diff --git a/species/big_meaty_book_of_races.md b/species/big_meaty_book_of_races.md index 6e5ac32..f924454 100644 --- a/species/big_meaty_book_of_races.md +++ b/species/big_meaty_book_of_races.md @@ -342,6 +342,43 @@ contributors: > > > +{: .specie-callout } +> ## Bulrush (WIP) +> +> ![](../assets/images/species/fronk.png) +> {: .float-right-desktop } +> Bulrush are typically placid beasts roaming the grasslands of the world. But placid doesn’t mean harmless! They charge at each other as a greeting, which often leads many to be on the pointy end of their horns, warranted or not. +> ***+2 Heart**{: .heart-color}*{: .text-gamma .header-font } +> *2 Power, 0 Defense*{: .text-gamma .header-font } +> +> {: .specie-pros-callout } +> > *Pros*{: .text-gamma .header-font } +> > *+ Athletics (Charge){: .heart-color } +> > *+ Guard (Melee){: .heart-color } +> > *+ Bully (Shove)*{: .courage-color } +> > {: .mgl .fs-3 } +> +> {: .specie-cons-callout } +> > *Cons*{: .text-gamma .header-font } +> > Weakness (Charm/Confuse/Provoke) +> > *The Level and Duration of any of these Statuses inflicted on you is doubled.*{: .mgl .fs-3 } +> +> {: .specie-inner-callout } +> > *Other Traits*{: .text-gamma .header-font } +> > Any other qualities the species has that may not fit neatly into a Pro or a Con go here in one large block underneath Pros and Cons. +> > Most often this is for Species with a State Trait, which grants them contextual bonuses/penalties. +> +> {: .specie-inner-callout } +> > *Tech Defaults*{: .text-gamma .header-font } +> > +> > Example Tech 1 +> > *Example Tech 2*{: .alt-grey-line } +> > Example Tech 3 +> > *Example Tech 2*{: .alt-grey-line } +> > +> > Any *Required*{: .underlined } or *Optional*{: .underlined } effects are listed underneath, and can (or must) be taken in addition to Tech Defaults. +> + {: .specie-callout } > ## Cataquack >