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Marker toggle / visibility issues #1

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dwesolowski opened this issue Feb 7, 2021 · 4 comments
Open

Marker toggle / visibility issues #1

dwesolowski opened this issue Feb 7, 2021 · 4 comments

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@dwesolowski
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dwesolowski commented Feb 7, 2021

Used Version

Latest dev 1.16 build

Environment description

Debian 10
paper-1.16.5-457

What other programs/plugins are you running?

None

What is happening?

If you toggle a marker on and exit persist mode you can't disable the marker because right click wont work. With this the hit box is gone so you have to do a manual kill to the stand.

With the marker on when you look up the stand disappears and reappears when looking back at it.

What did you expect to happen?

Enable / disable marker setting in any mode
Stand to stay visible always

@Phoenix616
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Do I understand this right: Your issue is that once you set an Armor Stand as marker and deselected it that you weren't able to change it back to a non-marker because you can't interact with it it?

If so then that's a bit of a difficult problem to solve seeing as a marker Armor Stand doesn't have a hitbox to interact with which a plugin could listen on. One solution would be to use the normal Vanilla commands with a radius to remove the marker setting again in such a case. I guess a solution for the plugin itself could be a command to select Armor Stands via some other means eg. a radius.

@dwesolowski
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That was correct, I thought it was odd to be able to set a marker with no way to remove it. I guess that is just how they work. Is there a way to disable player interaction so others can't remove the items on another way?

@Phoenix616
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Phoenix616 commented Feb 7, 2021

Well I just learned that Vanilla has a functionality to disable certain slots of armor stands to achieve exactly that so I'll look into adding that :) If you want you can open a new ticket about slot disabling/locking so you'll get notified once that's added.

For now I suggest using some kind of protection/locking plugin for that (e.g. LWCX has entity support).

@dwesolowski
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Thanks

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