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Excavated Variants 2.0.1

Fixes

  • Update defaultresources

Excavated Variants 2.0.0

Features

  • Add system to add ores to arbitrary tiers.
  • Add Galosphere and Darker Depths support (#104)
  • Add default support for Sullys Mod Jade Ore (#105)

Fixes

  • Fix priority settings not working
  • Fix lapis ore in minecraft config
  • Fix betternether config
  • Allow new tier system to work on quilt
  • Minor fix to new tier system

Other

  • Delete ae2.json5
  • Update ExcavatedVariants.java
  • Remove CodecUtils, change build system, and update defaultresources to utilize new features.
  • Fix which jar is published and add system to override version
  • Switch to new API for adding item groups with Quilt
  • BREAKING Change group name
  • Change how features are added
  • Update to DynAssetGen 3.0.0

Excavated Variants v1.0.0

  • Refactor modifier/filter system slightly
  • Add modifier-controlled tags
  • Add modifier-controlled flags for dropping the original ore
  • Add type-based filters
  • Refactor code for consistent spacing, etc.
  • Switch default tags to a modifier
  • Fix potential registry weirdness

Excavated Variants v0.8.0

  • Internal changes to use codecutils.
  • Internal changes for new DynAssetGen version.
  • Changes to model merging for Forge composite models.
  • Add stones/ores to tags by type.
  • Change main config to toml (using codecutils).
  • Extracted global resources now in a .zip with new defaultresources version.

Excavated Variants v0.7.2

  • Extend config/resource system for modifiers
  • Fix various quirks
  • Add several default configs
  • Change filter system - this may cause configs to break!

Excavated Variants v0.7.0

  • Switch system for loading variant configs to use defaultresources instead of configs

Excavated Variants v0.6.3

  • Update for 1.19
  • Add more default mod compat
  • End fabric support (use Quilt instead!)

Excavated Variants v0.6.2

  • Fix more bugs related to loading order by making services load lazily.

Excavated Variants v0.6.1

  • Fix breaking crash on Forge due to version issues.

Excavated Variants v0.6.0

  • Switch to MultiLoader-Template from Architectury, allowing for Quilt support.
  • Major internal refactoring.
  • Update to post-refactor DynAssetGen versions.
  • Fix game-load lag due to terrible lookup design.

Excavated Variants v0.5.5

  • Increase performance during worldgen (the way I do this is really hacky, so please report any issues this causes.)

Excavated Variants v0.5.4

  • Fix breaking crash on servers.

Excavated Variants v0.5.3

  • Fix bug causing creative inventory crashes.

Excavated Variants v0.5.2

  • More bugfixes, more config changes. Should fix some weird compat stuff. Now uses DynAssetGen 0.5.1+.

Excavated Variants v0.5.1

  • Bugfixes, major internal changes, more compat. Still an alpha version.

Excavated Variants v0.5.0

  • Copy blockstate properties from parent blocks; change how textures/models are generated. Definitely an alpha version.

Excavated Variants v0.4.1

  • Fix yet another tag-related bug (needs Dynamic Asset Generator 0.4.3)

Excavated Variants v0.4.0

  • Fix bug with new tag stuff.

Excavated Variants v0.3.2

  • 1.18.2 compat (cannot run on 1.18.1)

Excavated Variants v0.3.1

  • Better Unearthed compat using API
  • Update dependency version.

Excavated Variants v0.3.0

  • Release version; fixed compat by resetting caches on world load.

Excavated Variants v0.2.5

  • Fix dependency version

Excavated Variants v0.2.4

  • Actually fixed the stuff from v0.2.4.
  • Automatic ore-conversion recipes added.

Excavated Variants v0.2.3

  • Alpha release with world-gen improvements
  • Hopefully makes ore replacement no longer cause crippling lag

Excavated Variants v0.2.2

  • Added compat for several mods.
  • Fixed rare ConcurrentModificationException during world-gen.

Excavated Variants v0.2.1

  • Fix forge issue causing vanilla creative tabs to fail to load. Not sure what was up with Forge here, I figure it was some sort of DeferredRegsitry weirdness...

Excavated Variants v0.2.0

  • More default compatibility.
  • Uses new library features for textures.
  • Better world-gen injection (can be disabled for performance).

Excavated Variants v0.1.0

  • Initial version.