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mvp dynamic loading #709

@supervoidcoder

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@supervoidcoder

as you know omniblocks loads the entire project into ram before running it which if you've coded in any other language, you know its...

questionable...

as an mvp we could make it just an extension that lets you load and unload sprites at will (pretty sure there's a vm call for that probably) and man this would immediately make projects more performant and more importantly NOT destroy the player's RAM

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