Releases: Nestorboy/NUSaveState
NUSaveState v1.2.0
This update requires a re-build of the old avatars.
• Implemented a new data writing method which is nearly 12 times faster than the previous one.
• Added a float which can be used to display how much data there is left to read or write. See the instructions.
• Added proper support for the Double type.
• Boolean instructions are currently broken, this will be adressed soon.
Disclaimer
It is incredibly important that you get the VRCSDK3A.dll
from the Avatar SDK in order to use this prefab.
Read more about the requirements.
NUSaveState v1.1.0
This version requires the latest VRCSDK
• Added the Vector2Int and Vector3Int types to the whitelist of valid types.
Disclaimer
It is incredibly important that you get the VRCSDK3A.dll
from the Avatar SDK in order to use this prefab.
Read more about the requirements.
NUSaveState v1.0.0
Description
NUSaveState is a prefab which allows world creators to save and load Udon data with the use of avatars.
The scripts are built with both Udon Graph and Udon Sharp users in mind, and the system is also Quest compatible.
To make the implementation as straight forward as possible there's also a custom inspector for the NUSaveState script, allowing for a quicker workflow, and then there are also several methods or events you can use to easily integrate it into your own worlds.
Disclaimer
It is incredibly important that you get the VRCSDK3A.dll
from the Avatar SDK in order to use this prefab.
Read more about the requirements.