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craft_screen.rpy
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translate schinese Cauldron_Screen_Loop_b5861fa9:
# "You've successfully increased [selected_recipe.name!t]'s Level!"
"[selected_recipe.name!t]已成功升级!"
translate schinese strings:
old "Inventory"
new "背包"
old "Leave"
new "离开"
old "Recipes"
new "工艺"
old "Current Level: [selected_recipe.product.level]"
new "当前等级:[selected_recipe.product.level]"
old "Craft All"
new "全部投入制作"
old "Craft One"
new "制作一个"
old "Craft"
new "制作"
old "You do not have enough materials to craft this item."
new "制造所需的材料不足。"
old "Current Level: [hovered_item.level]"
new "当前等级:[hovered_item.level]"
old "Level Up Cost:"
new "升级消耗:"
old "Level Up"
new "升级"
old "The item's level is currently maxed!"
new "等级已达最高上限!"
old "You have insufficient ingredients."
new "升级所需的材料不足。"
old "Next Level Effect:"
new "下一等级效果:"