diff --git a/Packages/com.nessie.udon.movement/Runtime/Scripts/AbstractMovement.cs b/Packages/com.nessie.udon.movement/Runtime/Scripts/AbstractMovement.cs index 02802c7..a8a4433 100644 --- a/Packages/com.nessie.udon.movement/Runtime/Scripts/AbstractMovement.cs +++ b/Packages/com.nessie.udon.movement/Runtime/Scripts/AbstractMovement.cs @@ -9,7 +9,7 @@ namespace Nessie.Udon.Movement [RequireComponent(typeof(CharacterController))] public abstract class AbstractMovement : UdonSharpBehaviour { - public const string PACKAGE_VERSION = "0.4.0"; + public const string PACKAGE_VERSION = "0.4.1"; protected const float VRC_SKIN_WIDTH = 0.005f; protected const float VRC_HEIGHT = 1.6f; diff --git a/Packages/com.nessie.udon.movement/package.json b/Packages/com.nessie.udon.movement/package.json index 1a7cc58..7f08429 100644 --- a/Packages/com.nessie.udon.movement/package.json +++ b/Packages/com.nessie.udon.movement/package.json @@ -1,7 +1,7 @@ { "name": "com.nessie.udon.movement", "displayName": "NUMovement", - "version": "0.4.0", + "version": "0.4.1", "description": "Prefab and base behaviour for implementing your own custom character controllers in VRChat", "gitDependencies": {}, "author": {