diff --git a/gamemode/items/base/sh_outfit.lua b/gamemode/items/base/sh_outfit.lua index 8dda5198d..9498e7a47 100644 --- a/gamemode/items/base/sh_outfit.lua +++ b/gamemode/items/base/sh_outfit.lua @@ -241,7 +241,7 @@ end) ITEM.functions.EquipUn = { -- sorry, for name order. name = "unequip", - tip = "equipTip", + tip = "unequipTip", icon = "icon16/cross.png", OnRun = function(item) item:RemoveOutfit(item.player) diff --git a/gamemode/items/base/sh_pacoutfit.lua b/gamemode/items/base/sh_pacoutfit.lua index 71bec2992..9a58fcfe4 100644 --- a/gamemode/items/base/sh_pacoutfit.lua +++ b/gamemode/items/base/sh_pacoutfit.lua @@ -90,7 +90,7 @@ end) -- On player uneqipped the item, Removes a weapon from the player and keep the ammo in the item. ITEM.functions.EquipUn = { -- sorry, for name order. name = "unequip", - tip = "equipTip", + tip = "unequipTip", icon = "icon16/cross.png", OnRun = function(item) item:RemovePart(item.player) diff --git a/gamemode/items/base/sh_weapons.lua b/gamemode/items/base/sh_weapons.lua index 731ea0859..82c0835c3 100644 --- a/gamemode/items/base/sh_weapons.lua +++ b/gamemode/items/base/sh_weapons.lua @@ -76,7 +76,7 @@ end) -- On player uneqipped the item, Removes a weapon from the player and keep the ammo in the item. ITEM.functions.EquipUn = { -- sorry, for name order. name = "unequip", - tip = "equipTip", + tip = "unequipTip", icon = "icon16/cross.png", OnRun = function(item) item:Unequip(item.player, true)