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Update for latest nzarautils
1 parent a84faad commit c3baad0

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+9
-7
lines changed

include/NZSL/Math/Vector.hpp

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#ifndef NZSL_MATH_VECTOR_HPP
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#define NZSL_MATH_VECTOR_HPP
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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/MathUtils.hpp>
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#include <NZSL/Config.hpp>
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#include <array>
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#include <functional>

include/NZSL/Math/Vector.inl

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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NazaraUtils/Hash.hpp>
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#include <cmath>
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namespace nzsl
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{

src/NZSL/Ast/ConstantPropagationVisitor_BinaryArithmetics.cpp

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// This file is part of the "Nazara Shading Language" project
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NZSL/Ast/ConstantPropagationVisitor.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Ast/ConstantPropagationVisitor.hpp>
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#include <NZSL/Lang/Errors.hpp>
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#include <cassert>
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#include <cmath>

src/NZSL/Ast/ConstantPropagationVisitor_BinaryComparison.cpp

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// This file is part of the "Nazara Shading Language" project
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Ast/ConstantPropagationVisitor.hpp>
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Lang/Errors.hpp>
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#include <cassert>
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#include <cmath>

src/NZSL/FilesystemModuleResolver.cpp

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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NZSL/FilesystemModuleResolver.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/PathUtils.hpp>
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#include <NZSL/Parser.hpp>
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#include <NZSL/Ast/AstSerializer.hpp>
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#ifdef NZSL_EFSW

src/NZSL/GlslWriter.cpp

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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/Bitset.hpp>
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#include <NazaraUtils/CallOnExit.hpp>
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#include <NazaraUtils/PathUtils.hpp>
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#include <NZSL/Enums.hpp>
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Ast/Cloner.hpp>

src/NZSL/Parser.cpp

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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NZSL/Parser.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/PathUtils.hpp>
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Lang/Errors.hpp>
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#include <NZSL/Lang/LangData.hpp>

src/NZSL/SpirvWriter.cpp

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#include <NZSL/SpirvWriter.hpp>
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#include <NazaraUtils/CallOnExit.hpp>
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#include <NazaraUtils/PathUtils.hpp>
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#include <NazaraUtils/StackVector.hpp>
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#include <NZSL/Enums.hpp>
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#include <NZSL/Parser.hpp>

src/ShaderCompiler/Compiler.cpp

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#include <ShaderCompiler/Compiler.hpp>
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#include <NazaraUtils/Algorithm.hpp>
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#include <NazaraUtils/CallOnExit.hpp>
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#include <NazaraUtils/PathUtils.hpp>
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#include <NZSL/FilesystemModuleResolver.hpp>
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#include <NZSL/GlslWriter.hpp>
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#include <NZSL/LangWriter.hpp>

xmake.lua

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add_repositories("nazara-engine-repo https://github.com/NazaraEngine/xmake-repo")
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add_requires("fmt", { configs = { header_only = true }, system = false })
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add_requires("nazarautils >=2023.12.28", "fast_float", "frozen", "ordered_map")
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add_requires("nazarautils >=2024.01.02", "fast_float", "frozen", "ordered_map")
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if has_config("fs_watcher") then
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add_requires("efsw")

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