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peer.py
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peer.py
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import time
import socket
import struct
import bitstring
from pubsub import pub
import logging
import message
class Peer(object):
def __init__(self,number_of_pieces,ip,port = 6881):
self.last_call = 0.0
self.healthy = False
self.read_buffer = b''
self.has_handshaked = False
self.socket = None
self.ip = ip
self.port = port
self.number_of_pieces = number_of_pieces
self.bit_field = bitstring.BitArray(number_of_pieces)
self.state = {
'am_choking': True,
'am_interested': False,
'peer_choking': True,
'peer_interested': False,
}
def __hash__(self):
return "%s:%d" % (self.ip, self.port)
def connect(self):
try:
self.socket = socket.create_connection((self.ip, self.port), timeout=2)
self.socket.setblocking(False)
logging.debug("Connected to peer ip: {} - port: {}".format(self.ip, self.port))
self.healthy = True
except Exception as e:
print("Failed to connect to peer (ip: %s - port: %s - %s)" % (self.ip, self.port, e.__str__()))
return False
return True
def send_to_peer(self, msg):
try:
self.socket.send(msg)
self.last_call = time.time()
except Exception as e:
self.healthy = False
logging.error("Failed to send to peer : %s" % e.__str__())
def is_eligible(self):
now = time.time()
return (now - self.last_call) > 0.2
def has_piece(self, index):
return self.bit_field[index]
def am_choking(self):
return self.state['am_choking']
def am_unchoking(self):
return not self.am_choking()
def is_choking(self):
return self.state['peer_choking']
def is_unchoked(self):
return not self.is_choking()
def is_interested(self):
return self.state['peer_interested']
def am_interested(self):
return self.state['am_interested']
def handle_choke(self):
logging.debug('handle_choke - %s' % self.ip)
self.state['peer_choking'] = True
def handle_unchoke(self):
logging.debug('handle_unchoke - %s' % self.ip)
self.state['peer_choking'] = False
def handle_interested(self):
logging.debug('handle_interested - %s' % self.ip)
self.state['peer_interested'] = True
if self.am_choking():
unchoke = message.UnChoke().to_bytes()
self.send_to_peer(unchoke)
def handle_not_interested(self):
logging.debug('handle_not_interested - %s' % self.ip)
self.state['peer_interested'] = False
def handle_have(self,have):
logging.debug('handle_have - ip: %s - piece: %s' % (self.ip, have.piece_index))
self.bit_field[have.piece_index] = True
if self.is_choking() and not self.state['am_interested']:
interested = message.Interested().to_bytes()
self.send_to_peer(interested)
self.state['am_interested'] = True
def handle_bitfield(self,bitfield):
logging.debug('handle_bitfield - %s - %s' % (self.ip, bitfield.bitfield))
self.bit_field = bitfield.bitfield
if self.is_choking() and not self.state['am_interested']:
interested = message.Interested().to_bytes()
self.send_to_peer(interested)
self.state['am_interested'] = True
def handle_piece(self,message):
pub.sendMessage('PiecesManager.Piece', piece=(message.piece_index, message.block_offset, message.block))
def handle_request(self, request):
"""
:type request: message.Request
"""
logging.debug('handle_request - %s' % self.ip)
if self.is_interested() and self.is_unchoked():
pub.sendMessage('PiecesManager.PeerRequestsPiece', request=request, peer=self)
def handle_cancel(self):
logging.debug('handle_cancel - %s' % self.ip)
def handle_port_request(self):
logging.debug('handle_port_request - %s' % self.ip)
def _handle_handshake(self):
try:
handshake_message = message.Handshake.from_bytes(self.read_buffer)
self.has_handshaked = True
self.read_buffer = self.read_buffer[handshake_message.total_length:]
logging.debug('handle_handshake - %s' % self.ip)
return True
except Exception:
logging.exception("First message should always be a handshake message")
self.healthy = False
return False
def _handle_keep_alive(self):
try:
keep_alive = message.KeepAlive.from_bytes(self.read_buffer)
logging.debug('handle_keep_alive - %s' % self.ip)
except message.WrongMessageException:
return False
except Exception:
logging.exception("Error KeepALive, (need at least 4 bytes : {})".format(len(self.read_buffer)))
return False
self.read_buffer = self.read_buffer[keep_alive.total_length:]
return True
def get_messages(self):
while len(self.read_buffer) > 4 and self.healthy:
if (not self.has_handshaked and self._handle_handshake()) or self._handle_keep_alive():
continue
payload_length, = struct.unpack(">I", self.read_buffer[:4])
total_length = payload_length + 4
if len(self.read_buffer) < total_length:
break
else:
payload = self.read_buffer[:total_length]
self.read_buffer = self.read_buffer[total_length:]
try:
received_message = message.MessageDispatcher(payload).dispatch()
if received_message:
yield received_message
except message.WrongMessageException as e:
logging.exception(e.__str__())