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[Bug] Obsolete Beam ammo damage scaling #441
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Tree3324417
changed the title
[Bug
[Bug] Obsolete Beam ammo halved damage if lifetime is beyond 0.5 second.
Aug 1, 2024
Tree3324417
changed the title
[Bug] Obsolete Beam ammo halved damage if lifetime is beyond 0.5 second.
[Bug] Obsolete Beam ammo damage scaling
Aug 1, 2024
The code above is solely for calculating the visual damage displayed in the ship editor. As for the damage of the obsolete beams, it gradually decreases to zero when the player releases the button. This was done to nerf the Death Ray years ago, which is why it only deals 50% damage. It does not affect other beams. |
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If the obsolete beam ammunition have >=0.5 seconds of lifetime, its damage is halved. This is a terrible way to nerf things, and should be undone. All of the affected weapons arent that strong to begin with, and this is a nuisance for modders.
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