diff --git a/changelog.md b/changelog.md index 0675c5b4d..0cfcef5e4 100644 --- a/changelog.md +++ b/changelog.md @@ -6,9 +6,12 @@ * Added music playback support - see the [Readme](readme.md) for instructions. **Fixed Issues:** + * Fixed the crash with message "recursive error: bad tail" that sometimes happened at the end of the `biggun` map. + * Fixed the issue with players spawning at the wrong level entrance after loading an autosave: https://github.com/NVIDIA/Q2RTX/issues/13 * Fixed the Linux install script to work with spaces in paths: https://github.com/NVIDIA/Q2RTX/pull/1 * Fixed the interpretation of `pt_fake_roughness_threshold`: https://github.com/NVIDIA/Q2RTX/issues/9 * Fixed the bright noise that appeared at the end of the `hangar2` map after closing the hangar doors. + * Fixed the image blurring on FOV changes. * Added limits for sky brightness to avoid denoiser artifacts when the sky is too bright. **Other Improvements:** @@ -16,6 +19,7 @@ * Added the player models from the Quake II shareware demo to the package. * Added a menu option to invert mouse controls. * Enabled cl_adjustfov by default because that works better for wide screens. + * Tweaked the tone mapper to make really dark places brighter. ## 1.0.0