- Update defaultresources
- Add system to add ores to arbitrary tiers.
- Add Galosphere and Darker Depths support (#104)
- Add default support for Sullys Mod Jade Ore (#105)
- Fix priority settings not working
- Fix lapis ore in
minecraft
config - Fix betternether config
- Allow new tier system to work on quilt
- Minor fix to new tier system
- Delete ae2.json5
- Update ExcavatedVariants.java
- Remove CodecUtils, change build system, and update defaultresources to utilize new features.
- Fix which jar is published and add system to override version
- Switch to new API for adding item groups with Quilt
- BREAKING Change group name
- Change how features are added
- Update to DynAssetGen 3.0.0
- Refactor modifier/filter system slightly
- Add modifier-controlled tags
- Add modifier-controlled flags for dropping the original ore
- Add type-based filters
- Refactor code for consistent spacing, etc.
- Switch default tags to a modifier
- Fix potential registry weirdness
- Internal changes to use codecutils.
- Internal changes for new DynAssetGen version.
- Changes to model merging for Forge composite models.
- Add stones/ores to tags by type.
- Change main config to toml (using codecutils).
- Extracted global resources now in a
.zip
with new defaultresources version.
- Extend config/resource system for modifiers
- Fix various quirks
- Add several default configs
- Change filter system - this may cause configs to break!
- Switch system for loading variant configs to use defaultresources instead of configs
- Update for 1.19
- Add more default mod compat
- End fabric support (use Quilt instead!)
- Fix more bugs related to loading order by making services load lazily.
- Fix breaking crash on Forge due to version issues.
- Switch to MultiLoader-Template from Architectury, allowing for Quilt support.
- Major internal refactoring.
- Update to post-refactor DynAssetGen versions.
- Fix game-load lag due to terrible lookup design.
- Increase performance during worldgen (the way I do this is really hacky, so please report any issues this causes.)
- Fix breaking crash on servers.
- Fix bug causing creative inventory crashes.
- More bugfixes, more config changes. Should fix some weird compat stuff. Now uses DynAssetGen 0.5.1+.
- Bugfixes, major internal changes, more compat. Still an alpha version.
- Copy blockstate properties from parent blocks; change how textures/models are generated. Definitely an alpha version.
- Fix yet another tag-related bug (needs Dynamic Asset Generator 0.4.3)
- Fix bug with new tag stuff.
- 1.18.2 compat (cannot run on 1.18.1)
- Better Unearthed compat using API
- Update dependency version.
- Release version; fixed compat by resetting caches on world load.
- Fix dependency version
- Actually fixed the stuff from v0.2.4.
- Automatic ore-conversion recipes added.
- Alpha release with world-gen improvements
- Hopefully makes ore replacement no longer cause crippling lag
- Added compat for several mods.
- Fixed rare ConcurrentModificationException during world-gen.
- Fix forge issue causing vanilla creative tabs to fail to load. Not sure what was up with Forge here, I figure it was some sort of DeferredRegsitry weirdness...
- More default compatibility.
- Uses new library features for textures.
- Better world-gen injection (can be disabled for performance).
- Initial version.