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SoftbodySimulationSystem

Softbody Simulation System -- a framework and for softbody objects simulation and comparison of algorithm implementations with sample code instances.

References

  • Miao Song, Serguei A. Mokhov, and Peter Grogono. 2009. Designing an interactive OpenGL slide-based presentation of the softbody simulation system for teaching and learning of computer graphics techniques. In Proceedings of the 2nd Canadian Conference on Computer Science and Software Engineering (C3S2E '09), Bipin C. Desai and Carson K. Leung (Eds.). ACM, New York, NY, USA, 131-136. DOI=10.1145/1557626.1557647
  • Miao Song and Peter Grogono. 2009. Application of advanced rendering and animation techniques for 3D games to softbody modeling and animation. In Proceedings of the 2nd Canadian Conference on Computer Science and Software Engineering (C3S2E '09), Bipin C. Desai and Carson K. Leung (Eds.). ACM, New York, NY, USA, 89-100. DOI=10.1145/1557626.1557640
  • Song, Miao. "Dynamic deformation of uniform elastic two-layer objects.", Master's thesis, arXiv preprint arXiv:0907.4364 (2009).