From 97dfc07923572cb26aa2db485df6bd837dea79bb Mon Sep 17 00:00:00 2001 From: REMqb Date: Tue, 30 Apr 2024 13:01:52 +0200 Subject: [PATCH] ~ Fix enum usage when compiling in C --- include/CNZSL/DebugLevel.h | 4 ++-- include/CNZSL/ShaderStageType.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/include/CNZSL/DebugLevel.h b/include/CNZSL/DebugLevel.h index ea25c0e2..99509785 100644 --- a/include/CNZSL/DebugLevel.h +++ b/include/CNZSL/DebugLevel.h @@ -9,7 +9,7 @@ #ifndef CNZSL_DEBUGLEVEL_H #define CNZSL_DEBUGLEVEL_H -enum nzslDebugLevel +typedef enum { NZSL_DEBUG_NONE, @@ -18,6 +18,6 @@ enum nzslDebugLevel NZSL_DEBUG_REGULAR, NZSL_DEBUG_MAX_ENUM = 0x7FFFFFFF -}; +} nzslDebugLevel; #endif /* CNZSL_DEBUGLEVEL_H */ diff --git a/include/CNZSL/ShaderStageType.h b/include/CNZSL/ShaderStageType.h index 98f92706..c9b9ed00 100644 --- a/include/CNZSL/ShaderStageType.h +++ b/include/CNZSL/ShaderStageType.h @@ -9,13 +9,13 @@ #ifndef CNZSL_SHADERSTAGETYPE_H #define CNZSL_SHADERSTAGETYPE_H -enum nzslShaderStageType +typedef enum { NZSL_STAGE_COMPUTE, NZSL_STAGE_FRAGMENT, NZSL_STAGE_VERTEX, NZSL_STAGE_MAX_ENUM = 0x7FFFFFFF -}; +} nzslShaderStageType; #endif /* CNZSL_SHADERSTAGETYPE_H */