From 965842714afbca8194c5a25882b8cd70a0ed434a Mon Sep 17 00:00:00 2001 From: Pema Malling Date: Mon, 9 Sep 2024 13:57:06 +0200 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 6954078c..b367ea30 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,7 @@ - Added the ability to adjust how the AudioLink controller is synced. You can sync every part of it, none of it, or everything except the gain and power controls. (fundale) - Added support for dual mono audio sources, for cases where you want to supply the left and right channel from separate sources. (fundale) - Added a utility script for driving blend shapes with AudioLink - AudioReactiveBlendshapes. Just add the script to a GameObject that has a SkinnedMeshRenderer to use. (fundale) +- Added rudimentary support for using AudioLink with the WebGL build target. (fundale, hill) ### Changes - Lowered the default volume for the AudioLink avatar prefab a bit. (pema)