating System :: MacOS :: MacOS X',
'Operating System :: POSIX :: Linux'
]
)