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Donut edited this page Aug 31, 2018 · 29 revisions

Welcome to the SkUniversal wiki!

You can find the syntaxes for all events, conditions, effects, and expressions here.

BEING WORKED ON

Summary

Events

On AdvancedBan - Punishment

Called when a player is punished.

Event Expressions: [the] [AdvancedBan] punished player [the] [AdvancedBan] punisher [the] [AdvancedBan] punish[ment] type [the] [AdvancedBan] punish[ment] reason [the] [AdvancedBan] punish[ment] (length|duration)

on punishment:
	if punish type is "mute":
		broadcast "%punished player% has been muted by %punisher% for %punish duration% with reason %punish reason%!"
Syntaxes

[on] [AdvancedBan] [player] punish[ment]
Event values

none

Since
1.0 false

On Autorank - Requirement Completion

Called when a player completes a requirement.

on requirement complete:
broadcast "%player% has completed %event-string% requirement!"
Syntaxes

[on] [Autorank] requirement complet(e|ion)
Event values

event-player
event-string

Since
1.0 true

On Cannons - Cannon Create

Called when a cannon is created.

on cannon creation:
	broadcast "%player% created a cannon!"
Syntaxes

[on] cannon creat(e|ion)
Event values

event-offlineplayer
event-string

Since
1.0 false

On Cannons - Cannon Death

Called when someone dies from a cannon.

on death by cannon:
	broadcast "%event-entity% was killed by cannon!"
Syntaxes

[on] (cannon death|death by cannon)
Event values

event-offlineplayer
event-livingentity
event-string

Since
1.0 false

On Cannons - Cannon Destroy

Called when a cannon is destroyed.

on cannon destroy:
	broadcast "%player% destroyed a cannon!"
Syntaxes

[on] cannon destroy
Event values

event-string

Since
1.0 false

On Cannons - Cannon Fire

Called when a cannon shoots.

on cannon shoot:
	broadcast "%player% shot a cannon!"
Syntaxes

[on] cannon (fire|shoot)
Event values

event-offlineplayer
event-string

Since
1.0 false

On Cannons - Cannon Pre-Creation

Called right before a cannon is created.

on cannon pre-creation:
	broadcast "%player% is about to create a cannon!"
Syntaxes

[on] cannon pre[-]creat(e|ion)
Event values

event-offlineplayer
event-string

Since
1.0 false

On Cannons - Cannon Use

Called when a player interacts with a cannon.

on cannon interaction:
	broadcast "%player% interacted with a cannon!"
Syntaxes

[on] cannon (use|[inter]action)
Event values

event-offlineplayer
event-string

Since
1.0 false

On Cannons - Projectile Impact

Called when a cannon projectile lands.

on cannon projectile impact:
	broadcast "A cannonball landed at %event-location%!"
Syntaxes

[on] cannon projectile impact
Event values

event-offlineplayer
event-location

Since
1.0 false

On CombatLog - Combat Log

Called when a player combat logs.

on tag:
	broadcast "%player% has combat logged!"
Syntaxes

[on] [player] combat[ ]log
Event values

event-player

Since
1.0 true

On CombatLog - Tag

Called when a player enters combat.Event Expressions: [the] [CombatLog] tagged [player] [the] [CombatLog] tagger

on tag:
	broadcast "%player% is now in combat!"
Syntaxes

[on] [CombatLog] [player] tag
Event values

none

Since
1.0 true

On CombatLog - Un-tag

Called when a player leaves combat.

on tag:
	broadcast "%player% is no longer in combat!"
Syntaxes

[on] [CombatLog] [player] un[-]tag
Event values

event-player

Since
1.0 true

On GriefPrevention - Claim Deletion

Called when a claim is deleted.

on claim deletion:
	broadcast "Claim %event-number% was deleted!"
Syntaxes

[on] [G[rief]P[revention]] claim delet(e|ion)
Event values

event-number

Since
1.0 false

On GriefPrevention - Claim Expiration

Called when a claim expires.

on claim expiration:
	broadcast "Claim %event-number% has expired!"
Syntaxes

[on] [G[rief]P[revention]] claim expir(e|ation)
Event values

event-number

Since
1.0 true

On GriefPrevention - Prevent Block Break

Called when a player tries to break a block.

on prevent block from breaking:
	broadcast "%player% tried to grief!"
Syntaxes

[on] [G[rief]P[revention]] prevent block [from] break[ing]
Event values

event-player

Since
1.0 true

On GriefPrevention - Prevent PvP

Called when PvP is prevented.

on prevent pvp:
	broadcast "No PvP allowed!"
Syntaxes

[on] [G[rief]P[revention]] prevent pvp
Event values

none

Since
1.0 true

On GriefPrevention - Protect Drops

Called when death drops are protected.

on protect drops:
	broadcast "These drops are protected!"
Syntaxes

[on] [G[rief]P[revention]] protect [death] drops
Event values

none

Since
1.0 true

On GriefPrevention - Save Trapped Player

Called when a trapped player is saved.

on save trapped player:
	broadcast "A player was saved from claim %event-number%!"
Syntaxes

[on] [G[rief]P[revention]] save trapped player
Event values

event-location
event-number

Since
1.0 true

On LuckPerms - Demote Event

Called when a player is demoted.

on luckperms demote:
	broadcast "%event-offlineplayer% was demoted from %event-string% to %luckperms group of player%!"
Syntaxes

[on] [LuckPerm[s]] [player] demot(e|ion)
Event values

event-offlineplayer
event-string

Since
1.0 false

On LuckPerms - Group Change

Called when a player's group changes.

on luckperms group change:
	broadcast "group of %event-offlineplayer% changed from %old group% to %new group%!"
Syntaxes

[on] [LuckPerm[s]] [player] group change
Event values

event-offlineplayer
event-string

Since
1.0 false

On LuckPerms - Promote Event

Called when a player is promoted.

on luckperms promote:
	broadcast "%event-offlineplayer% was promoted from %event-string% to %luckperms group of player%!"
Syntaxes

[on] [LuckPerm[s]] [player] promot(e|ion)
Event values

event-offlineplayer
event-string

Since
1.0 false

On PlayerPoints - Points Change

Called when the points of a player changes.

on player points change:
	broadcast "%event-player%'s points have changed by %event-number%!"
Syntaxes

[on] [Player][ ]Point[s] [bal[ance]] chang(e|ing)
Event values

event-offlineplayer
event-number

Since
1.0 true

On PlayerPoints - Points Reset

Called when the points of a player resets.

on player points reset:
	broadcast "%event-player%'s points have been reset!"
Syntaxes

[on] [Player][ ]Point[s] [bal[ance]] reset[ting]
Event values

event-offlineplayer
event-number

Since
1.0 true

On PlotSquared - Enter Plot

Called when a player enters a plot.

on plot enter:
	broadcast "%player% has entered plot %event-string%!"
Syntaxes

[on] [PlotSquared] plot enter[ing]
[on] [PlotSquared] enter[ing] plot
Event values

event-player
event-string
event-world

Since
1.0 false

On PlotSquared - Leave Plot

Called when a player enters a plot.

on plot enter:
	broadcast "%player% has entered plot %event-string%!"
Syntaxes

[on] [PlotSquared] plot (exit[ing]|leav(e|ing))
[on] [PlotSquared] (exit[ing]|leav(e|ing)) plot
Event values

event-player
event-string
event-world

Since
1.0 false

On PlotSquared - Plot Claim

Called when a plot is claimed.

on plot claim:
	broadcast "Plot %event-string% was claimed!"
Syntaxes

[on] [PlotSquared] plot claim[ing]
Event values

event-player
event-string
event-world

Since
1.0 true

On PlotSquared - Plot Delete

Called when a plot is deleted.

on plot delete:
	broadcast "Plot %event-string% was deleted!"
Syntaxes

[on] [PlotSquared] plot (delet(e|ion)|remov(e|al))
Event values

event-string

Since
1.0 false

On ShopChest - Shop Creation

Called when a shop is created.

on shop creation:
	broadcast "%player% created a shop!"
Syntaxes

[on] [ShopChest] shop creat(e|ion)
Event values

event-player
event-integer

Since
1.0 true

On ShopChest - Shop Removal

Called when a shop is removed.

on shop removal:
	broadcast "%player% removed a shop!"
Syntaxes

[on] [ShopChest] shop remov(e|al)
Event values

event-integer

Since
1.0 true

On ShopChest - Transaction

Called when a player buys/sells something from a shop.

on shop transaction:
	broadcast "%player% used a shop!"
Syntaxes

[on] [ShopChest] shop transaction
Event values

event-player
event-string
event-integer

Since
1.0 true

On Shopkeepers - Create

Called when a shopkeeper is created.

on shopkeeper creation:
	send "%player% created a shopkeeper at %event-location%!"
Syntaxes

[on] [shop]keeper creat(e|ion)
Event values

event-player
event-location

Since
1.0 true

On Shopkeepers - Delete

Called when a shopkeeper is deleted.

on shopkeeper deletion:
	send "%player% deleted the shopkeeper at %event-location%!"
Syntaxes

[on] [shop]keeper (delet(e|ion)|remov(e|al))
Event values

event-player
event-location
event-string
event-integer

Since
1.0 true

On Shopkeepers - Trade Complete

Called when a shopkeeper trade is completed.

on shopkeeper trade completion:
	send "%player% traded the shopkeeper named %event-string% for %event-item%!"
Syntaxes

[on] [shop]keeper trad(e|ing) complet(e|ion)
Event values

event-player
event-string
event-integer
event-itemstack

Since
1.0 true

On SkyWars (Daboross) - Game End

Called when a game ends.

Event Expressions: [the] (last|alive|remaining) players [in [the] [SkyWars] game]

on skywars game end:
	broadcast "Arena %event-string% has ended!"
Syntaxes

[on] SkyWars game (end|stop)
Event values

event-string

Since
1.0 false

On SkyWars (Daboross) - Game Start

Called when a game starts.

Event Expressions: [the] start[ing] players [in [the] [SkyWars] game]

on skywars game start:
	broadcast "Arena %event-string% is starting!"
Syntaxes

[on] SkyWars game (start|begin)
Event values

none

Since
1.0 false

On SkyWars (Daboross) - Leave Queue

Called when a player leaves a game queue.

on skywars leave queue:
	broadcast "%player% left the queue!"
Syntaxes

[on] SkyWars [game] leave queue
Event values

event-player
event-world

Since
1.0 false

On Slimefun - Research Unlock

Called when a player unlocks a Slimefun research.

on research unlock:
	send "You unlocked research!"
Syntaxes

[on] [Slimefun] research unlock[ing]
[on] [Slimefun] unlock[ing] research
Event values

event-player
event-number

Since
1.0 true

Conditions

AdvancedBan - Is Banned

Checks if a player is banned.

if the player is banned:
Syntaxes

%offlineplayer% is banned [by AdvancedBan]
%offlineplayer% is(n't| not) banned [by AdvancedBan]

Since
1.0

AdvancedBan - Is Muted

Checks if a player is muted.

if the player is muted:
Syntaxes

%offlineplayer% is muted [by AdvancedBan]
%offlineplayer% is(n't| not) muted [by AdvancedBan]

Since
1.0

Bedwars - Game Exists

Checks if a Bedwars game with given name exists.

if bedwars game text-argument exists:
Syntaxes

[a] [Bedwars] game [(named|with name)] %string% exists
[a] [Bedwars] game [(named|with name)] %string% does(n't| not) exist

Since
1.0

Bedwars - Is Game Running

Checks if a Bedwars game is running.

if bedwars game text-argument running:
Syntaxes

[the] [Bedwars] game [(named|with name)] %string% is [currently] (running|active)
[the] [Bedwars] game [(named|with name)] %string% is(n't| not) [currently] (running|active)

Since
1.0

Bedwars - Is Game Startable

Checks if a game is able to start.

if bedwars game "Game1" is startable:
Syntaxes

[the] [Bedwars] game [(named|with name)] %string% is (startable|able to start)
[the] [Bedwars] game [(named|with name)] %string% can be started
[the] [Bedwars] game [(named|with name)] %string% is(n't| not) (startable|able to start)
[the] [Bedwars] game [(named|with name)] %string% can('t|not) be started

Since
1.0

Bedwars - Is Playing

Checks if a player is in a Bedwars game.

if {_player} is playing in a Bedwars game:
Syntaxes

%player% is [currently] [playing] in [a] [Bedwars] game
%player% is(n't| not) [currently] [playing] in [a] [Bedwars] game

Since
1.0

Bedwars - Is Spectating

Checks if a player is spectating a Bedwars game.

if loop-player is spectating Bedwars:
Syntaxes

%player% is spectating [Bedwars]
%player% is [a] [Bedwars] spectator
%player% is(n't| not) spectating [Bedwars]
%player% is(n't| not) [a] [Bedwars] spectator

Since
1.0

Cannons - Is Cannon Clean

Checks if a cannon is clean.

if the cannon with id (id of cannon at player) is clean:
Syntaxes

[the] cannon [with ID] %string% is clean[ed]
[the] cannon [with ID] %string% is(n't| not) clean[ed]

Since
1.0

Cannons - Is Cannon Overheated

Checks if a cannon is overheated.

if the cannon with id (id of cannon at player) is overheated:
Syntaxes

[the] cannon [with ID] %string% is overheated
[the] cannon [with ID] %string% is(n't| not) overheated

Since
1.0

Cannons - Is Cannon Ready to Fire

Checks if a cannon is ready to fire.

if the cannon with id (id of cannon at player) is ready to fire:
Syntaxes

[the] cannon [with ID] %string% is ready to (fire|be fired)
[the] cannon [with ID] %string% is(n't| not) ready to (fire|be fired)

Since
1.0

Cannons - Is Projectile Loaded

Checks if a projectile is loaded in a cannon.

if a projectile is loaded in the cannon with id (id of cannon at player):
Syntaxes

[a] projectile is loaded in [the] cannon [with ID] %string%
[the] cannon [with ID] %string% is loaded
[a] projectile is(n't| not) loaded in [the] cannon [with ID] %string%
[the] cannon [with ID] %string% is(n't| not) loaded

Since
1.0

Cannons - Is Projectile Pushed

Checks if the projectile in a cannon has been pushed.

if projectile in the cannon with id (id of cannon at player) is pushed:
Syntaxes

[the] projectile in [the] cannon [with ID] %string% (is|has been) pushed
[the] projectile in [the] cannon [with ID] %string% (is(n't| not)|has(n't| not) been) pushed

Since
1.0

CombatLog - Is Tagged

Checks if a player is combat tagged.

if %player% is tagged:
Syntaxes

%player% is [currently] [CombatLog] tagged
%player% is(n't| not) [currently] [CombatLog] tagged

Since
1.0

LWC - Is Block Protectable

Checks if a block is protectable.

if the clicked block is protectable:
Syntaxes

%block% is (lockable|protectable) [by LWC]
%block% is(n't| not) (lockable|protectable) [by LWC]

Since
1.0

LWC - Is Block Protected

Checks if a block is protected.

if clicked block is protected:
Syntaxes

%block% is (locked|protected) [by LWC]
%block% is(n't| not) (locked|protected) [by LWC]

Since
1.0

LWC - Player Access

Checks if a player has access to a block.

if player has access to the clicked block:
Syntaxes

%player% (has access to|can access) [LWC] [(locked|protected)] %block%
%player% (does(n't| not) have access to|can('t|not) access) [LWC] [(locked|protected)] %block%

Since
1.0

Lockette - Is Locked

Checks if a block is locked.

if the clicked block is locked:
Syntaxes

%block% is (locked|protected) [by Lockette]
%block% is(n't| not) (locked|protected) [by Lockette]

Since
1.0

LockettePro - Is Block Lockable

Checks if a block is lockable.

if the clicked block is lockable:
Syntaxes

%block% is (lockable|(able to|can) be locked) [by LockettePro]
%block% is(n't| not) (lockable|(able to|can) be locked) [by LockettePro]

Since
1.0

LockettePro - Is Block Locked

Checks if a block is locked.

if the clicked block is locked:
Syntaxes

%block% is (locked|protected) [by LockettePro]
%block% is(n't| not) (locked|protected) [by LockettePro]

Since
1.0

LockettePro - Is User

Checks if a player can use a locked block.

if player is user of clicked block:
Syntaxes

%player% is [a] [LockettePro] user of %block%
%player% is(n't| not) [a] [LockettePro] user of %block%

Since
1.0

Parties - Is Player in Party

Checks if a player is in a party.

if player is in a party:
Syntaxes

%offlineplayer% is in [a] party
%offlineplayer% is(n't| not) in [a] party

Since
1.0

Parties - Party Exists

Checks if a party exists.

if party named "cool" exists:
Syntaxes

[a] party [(named|with name)] %string% exists
[a] party [(named|with name)] %string% does(n't| not) exists

Since
1.0

PlotSquared - Is Player in Plot

Checks if a player is in a plot.

if player is in a plot:
Syntaxes

%player% is [currently] in [a] [PlotSquared] plot
%player% is(n't| not) [currently] in [a] [PlotSquared] plot

Since
1.0

Shopkeepers - Is Shopkeeper

Checks if an entity is a shopkeeper.

if event-entity is a shopkeeper:
Syntaxes

%entity% is [a] [shop]keeper
%entity% is(n't| not) [a] [shop]keeper

Since
1.0

Shopkeepers - Shopkeeper Exists

Checks if a shopkeeper with a certain ID exists.

if shopkeeper with id 1 exists:
Syntaxes

[a] [shop]keeper [with ID] %integer% exists
[a] [shop]keeper [with ID] %integer% does(n't| not) exist

Since
1.0

SkyWars (Daboross) - Is Player in Queue

Checks if a player is in the game queue.

if player is in the skywars game queue:
Syntaxes

%player% is in [the] [SkyWars] [game] queue
%player% is(n't| not) in [the] [SkyWars] [game] queue

Since
1.0

SkyWars (Daboross) - Is Queue Full

Checks if the game queue is full.

if the skywars game queue is full:
Syntaxes

[the] [SkyWars] [game] queue is full
[the] [SkyWars] [game] queue is(n't| not) full

Since
1.0

Slimefun - Has Unlocked Research

Checks if a player has a research unlocked.

if the player has unlocked the research with id 2048:
Syntaxes

offlineplayer% has [unlocked] [the] [Slimefun] research [with ID] %integer%
offlineplayer% has(n't| not) [unlocked] [the] [Slimefun] research [with ID] %integer%

Since
1.0
## Effects

Bedwars - Join Game

Forces a player to join a Bedwars game.

make player join bedwars game text-argument
Syntaxes

make %player% join [the] [Bedwars] game [(named|with name)] %string%
force %player% to join [the] [Bedwars] game [(named|with name)] %string%

Since
1.0

Bedwars - Leave Game

Forces a player to leave a Bedwars game.

force player to leave bedwars game (player's bedwars game)
Syntaxes

make %player% leave [the] [Bedwars] game [(named|with name)] %string%
force %player% to leave [the] [Bedwars] game [(named|with name)] %string%

Since
1.0

Bedwars - Start Game

Starts a Bedwars game.

start bedwars game (player's bedwars game)
Syntaxes

start [the] [Bedwars] game [(named|with name)] %string%

Since
1.0

Bedwars - Stop Game

Stops a Bedwars game.

stop bedwars game (player's bedwars game)
Syntaxes

(end|stop) [the] [Bedwars] game [(named|with name)] %string%

Since
1.0

Bitcoin - Open Main Menu

Opens the bitcoin menu to a player.

open the bitcoin menu to player
Syntaxes

open [the] bitcoin [main] menu to %player%

Since
1.0

Bitcoin - Open Mining Menu

Opens the bitcoin mining menu to a player.

open the bitcoin mining menu to player
Syntaxes

open [the] bitcoin min(e|ing) [(menu|interface)] to %player%

Since
1.0

Bitcoin - Value Fluctuate

Makes the bitcoin value fluctuate.

make the bitcoin value fluctuate
Syntaxes

make [the] bitcoin value (fluctuate|change) [randomly]

Since
1.0

Cannons - Destroy Cannon

Destroys a cannon.

destroy cannon with id (id of cannon at player)
Syntaxes

destroy [the] cannon [with ID] %string%[,] break[ing] blocks %boolean%[,] can explode %boolean%

Since
1.0

Cannons - Fire Cannon

Fires a cannon.

fire the cannon with id (id of cannon at player), auto load true, consume ammo true
Syntaxes

fire [the] cannon [with ID] %string%[,] auto[ ]load %boolean%[,] (use|consume) amm(o|unition) %boolean%

Since
1.0

GriefPrevention - Delete Claim

Deletes claim(s).

delete claims with ids (ids of the claims at player)
Syntaxes

(delete|remove) [the] [G[rief]P[revention]] claim[s] [with ID[s]] %numbers%

Since
1.0

LWC - Remove Protection

Removes protection from a block.

remove protection from clicked block
Syntaxes

(remove|delete) [the] [LWC] (protection|lock) from %block%

Since
1.0

LockettePro - Lock Block

Locks a block by placing a sign on it.

place a LockettePro sign on the north face of the clicked block with player as the owner
Syntaxes

(put|place) [a] [LockettePro] sign on [the] %string% [block]face of %block% with owner %player%

Since
1.0

LuckPerms - Add Prefix

Adds prefix to player.

add "[Owner]" with priority 100 to the prefixes of player
Syntaxes

add %string% with [a] priority [of] %number% to [the] [LuckPerm[s]] prefixes of %player%

Since
1.0

LuckPerms - Add Suffix

Adds suffix to player.

add "[Owner]" with priority 100 to the suffixes of player
Syntaxes

add %string% with [a] priority [of] %number% to [the] [LuckPerm[s]] suffixes of %player%

Since
1.0

LuckPerms - Remove Prefix

Removes prefix to player.

remove "[Owner]" with priority 100 from the prefixes of player
Syntaxes

remove %string% with [a] priority [of] %number% from [the] [LuckPerm[s]] prefixes of %player%

Since
1.0

LuckPerms - Remove Suffix

Removes suffix from player.

remove "[Owner]" with priority 100 from the suffixes of player
Syntaxes

remove %string% with [a] priority [of] %number% from [the] [LuckPerm[s]] suffixes of %player%

Since
1.0

MinePacks - Add Item

Adds item to backpack of player.

add dirt to backpack of player
Syntaxes

add %itemstack% to [the] (back|mine)pack of %player%
add %itemstack% to %player%'s (back|mine)pack

Since
1.0

MinePacks - Open Backpack

Open backpack to player.

open editable false backpack of player to player
Syntaxes

open [an] editable %boolean% (back|mine)pack of %player% to %player%
open editable %boolean% %player%'s (back|mine)pack to %player%

Since
1.0

MinePacks - Remove Item

Removes item from backpack of player.

remove dirt from backpack of player
Syntaxes

(remove|delete) %itemstack% from [the] (back|mine)pack of %player%
(remove|delete) %itemstack% from %player%'s (back|mine)pack

Since
1.0

Parties - Add Player to Party

Adds a player to a party.

add player to the party named "cool"
Syntaxes

add %player% to [the] party [(named|with name)] %string%

Since
1.0

Parties - Create Party

Creates a party.

create party named "cool" with leader player
Syntaxes

(create|make) [a] party [(named|with name)] %string% with leader %player%

Since
1.0

Parties - Remove Party

Removes a party.

remove the party named "cool"
Syntaxes

(delete|remove) [the] party [(named|with name)] %string%

Since
1.0

PlotSquared - Remove Flag

Removes flag from plot.

remove flag "player-interact" from the plot with id (id of plot at player)
Syntaxes

remove [the] flag %string% from [the] [PlotSquared] plot [with ID] %string%

Since
1.0

PlotSquared - Set Flag

Sets flag in a plot.

set flag "player-interact" to true in the plot with id (id of plot at player)
Syntaxes

set [the] flag %string% to %boolean% (in|for) [the] [PlotSquared] plot [with ID] %string%

Since
1.0

Shopkeepers - Delete Shopkeeper

Delete a shopkeeper.

delete the shopkeeper named {shopkeepers::%player%}
Syntaxes

(delete|remove) [the] [shop]keeper [with ID] %integer%

Since
1.0

SkyWars (Daboross) - Add Player to Queue

Adds a player to the game queue.

add player to the skywars game queue
Syntaxes

add %player% to [the] [SkyWars] [game] queue

Since
1.0

SkyWars (Daboross) - Remove Player from Queue

Removes a player from the game queue.

remove player from the skywars game queue
Syntaxes

remove %player% from [the] [SkyWars] [game] queue

Since
1.0

Slimefun - Add Research

Adds Slimefun research to an item.

add the slimefun research with id 2048 to the slimefun item named  "COOL_DIRT"
Syntaxes

add [the] [Slimefun] research [with ID] %integer% to [the] [Slimefun] [item] [(named|with name)] %string%

Since
1.0

Slimefun - Create Category

Creates Slimefun category (it will not show up in the guide unless you create at least 1 item for it)

create slimefun category named "Cool Stuff" with menu item dirt named "Cool Stuff" with priority 0
Syntaxes

create [a] [new] [Slimefun] category [(named|with name)] %string% with [menu] item %itemstack% with (level|priority) %integer%

Since
1.0

Slimefun - Create Item

Creates Slimefun item - Categories: https://pastebin.com/HF63gBBj | Recipe Types: https://pastebin.com/G5thupbG

set {_recipe::*} to dirt, dirt, dirt, dirt, dirt, dirt, dirt, dirt, and dirt
create slimefun item dirt named "Cool Dirt" with lore "Not your ordinary dirt!" with id "COOL_DIRT" in category "RESOURCES" with recipe {_recipe::*} with recipe type "ENHANCED_CRAFTING_TABLE"
Syntaxes

create [a] [new] [Slimefun] item %itemstack% with id %string% in category %string% with recipe %itemstacks% with recipe type %string%

Since
1.0

Slimefun - Create Locked Category

Creates Slimefun locked category (it will not show up in the guide unless you create at least 1 item for it)

create locked slimefun category named "Locked Cool Stuff" with menu item dirt named "Locked Cool Stuff" with priority 0 with required categories "RESOURCES"
Syntaxes

create [a] [new] locked [Slimefun] category [(named|with name)] %string% with [menu] item %itemstack% with (level|priority) %integer% with required categor(y|ies) %strings%

Since
1.0

Slimefun - Create Research

Creates Slimefun research.

create new slimefun research with id 2048 with name "Cool Dirt Research" with level 25
Syntaxes

create [a] [new] [Slimefun] research [with ID] %integer% (named|with name) %string% with (cost|level) %integer%

Since
1.0

Slimefun - Lock Research

Locks Slimefun research.

lock the slimefun research with id 2048 for player
Syntaxes

lock [the] [Slimefun] research [with ID] %integer% for %player%

Since
1.0

Slimefun - Unlock Research

Unlocks Slimefun research.

unlock the slimefun research with id 2048 for player
Syntaxes

unlock [the] [Slimefun] research [with ID] %integer% for %player%

Since
1.0
## Expressions

AdvancedBan - Ban Reason

Returns the ban reason of a player.

send "%{_player}% was banned with reason %ban reason of {_player}%."
Syntaxes

[the] [AdvancedBan] ban reason of %offlineplayer%
%offlineplayer%'s [AdvancedBan] ban reason

Since
1.0
Return type
Text none

AdvancedBan - Banner

Returns the banner of a player.

send "%{_player}% was banned by %banner of {_player}%."
Syntaxes

[the] [AdvancedBan] banner of %offlineplayer%
%offlineplayer%'s [AdvancedBan] banner

Since
1.0
Return type
Text none

AdvancedBan - Mute Reason

Returns the mute reason of a player.

send "Your mute reason is %mute reason of player%."
Syntaxes

[the] [AdvancedBan] mute reason of %offlineplayer%
%offlineplayer%'s [AdvancedBan] mute reason

Since
1.0
Return type
Text none

AdvancedBan - Mute Time

Returns the mute time of a player.

send "You can continue talking after %remaining mute time of player%."
Syntaxes

[the] remaining [AdvancedBan] mute time of %offlineplayer%
%offlineplayer%'s remaining [AdvancedBan] mute time

Since
1.0
Return type
Text none

AdvancedBan - Muter

Returns the muter of a player.

send "You are muted by %muter of player%."
Syntaxes

[the] [AdvancedBan] muter of %offlineplayer%
%offlineplayer%'s [AdvancedBan] muter

Since
1.0
Return type
Text none

AdvancedBan - Punish Duration

Returns the punish duration on Punishment event.

No examples available yet.

Syntaxes

[the] [AdvancedBan] punish[ment] (length|duration)

Since
1.0
Return type
Text none

AdvancedBan - Punished Player

Returns the punished player on Punishment event.

No examples available yet.

Syntaxes

[the] [AdvancedBan] punished player

Since
1.0
Return type
Offlineplayer none

AdvancedBan - Punisher

Returns the punisher on Punishment event. Note: Return type of this expression is string because the punisher can be console.

No examples available yet.

Syntaxes

[the] [AdvancedBan] punisher

Since
1.0
Return type
Text none

AdvancedBan - Punishment Reason

Returns the punish reason on Punishment event.

No examples available yet.

Syntaxes

[the] [AdvancedBan] punish[ment] reason

Since
1.0
Return type
Text none

AdvancedBan - Punishment Type

Returns the punish type on Punishment event.

No examples available yet.

Syntaxes

[the] [AdvancedBan] punish[ment] type

Since
1.0
Return type
Text none

AdvancedBan - Punishments

Returns the active punishments of a player.

send "Your punishments: %active punishments of player%"
Syntaxes

[(all [[of] the]|the)] [(current|active)] [AdvancedBan] punishments of %offlineplayer%
[all of] %offlineplayer%'s [(current|active)] [AdvancedBan] punishments

Since
1.0
Return type
Text none

AdvancedBan - Remaining Ban Time

Returns the remaining ban time of a player.

send "You will get unbanned %remaining ban time of player% later!"
Syntaxes

[the] remaining [AdvancedBan] ban time of %offlineplayer%
%offlineplayer%'s remaining [AdvancedBan] ban time

Since
1.0
Return type
Text none

AdvancedBan - Warn Number

Returns number of the warns of a player.

send "You have %warns of player% warns!"
Syntaxes

[the] [(number|amount) of] [AdvancedBan] warns of %offlineplayer%
%offlineplayer%'s [(number|amount) of] [AdvancedBan] warns

Since
1.0
Return type
Number none

Autorank - All Requirements

Returns list of all requirements of player.

send "All of your requirements: %requirements of player%"
Syntaxes

[(all [[of] the]|the)] [Autorank] (requirements|reqs) of %player%
[all of] %player%'s [Autorank] (requirements|reqs)

Since
1.0
Return type
Text none

Autorank - Completed Paths

Returns list of the completed paths of a player.

send "You have completed these paths: %completed paths of player%"
Syntaxes

[(all [[of] the]|the)] (completed|finished) [Autorank] paths of %player%
[all of] %player%'s (completed|finished) [Autorank] paths

Since
1.0
Return type
Text none

Autorank - Completed Requirements

Returns list of completed requirements of player.

send "Requirements you have completed: %completed requirements of player%"
Syntaxes

[(all [[of] the]|the)] (completed|finished) [Autorank] (requirements|reqs) of %player%
[all of] %player%'s (completed|finished) [Autorank] (requirements|reqs)

Since
1.0
Return type
Text none

Autorank - Current Path

Returns the current path of a player.

send "Your current path: %current path of player%"
Syntaxes

[the] [(current|active)] [Autorank] path of %player%
%player%'s [(current|active)] [Autorank] path

Since
1.0
Return type
Text none

Autorank - Eligible Paths

Returns list of the eligible paths of a player.

send "Your eligible paths: %eligible paths of player%"
Syntaxes

[(all [[of] the]|the)] (eligible|available) [Autorank] paths of %player%
[all of] %player%'s (eligible|available) [Autorank] paths

Since
1.0
Return type
Text none

Autorank - Failed Requirements

Returns list of the failed requirements of a player.

send "Your failed requirements: %failed requirements of player%"
Syntaxes

[(all [[of] the]|the)] failed [Autorank] (requirements|reqs) of %player%
[all of] %player%'s failed [Autorank] (requirements|reqs)

Since
1.0
Return type
Text none

Autorank - Global Play Time

Returns the global play time of a player in minutes.

send "Your global play time: %global play time of player% minutes"
Syntaxes

[the] global [Autorank] [play[ ]]time of %player%
%player%'s global [Autorank] [play[ ]]time

Since
1.0
Return type
Number none

Autorank - Local Play Time

Returns the local play time of a player in minutes.

send "Your local play time: %local play time of player% minutes"
Syntaxes

[the] local [Autorank] [play[ ]]time of %player%
%player%'s local [Autorank] [play[ ]]time

Since
1.0
Return type
Number none

Bedwars - Existing Games

Returns a list of all Bedwars games.

loop all existing bedwars games:
	stop bedwars game loop-value
Syntaxes

[[the] names of] [(all [[of] the]|the)] [existing] [Bedwars] games

Since
1.0
Return type
Text none

Bedwars - Game of Player

Returns the current game of a player.

send "Your current game is %player's bedwars game%."
Syntaxes

[[the] name of] [the] [Bedwars] game of %player%
[[the] name of] %player%'s [Bedwars] game

Since
1.0
Return type
Text none

Bedwars - Players in Game

Returns a list of all players in a Bedwars game.

loop players in bedwars game {_game}:
	force loop-player to leave bedwars game {_game}
Syntaxes

[(all [[of] the]|the)] players in [the] [Bedwars] game [(named|with name)] %string%

Since
1.0
Return type
Player add, remove and remove all

Bitcoin - Amount In Bank

Returns the amount of bitcoins in the bank.

send "%the amount of bitcoins in the bank%"
Syntaxes

[the] (amount|number) of bitcoins in [the] bank

Since
1.0
Return type
Number add, set and remove

Bitcoin - Amount In Circulation

Returns the amount of bitcoins in circulation.

send "%the amount of bitcoins in circulation%"
Syntaxes

[the] [total] (amount|number) of bitcoins [in circulation]

Since
1.0
Return type
Number none

Bitcoin - Amount Mined

Returns the amount of bitcoins mined by a player.

send "%the amount of bitcoins mined by player%"
Syntaxes

[the] [(amount|number) of] bitcoins mined by %offlineplayer%

Since
1.0
Return type
Number none

Bitcoin - Balance of Player

Returns the bitcoin balance of a player.

send "%the bitcoin balance of player%"
Syntaxes

[the] bitcoin bal[ance] of %offlineplayer%
%offlineplayer%'s bitcoin bal[ance]

Since
1.0
Return type
Number add, set and remove

Bitcoin - Circulation Limit

Returns the bitcoin circulation limit.

send "%the bitcoin circulation limit%"
Syntaxes

[the] bitcoin circulation limit

Since
1.0
Return type
Number none

Bitcoin - Exchange Currency Symbol

Returns the exchange currency symbol (e.g. $).

send "the value of 1 bitcoin is: %bitcoin exchange currency symbol%%bitcoin value%"
Syntaxes

[the] [bitcoin] exchange currency symbol

Since
1.0
Return type
Text none

Bitcoin - Mining Puzzles Solved

Returns the amount of bitcoin mining puzzles solved by a player.

send "%the amount of bitcoin puzzles solved by player%"
Syntaxes

[the] [(amount|number) of] [bitcoin] [min(e|ing)] puzzles solved by %offlineplayer%

Since
1.0
Return type
Number none

Bitcoin - Top Players

Returns the players in order of highest balance.

send "%the top bitcoin players%"
Syntaxes

[the] top bitcoin [bal[ance] players

Since
1.0
Return type
Offlineplayer none

Bitcoin - Value

Returns the current bitcoin value.

send "%the current bitcoin value%"
Syntaxes

[the] [current] bitcoin (value|worth)

Since
1.0
Return type
Number none

Cannons - All Cannon IDs

Returns the IDs of all cannons.

send "%the IDs of all cannons%"
Syntaxes

[(all [[of] the]|the)]] [IDs of all] cannons

Since
1.0
Return type
Text none

Cannons - Cannon Design

Returns the design of a cannon.

send "%the design of the cannon with id (id of cannon at player)%"
Syntaxes

[the] design [type] [name] of [the] cannon [with ID] %string%

Since
1.0
Return type
Text none

Cannons - Cannon Fuse

Returns the fuse length of a cannon.

send "%fuse length of the cannon with id (id of cannon at player)%"
Syntaxes

[the] fuse [length] of [the] cannon [with ID] %string%

Since
1.0
Return type
Number none

Cannons - Cannon IDs in Sphere

Returns the IDs of all cannons in a sphere.

send "%the IDs of the cannons within the sphere centered at player with radius 5%"
Syntaxes

[(all [[of] the]|the)]] [IDs of [the]] cannons [with]in [the] sphere centered at %location%[,] [with] radius %number%

Since
1.0
Return type
Text none

Cannons - Cannon IDs within Box

Returns all cannon IDs within a box.

send "%ids of the cannons within the box centered at player with length 5, width 5, and height 5%"
Syntaxes

[(all [[of] the]|the)]] [IDs of [the]] cannons [with]in [the] box centered at %location%[,] [with] length %number%[,] width %number%[,] height %number%

Since
1.0
Return type
Text none

Cannons - Cannon Limit

Returns the cannon limit of a player.

send "%the cannon limit of %player%%"
Syntaxes

[the] cannon [build] limit of %player%
%player%'s cannon [build] limit

Since
1.0
Return type
Number none

Cannons - Cannon Load Time

Returns the time a cannon takes to load.

send "%the load time of the cannon with id (id of cannon at player)%"
Syntaxes

[the] load[ing] time of [the] cannon [with ID] %string%

Since
1.0
Return type
Number none

Cannons - Cannon Location

Returns the location of a cannon.

send "%the location of the cannon with id (id of cannon at player)%"
Syntaxes

[the] loc[ation] of [the] cannon [with ID] %string%

Since
1.0
Return type
Location none

Cannons - Cannon Mass

Returns the mass of a cannon.

send "%the mass of the cannon with id (id of cannon at player)%"
Syntaxes

[the] mass of [the] cannon [with ID] %string%

Since
1.0
Return type
Number none

Cannons - Cannon Name

Returns the name of a cannon.

send "%the name of the cannon with id (id of cannon at player)%"
Syntaxes

[the] name of [the] cannon [with ID] %string%

Since
1.0
Return type
Text none

Cannons - Cannon Owner

Returns the owner of a cannon.

send "%the owner of the cannon with id (id of cannon at player)%"
Syntaxes

[the] owner of [the] cannon [with ID] %string%

Since
1.0
Return type
Offlineplayer set

Cannons - Cannon Pitch

Returns the pitch of a cannon.

send "%the pitch of the cannon with id (id of cannon at player)%"
Syntaxes

[the] [aiming] pitch of [the] cannon [with ID] %string%

Since
1.0
Return type
Number add, set and remove

Cannons - Cannon Soot

Returns the amount of soot in a cannon.

send "%the amount of soot in the cannon with id (id of cannon at player)%"
Syntaxes

[the] [amount of] soot in [the] cannon [with ID] %string%

Since
1.0
Return type
Number add, set and remove

Cannons - Cannon Temperature

Returns the temperature of a cannon.

send "%the temperature of the cannon with id (id of cannon at player)%"
Syntaxes

[the] temp[erature] of [the] cannon [with ID] %string%

Since
1.0
Return type
Number add, set and remove

Cannons - Cannon Yaw

Returns the yaw of a cannon.

send "%the yaw of the cannon with id (id of cannon at player)%"
Syntaxes

[the] [aiming] yaw of [the] cannon [with ID] %string%

Since
1.0
Return type
Number add, set and remove

Cannons - Cannon from Location

Returns the ID of a cannon at a location.

send "%the id of the cannon at player%"
Syntaxes

[the] [ID of [the]] cannon at %location%

Since
1.0
Return type
Text none

Cannons - Cannons of Player

Returns the IDs of the cannons a player has created.

send "%player% has built %cannons of player%"
Syntaxes

[(all [[of] the]|the)]] [IDs of [the]] cannons [of] %offlineplayer%
[all of] [[the] IDs of]] %offlineplayer%'s cannons

Since
1.0
Return type
Text none

Cannons - Critical Temperature

Returns the critical temperature of a cannon.

send "%critical temperature of the cannon with id (id of cannon at player)%"
Syntaxes

[the] crit[ical] temp[erature] of [the] cannon [with ID] %string%

Since
1.0
Return type
Number none

CombatLog - Tagged Players

Returns the currently tagged players.

send "%the CombatLog tagged players%"
Syntaxes

[(all [[of] the]|the)] [current[ly]] [CombatLog] tagged players

Since
1.0
Return type
Player add, remove and remove all

ComnbatLog - Tagged Player

Returns the tagged player on Tag event.

No examples available yet.

Syntaxes

[the] [CombatLog] tagged [player]

Since
1.0
Return type
Player add, remove and remove all

ComnbatLog - Tagger

Returns the tagger on Tag event.

No examples available yet.

Syntaxes

[the] [CombatLog] tagger

Since
1.0
Return type
Player add, remove and remove all

GriefPrevention - Accrued Claim Blocks

Returns the accrued claim blocks of a player.

send "%the accrued claim blocks of player%"
Syntaxes

[the] [G[rief]P[revention]] accrued [claim] blocks of %offlineplayer%
%offlineplayer%'s [G[rief]P[revention]] accrued [claim] blocks

Since
1.0
Return type
Number add, set and remove

GriefPrevention - Bonus Claim Blocks

Returns the bonus claim blocks of a player.

send "%the bonus claim blocks of player%"
Syntaxes

[the] bonus [G[rief]P[revention]] [claim] blocks of %offlineplayer%
%offlineplayer%'s bonus [G[rief]P[revention]] [claim] blocks

Since
1.0
Return type
Number add, set and remove

GriefPrevention - Claim Block Limit

Returns the claim block limit of a player.

send "%the claim block limit of player%"
Syntaxes

[the] [G[rief]P[revention]] [claim] block limit of %offlineplayer%
%offlineplayer%'s [G[rief]P[revention]] [claim] block limit

Since
1.0
Return type
Number none

GriefPrevention - Claim Height

Returns the height of a claim.

send "%the height of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] height of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Number none

GriefPrevention - Claim IDs

Returns the claim IDs of claims.

send "%the ids of the basic claims of player%"
Syntaxes

[(all [[of] the]|the)]] [IDs of [all] [the]] [G[rief]P[revention]] ((basic|normal) |admin |sub[(-| )]|)claim[s] [(at %location%|of %offlineplayer%)]

Since
1.0
Return type
Number none

GriefPrevention - Claim Owner

Returns the owner of a claim.

send "%the owner of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] owner of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Offlineplayer none

GriefPrevention - Claim Type

Returns the type of a claim.

send "%the type of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] [claim] type of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Text none

GriefPrevention - Claim Width

Returns the width of a claim.

send "%the width of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] width of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Number none

GriefPrevention - Claim World

Returns the world of a claim.

send "%the world of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] world of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
World none

GriefPrevention - Explosion Status

Returns the explosion status of a claim.

send "%the explosion status of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] explosion[s] status of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Boolean set

GriefPrevention - Greater Corner

Returns the greater corner of a claim.

send "%the greater corner of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] greater [boundary] corner [loc[ation]] of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Location none

GriefPrevention - Lesser Corner

Returns the lesser corner of a claim.

send "%the lesser corner of the claim with id (id of the basic claim at player)%"
Syntaxes

[the] lesser [boundary] corner [loc[ation]] of [the] [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Location none

GriefPrevention - Remaining Claim Blocks

Returns the remaining claim blocks of a player.

send "%the remaining claim blocks of player%"
Syntaxes

[the] remaining [G[rief]P[revention]] [claim] blocks of %offlineplayer%
%offlineplayer%'s remaining [G[rief]P[revention]] [claim] blocks

Since
1.0
Return type
Number none

GriefPrevention - Trusted Players

Returns the trusted players of a claim.

send "%the trusted players of the claim with id (id of the basic claim at player)%"
Syntaxes

(builder|container|access|manager) trusted [players] (of|on) [G[rief]P[revention]] claim [with ID] %number%

Since
1.0
Return type
Offlineplayer none

LWC - Owner

Returns the owner of a block.

send "%the owner of the clicked block%"
Syntaxes

[the] [LWC] owner of %block%
%block%'s [LWC] owner

Since
1.0
Return type
Offlineplayer none

LWC - Prtection Number

Returns the number of protections a player has.

send "%the number of protections of player%"
Syntaxes

[the] [(number|amount) of] [LWC] protections of %player%
%player%'s [(number|amount) of] [LWC] protections

Since
1.0
Return type
Number none

Lockette - Block Owner

Returns the owner of a block.

send "%owner of the clicked block%"
Syntaxes

[the] [Lockette] owner of %block%
%block%'s [Lockette] owner

Since
1.0
Return type
Offlineplayer none

LockettePro - Block Owner

Returns the owner of a block.

send "%the owner of the clicked block%"
Syntaxes

[LockettePro] owner of %block%
%block%'s [LockettePro] owner

Since
1.0
Return type
Offlineplayer none

LuckPerms - All Groups

Returns the names of all groups.

send "%the luckperms groups%"
Syntaxes

[[the] names of] [(all [[of] the]|the)] [LuckPerm[s]] groups

Since
1.0
Return type
Text none

LuckPerms - Group of Player

Returns the group of a player.

send "%the luckperms group of player%"
Syntaxes

[the] [LuckPerm[s]] [primary] group of %player%
%player%'s [primary] [LuckPerm[s]] group

Since
1.0
Return type
Text set

LuckPerms - New Group

Returns the new group of a player in the group change event.

No examples available yet.

Syntaxes

[the] new [LuckPerm[s]] group [of [the] player]
[the] player's new [LuckPerm[s]] group

Since
1.0
Return type
Text none

LuckPerms - Old Group

Returns the old group of a player in the group change event.

No examples available yet.

Syntaxes

[the] old [LuckPerm[s]] group [of [the] player]
[the] player's old [LuckPerm[s]] group

Since
1.0
Return type
Text none

LuckPerms - Permissions of Group

Returns the permissions of a group.

set {default::perms::*} to the permissions of the luckperms group "default"
Syntaxes

[(all [[of] the]|the)] perm[ission][s] of [the] [LuckPerm[s]] group [(named|with name)] %string%
[all of] [the] [LuckPerm[s]] group [(named|with name)] %string%'s perm[ission][s]

Since
1.0
Return type
Text add, remove, delete and reset

LuckPerms - Permissions of Player

Returns the permissions of a player.

send "%the luckperms permissions of player%"
Syntaxes

[the] [LuckPerm[s]] perm[ission][s] of [player] %player%
[player] %player%'s [LuckPerm[s]] perm[ission][s]

Since
1.0
Return type
Text add, remove, delete and reset

LuckPerms - Prefix of Player

Returns the prefix of a player.

send "%the luckperms prefix of player%"
Syntaxes

[the] [active] [LuckPerm[s]] prefix of %player%
%player%'s [active] [LuckPerm[s]] prefix

Since
1.0
Return type
Text none

LuckPerms - Weight of Group

Returns the weight of a group.

set {default::weight} to the weight of the luckperms group "default"
Syntaxes

[the] (priority|weight) of [the] [LuckPerm[s]] group [(named|with name)] %string%
[the] [LuckPerm[s]] group [(named|with name)] %string%'s (priority|weight)

Since
1.0
Return type
Number set

MinePacks - Backpack Items

Returns the items in a backpack.

send "%the items in the backpack of player%"
Syntaxes

[(all [[of] the]|the)] (items in|contents of) [the] (back|mine)pack of %player%
[(all [[of] the]|the)] (items in|contents of) %player%'s (back|mine)pack

Since
1.0
Return type
Item / Material none

MinePacks - Backpack SLot

Returns the item in a backpack slot.

send "%the item in slot 5 of backpack of player%"
Syntaxes

[[the] item in] slot %integer% of [the] (back|mine)pack of %player%
[[the] item in] slot %integer% of %player%'s (back|mine)pack

Since
1.0
Return type
Item / Material set

MinePacks - Backpack Size

Returns the size of a backpack.

send "%the size of the backpack of player%"
Syntaxes

[the] size of [the] (back|mine)pack of %player%
[the] size of %player%'s (back|mine)pack

Since
1.0
Return type
Number none

Parties - Party Home

Returns the home location of a party.

send "%the home of the party named "cool"%"
Syntaxes

[the] home [loc[ation]] of [the] party [(named|with name)] %string%
[the] party [(named|with name)] %string%'s home [loc[ation]]

Since
1.0
Return type
Location set

Parties - Party Kills

Returns the amount of kills of a party.

send "%the kills of the party named "cool"%"
Syntaxes

[the] [(number|amount) of] kills of [the] party [(named|with name)] %string%
[the] party [(named|with name)] %string%'s [(number|amount) of] kills

Since
1.0
Return type
Number add, set and remove

Parties - Party Leader

Returns the leader of a party.

send "%the leader of the party named "cool"%"
Syntaxes

[the] leader of [the] party [(named|with name)] %string%
[the] party [(named|with name)] %string%'s leader

Since
1.0
Return type
Offlineplayer set

Parties - Party Members

Returns the members of a party.

send "%the members of the party named "cool"%"
Syntaxes

[(all [[of] the]|the)] members of [the] party [(named|with name)] %string%
[(all [[of] the]|the)] party [(named|with name)] %string%'s members

Since
1.0
Return type
Offlineplayer none

Parties - Party Online Members

Returns the online members of a party.

send "%the online members of the party named "cool"%"
Syntaxes

[(all [[of] the]|the)] online members of [the] party [(named|with name)] %string%
[(all [[of] the]|the)] party [(named|with name)] %string%'s online members

Since
1.0
Return type
Player add, remove and remove all

Parties - Party of Player

Returns the party of a player.

send "%the party of player%"
Syntaxes

[[the] name of] [the] party of %offlineplayer%
[[the] name of] %offlineplayer%'s party

Since
1.0
Return type
Text none

PlayerPoints - Balance

Returns the PlayerPoints balance of a player.

send "%the player points balance of player%"
Syntaxes

[the] [Player][ ]Point[s] (bal[ance]|points) of %offlineplayer%
%offlineplayer%'s [Player][ ]Point[s] (bal[ance]|points)

Since
1.0
Return type
Number add, set, remove and reset

PlotSquared - All Plot IDs

Returns all plot IDs.

send "%IDs of all plot%"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [PlotSquared] plots

Since
1.0
Return type
Text none

PlotSquared - Denied Players of Plot

Returns the denied players of a plot.

send "%the denied players of the plot with id (id of plot at player)%"
Syntaxes

[(all [[of] the]|the)] denied players of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Offlineplayer add and remove

PlotSquared - Plot Biome

Returns the biome of a plot.

send "%the biome of the plot with id (id of plot at player)%"
Syntaxes

[the] biome of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Text none

PlotSquared - Plot Border Blocks

Returns the border blocks of a plot.

set the border blocks at height 65 of the plot with id (id of plot at player) to dirt
Syntaxes

[(all [[of] the]|the)] border blocks at (height|y[-value]) %number% of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Block add, set, remove, remove all and delete

PlotSquared - Plot Flag Value

Returns the value of a flag in a plot.

send "%the value of flag {flag} in the plot with id (id of plot at player)%"
Syntaxes

[[the] value of] [the] flag %string% (in|for) [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Object none

PlotSquared - Plot Flags

Returns the set flags in a plot.

send "%the flags of the plot with id (id of plot at player)%"
Syntaxes

[the] [set] flags of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Text none

PlotSquared - Plot Home

Returns the home location of a plot.

send "%the home location of the plot with id (id of plot at player)%"
Syntaxes

[the] home loc[ation] of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Location none

PlotSquared - Plot ID at location

Returns the ID of a plot at a location.

send "%the ID of the plot at player%"
Syntaxes

[the] [ID of [the]] PlotSquared] plot at %location%

Since
1.0
Return type
Text none

PlotSquared - Plot IDs of Player

Returns the plot IDs of a player.

send "%the plots of player%"
Syntaxes

[(all [[of] the]|the)] [IDs of [all] [the]] [PlotSquared] plots of %offlineplayer%
[(all [[of] the]|the)] [IDs of] %offlineplayer%'s [PlotSquared] plots

Since
1.0
Return type
Text none

PlotSquared - Plot Members

Returns the members of a plot.

send "%the members of the plot with id (id of plot at player)%"
Syntaxes

[(all [[of] the]|the)] members of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Offlineplayer add and remove

PlotSquared - Plot Owner

Returns the owner of a plot.

send "%the owner of the plot with id (id of plot at player)%"
Syntaxes

[the] owner[s] of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Offlineplayer set

PlotSquared - Plot Rating

Returns the rating of a plot.

send "%the rating of the plot with id (id of plot at player)%"
Syntaxes

[the] [av(erage|g)] rating of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Number none

PlotSquared - Trusted Players of Plot

Returns the trusted players of a plot.

send "%the trusted players of the plot with id (id of plot at player)%"
Syntaxes

[(all [[of] the]|the)] trusted players of [the] [PlotSquared] plot [with ID] %string%

Since
1.0
Return type
Offlineplayer add and remove

PvPLevels - Deaths of Player

Returns the number of deaths of a player.

send "%pvp deaths of player%"
Syntaxes

[the] [(number|amount) of] PvP[Levels] deaths of %offlineplayer%
%offlineplayer%'s [(number|amount) of] PvP[Levels] deaths

Since
1.0
Return type
Number add, set and remove

PvPLevels - KDR of Player

Returns the kill-death ratio of a player.

send "%pvp KDR of player%"
Syntaxes

[the] PvP[Levels] (kd[r]|kill death ratio) of %offlineplayer%
%offlineplayer%'s PvP[Levels] (kd[r]|kill death ratio)

Since
1.0
Return type
Number none

PvPLevels - Kills of Player

Returns the amount of kills of a player.

send "%pvp kills of player%"
Syntaxes

[the] [(number|amount) of] PvP[Levels] kills of %offlineplayer%
%offlineplayer%'s [(number|amount) of] PvP[Levels] kills

Since
1.0
Return type
Number add, set and remove

PvPLevels - Level of Player

Returns the level of a player.

send "%pvp level of player%"
Syntaxes

[the] PvP[Levels] level of %offlineplayer%
%offlineplayer%'s PvP[Levels] level

Since
1.0
Return type
Number add, set and remove

PvPLevels - XP Progress of Player

Returns the XP progress of a player.

send "%pvp xp progress of player%"
Syntaxes

[the] PvP[Levels] [(xp|exp[erience])] progress of %offlineplayer%
%offlineplayer%'s PvP[Levels] [(xp|exp[erience])] progress

Since
1.0
Return type
Text none

PvPLevels - XP of Player

Returns the XP of a player.

send "%pvp xp of player%"
Syntaxes

[the] PvP[Levels] (xp|exp[erience]) of %offlineplayer%
%offlineplayer%'s PvP[Levels] (xp|exp[erience])

Since
1.0
Return type
Number add, set and remove

PvPLevels - XP of Player

Returns the XP of a player.

send "%pvp xp of player%"
Syntaxes

[the] PvP[Levels] (xp|exp[erience]) of %offlineplayer%
%offlineplayer%'s PvP[Levels] (xp|exp[erience])

Since
1.0
Return type
Number add, set and remove

ShopChest - All Shops

Returns the IDs of all shops.

send "%all shops%"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [ShopChest] shops

Since
1.0
Return type
Number none

ShopChest - All Shops of Player

Returns the IDs of all shops of a Player.

send "%all shops of player%"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [ShopChest] shops of %offlineplayer%
[all of] [[the] IDs of [all]] %offlineplayer%'s [ShopChest] shops

Since
1.0
Return type
Number none

ShopChest - Shop At Location

Returns the id of the shop at a location.

send "%the id of the shop at player%"
Syntaxes

[the] [ID of [the]] [ShopChest] shop at %location%

Since
1.0
Return type
Number none

ShopChest - Shop Buy Price

Returns the buy price of a shop.

send "%the buy price of shop with id (shop at player)%"
Syntaxes

[the] buy price of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Number none

ShopChest - Shop Limit

Returns the shop limit of a player.

send "%the shop limit of player%"
Syntaxes

[the] [ShopChest] shop limit of %player%
%player%'s [ShopChest] shop limit

Since
1.0
Return type
Number none

ShopChest - Shop Location

Returns the location of a shop.

send "%the location of shop with id (shop at player)%"
Syntaxes

[the] loc[ation] of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Location none

ShopChest - Shop Product

Returns the product of a shop.

send "%the product of shop with id (shop at player)%"
Syntaxes

[the] (product|item) of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Item / Material none

ShopChest - Shop Sell Price

Returns the sell price of a shop.

send "%the sell price of shop with id (shop at player)%"
Syntaxes

[the] sell price of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Number none

ShopChest - Shop Type

Returns the type of a shop.

send "%the type of shop with id (shop at player)%"
Syntaxes

[the] type of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Text none

ShopChest - Shop Vendor

Returns the vendor of a shop.

send "%the vendor of shop with id (shop at player)%"
Syntaxes

[the] (vendor|owner) of [the] [ShopChest] shop [with ID] %number%

Since
1.0
Return type
Offlineplayer none

Shopkeepers - All Shopkeepers

Returns the names of all shopkeepers.

send "%the IDs of all shopkeepers"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [existing] [shop]keepers

Since
1.0
Return type
integer none

Shopkeepers - Shopkeeper ID of Entity

Returns the shopkeeper ID of an entity.

send "%the shopkeeper ID of event-entity"
Syntaxes

[the] [shop]keeper ID of %entity%
%entity%'s [shop]keeper ID

Since
1.0
Return type
integer none

Shopkeepers - Shopkeeper Location

Returns the location of a shopkeeper.

send "%the location of the shopkeeper with id 1"
Syntaxes

[the] loc[ation] of [the] [shop]keeper [with ID] %integer%

Since
1.0
Return type
Location none

Shopkeepers - Shopkeeper Name

Returns the name of a shopkeeper.

send "%the name of the shopkeeper with id 1"
Syntaxes

[the] name of [the] [shop]keeper [with ID] %integer%

Since
1.0
Return type
Text set

Shopkeepers - Shopkeeper at Location

Returns the ID of the shopkeeper at a location.

send "%the ID of the shopkeeper at player's location"
Syntaxes

[the] [ID of [the]] [shop]keeper at %location%

Since
1.0
Return type
integer none

Shopkeepers - Shopkeepers of Player

Returns the IDs of the shopkeepers of a player.

send "%the shopkeepers of player"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [shop]keepers of %offlineplayer%
[(all [[of] the]|the)] [IDs of [all]] %offlineplayer%'s [shop]keepers

Since
1.0
Return type
integer none

SkyWars (Daboross) - Next Arena

Returns the name of the next arena.

send "%next skywars arena%"
Syntaxes

[the] next [planned] SkyWars [game] arena

Since
1.0
Return type
Text none

SkyWars (Daboross) - Players in Queue

Returns the players in the game queue.

send "%the players in the skywars game queue%"
Syntaxes

[(all [[of] the]|the)] players in [the] [SkyWars] [game] queue

Since
1.0
Return type
Player add, remove and remove all

SkyWars (Daboross) - Remaining Players

Returns the remaining players on SkyWars Game End event.

No examples available yet.

Syntaxes

[(all [[of] the]|the)] (last|alive|remaining) players [in [the] [SkyWars] game]

Since
1.0
Return type
Player add, remove and remove all

SkyWars (Daboross) - Starting Players

Returns the stating players on SkyWars Game Start event.

No examples available yet.

Syntaxes

[(all [[of] the]|the)] start[ing] players [in [the] [SkyWars] game]

Since
1.0
Return type
Player add, remove and remove all

Slimefun - All Researches

Returns the ids of all Slimefun researches

send "%all slimefun researches%"
Syntaxes

[(all [[of] the]|the)] [IDs of all [the]] [Slimefun] researches

Since
1.0
Return type
Number none

Slimefun - Item Names

Returns the names of all Slimefun items

send "%the names of all Slimefun items%"
Syntaxes

[(all [[of] the]|the)] [names of [all] [the]] Slimefun items

Since
1.0
Return type
Text none

Slimefun - Research Cost

Returns the cost of a Slimefun research

send "%cost of the slimefun research with id 2048%"
Syntaxes

[the] (cost|level) of [the] [Slimefun] research [with ID] %integer%

Since
1.0
Return type
Number none

Slimefun - Research Name

Returns the name of a Slimefun research

send "%name of the slimefun research with id 2048%"
Syntaxes

[the] name of [the] [Slimefun] research [with ID] %integer%

Since
1.0
Return type
Text none

Slimefun - Slimefun Item

Returns a Slimefun item.

give slimefun item "CHEESE" to player
Syntaxes

[the] Slimefun item [(named|with name)] %string%

Since
1.0
Return type
Item / Material none
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