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High-PriorityNeeds immediate attention,Needs immediate attention,bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestquestionFurther information is requestedFurther information is requested
Description
as you know omniblocks loads the entire project into ram before running it which if you've coded in any other language, you know its...
questionable...
as an mvp we could make it just an extension that lets you load and unload sprites at will (pretty sure there's a vm call for that probably) and man this would immediately make projects more performant and more importantly NOT destroy the player's RAM
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High-PriorityNeeds immediate attention,Needs immediate attention,bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestquestionFurther information is requestedFurther information is requested
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