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Raven.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>disable</Nullable>
<DefaultItemExcludes>$(DefaultItemExcludes);RavenProject;RavenProject\**\*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<None Remove="Bundles\raven.bundle" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Bundles\raven.bundle" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/net6/0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/net6/Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Common">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/net6/Il2CppInterop.Common.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem.Core">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/Il2CppSystem.Core.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/net6/MelonLoader.dll</HintPath>
</Reference>
<Reference Include="NinjaKiwi.Common">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/Il2CppNinjaKiwi.Common.dll</HintPath>
</Reference>
<Reference Include="SC2Expansion">
<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\Mods\SC2Expansion.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="Il2CppNewtonsoft.Json">
<HintPath>\Program Files (x86)\Steam\steamapps\common\BloonsTD6/MelonLoader/Il2CppAssemblies/Il2CppNewtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Il2CppAssemblies\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BloonsTD6\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy $(TargetPath) "\Program Files (x86)\Steam\steamapps\common\BloonsTD6\Mods"" />
</Target>
</Project>