From a01c5c7c260489dd68e2b2dc1a8b81c2a9932ac9 Mon Sep 17 00:00:00 2001 From: Daniel Yoo Date: Thu, 18 Jan 2018 15:48:04 -0800 Subject: [PATCH] Update README.md --- README.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 3e6b0fc..a13b530 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,18 @@ ## Integration instructions for an existing project +### iOS - Import the unitypackage into your project - Drag the Kiip prefab into your loading scene (this should be placed in a scene that is only visited once so that only one will ever exist) +- Select all of the files underneath the Editor/Kiip directory, and in the inspector make sure that correct platform is selected as a supported platform. +- Select the PassKit framework +- Configure your Kiip application information in the inspector for the Kiip GameObject +- Start calling any methods on the Kiip class wherever relevant for your game + +### Android +- Import the unitypackage into your project +- Drag the Kiip prefab into your loading scene (this should be placed in a scene that is only visited once so that only one will ever exist) +- Select all of the files underneath the Editor/Kiip directory, and in the inspector make sure that correct platform is selected as a supported platform. - Configure your Kiip application information in the inspector for the Kiip GameObject - Start calling any methods on the Kiip class wherever relevant for your game - (Android only) before building your apk select the "Generate AndroidManifest.xml file" from the Kiip menu to create an AndroidManifest.xml file @@ -31,4 +41,4 @@ public static void saveMoment( string momentId ) public static void saveMoment( string momentId, double val ) - public static void showPoptart() \ No newline at end of file + public static void showPoptart()