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Description
When the player holds two masses close to the same snap-ring, upon releasing one mass, there is a small window of time where the player can release the other mass such that both masses snap to the same ring, both becoming child objects of that ring. This can cause visual glitches (Video 2) or the masses to overlap, which can temporarily confuse the player as to why only one mass exists out of two (Video 1).
Note that this bug is only successful when the player is grabbing onto both masses, so only two masses at once can snap onto the ring. In Video 1 I attempted to snap more onto the ring but only two masses were actually snapped, while the other three float in space, overlapping visually but not snapped to the same ring.
Video 1 (Sorting Masses activity): https://drive.google.com/file/d/12HlLUovFVGWX0zvdEGuMiuMlnan1G1aR/view?usp=drive_link
Video 2 (Two Masses activity): https://drive.google.com/file/d/1vjtXow4YrqOBseb3QaNncpnOMDQuwhYP/view?usp=drive_link