From a93e0b3ea232bd52d12a997b4100214190d8c89e Mon Sep 17 00:00:00 2001 From: Siuol <43890828+Siuolthepic@users.noreply.github.com> Date: Sat, 8 May 2021 14:24:10 -0500 Subject: [PATCH 1/3] Haha moar iron In this commit I did the following: Boosted Iron spawn numbers, due to how slow spawns are it is it helps speed up the game by adding more iron per spawn. Gold numbers are kept the same. Yes welcome to Siuol's commiting names what would you like to order? --- .../bedwars/game/active/ItemGeneratorPool.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java index 0938c0b..97e72ce 100644 --- a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java +++ b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java @@ -8,19 +8,19 @@ public final class ItemGeneratorPool { public static final ItemGeneratorPool TEAM_LVL_1 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 1), 10) + .add(new ItemStack(Items.IRON_INGOT, 2), 10) .add(new ItemStack(Items.GOLD_INGOT, 1), 2) .spawnInterval(34); public static final ItemGeneratorPool TEAM_LVL_2 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 1), 10) - .add(new ItemStack(Items.IRON_INGOT, 2), 3) + .add(new ItemStack(Items.IRON_INGOT, 2), 10) + .add(new ItemStack(Items.IRON_INGOT, 4), 3) .add(new ItemStack(Items.GOLD_INGOT, 1), 3) .spawnInterval(30); public static final ItemGeneratorPool TEAM_LVL_3 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 1), 36) - .add(new ItemStack(Items.IRON_INGOT, 2), 18) + .add(new ItemStack(Items.IRON_INGOT, 2), 36) + .add(new ItemStack(Items.IRON_INGOT, 4), 18) .add(new ItemStack(Items.GOLD_INGOT, 1), 9) .add(new ItemStack(Items.GOLD_INGOT, 2), 3) .add(new ItemStack(Items.EMERALD, 1), 1) From 56c59f46a83906a3e59b41f324fbee1b4a88711c Mon Sep 17 00:00:00 2001 From: Siuol <43890828+Siuolthepic@users.noreply.github.com> Date: Sat, 8 May 2021 14:30:19 -0500 Subject: [PATCH 2/3] Iron go zoomer now In this commit I did the following Revert previous changes. Replaced them with a general speed increase to generation. Haha Iron go zoooooooooom --- .../bedwars/game/active/ItemGeneratorPool.java | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java index 97e72ce..bbf1819 100644 --- a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java +++ b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java @@ -8,15 +8,15 @@ public final class ItemGeneratorPool { public static final ItemGeneratorPool TEAM_LVL_1 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 2), 10) + .add(new ItemStack(Items.IRON_INGOT, 1), 10) .add(new ItemStack(Items.GOLD_INGOT, 1), 2) - .spawnInterval(34); + .spawnInterval(26); public static final ItemGeneratorPool TEAM_LVL_2 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 2), 10) - .add(new ItemStack(Items.IRON_INGOT, 4), 3) + .add(new ItemStack(Items.IRON_INGOT, 1), 10) + .add(new ItemStack(Items.IRON_INGOT, 2), 4) .add(new ItemStack(Items.GOLD_INGOT, 1), 3) - .spawnInterval(30); + .spawnInterval(24); public static final ItemGeneratorPool TEAM_LVL_3 = new ItemGeneratorPool() .add(new ItemStack(Items.IRON_INGOT, 2), 36) @@ -24,7 +24,7 @@ public final class ItemGeneratorPool { .add(new ItemStack(Items.GOLD_INGOT, 1), 9) .add(new ItemStack(Items.GOLD_INGOT, 2), 3) .add(new ItemStack(Items.EMERALD, 1), 1) - .spawnInterval(26); + .spawnInterval(20); public static final ItemGeneratorPool DIAMOND = new ItemGeneratorPool() .add(new ItemStack(Items.DIAMOND, 1), 1) From 411fae3ebfd6ca53cbcc391ed4425ef52f36f47c Mon Sep 17 00:00:00 2001 From: Siuol <43890828+Siuolthepic@users.noreply.github.com> Date: Sat, 8 May 2021 14:31:15 -0500 Subject: [PATCH 3/3] AAAAA In this commit I did the following Fix a missed section. AAAA --- .../xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java index bbf1819..08a4268 100644 --- a/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java +++ b/src/main/java/xyz/nucleoid/bedwars/game/active/ItemGeneratorPool.java @@ -19,8 +19,8 @@ public final class ItemGeneratorPool { .spawnInterval(24); public static final ItemGeneratorPool TEAM_LVL_3 = new ItemGeneratorPool() - .add(new ItemStack(Items.IRON_INGOT, 2), 36) - .add(new ItemStack(Items.IRON_INGOT, 4), 18) + .add(new ItemStack(Items.IRON_INGOT, 1), 36) + .add(new ItemStack(Items.IRON_INGOT, 2), 18) .add(new ItemStack(Items.GOLD_INGOT, 1), 9) .add(new ItemStack(Items.GOLD_INGOT, 2), 3) .add(new ItemStack(Items.EMERALD, 1), 1)