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xproto_event.go
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// SPDX-FileCopyrightText: 2022 UnionTech Software Technology Co., Ltd.
//
// SPDX-License-Identifier: GPL-3.0-or-later
package x
type KeyEvent struct {
Detail Keycode
Sequence uint16
Time Timestamp
Root Window
Event Window
Child Window
RootX int16
RootY int16
EventX int16
EventY int16
State uint16
SameScreen bool
}
func readKeyEvent(r *Reader, v *KeyEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
var detail uint8
detail, v.Sequence = r.ReadEventHeader()
v.Detail = Keycode(detail)
v.Time = Timestamp(r.Read4b())
v.Root = Window(r.Read4b())
v.Event = Window(r.Read4b())
v.Child = Window(r.Read4b()) // 5
v.RootX = int16(r.Read2b())
v.RootY = int16(r.Read2b())
v.EventX = int16(r.Read2b())
v.EventY = int16(r.Read2b())
v.State = r.Read2b()
v.SameScreen = r.ReadBool() // 8
return nil
}
type KeyPressEvent struct {
KeyEvent
}
func readKeyPressEvent(r *Reader, v *KeyPressEvent) error {
return readKeyEvent(r, &v.KeyEvent)
}
type KeyReleaseEvent struct {
KeyEvent
}
func readKeyReleaseEvent(r *Reader, v *KeyReleaseEvent) error {
return readKeyEvent(r, &v.KeyEvent)
}
type ButtonEvent struct {
Detail Button
Sequence uint16
Time Timestamp
Root Window
Event Window
Child Window
RootX int16
RootY int16
EventX int16
EventY int16
State uint16
SameScreen bool
}
func readButtonEvent(r *Reader, v *ButtonEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
var detail uint8
detail, v.Sequence = r.ReadEventHeader()
v.Detail = Button(detail)
v.Time = Timestamp(r.Read4b())
v.Root = Window(r.Read4b())
v.Event = Window(r.Read4b())
v.Child = Window(r.Read4b()) // 5
v.RootX = int16(r.Read2b())
v.RootY = int16(r.Read2b())
v.EventX = int16(r.Read2b())
v.EventY = int16(r.Read2b()) // 7
v.State = r.Read2b()
v.SameScreen = r.ReadBool() // 8
return nil
}
type ButtonPressEvent struct {
ButtonEvent
}
func readButtonPressEvent(r *Reader, v *ButtonPressEvent) error {
return readButtonEvent(r, &v.ButtonEvent)
}
type ButtonReleaseEvent struct {
ButtonEvent
}
func readButtonReleaseEvent(r *Reader, v *ButtonReleaseEvent) error {
return readButtonEvent(r, &v.ButtonEvent)
}
type MotionNotifyEvent struct {
Detail uint8
Sequence uint16
Time Timestamp
Root Window
Event Window
Child Window
RootX int16
RootY int16
EventX int16
EventY int16
State uint16
SameScreen bool
}
func readMotionNotifyEvent(r *Reader, v *MotionNotifyEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
v.Detail, v.Sequence = r.ReadEventHeader()
v.Time = Timestamp(r.Read4b())
v.Root = Window(r.Read4b())
v.Event = Window(r.Read4b())
v.Child = Window(r.Read4b()) // 5
v.RootX = int16(r.Read2b())
v.RootY = int16(r.Read2b())
v.EventX = int16(r.Read2b())
v.EventY = int16(r.Read2b())
v.State = r.Read2b()
v.SameScreen = r.ReadBool() // 8
return nil
}
type PointerWindowEvent struct {
Detail uint8
Sequence uint16
Time Timestamp
Root Window
Event Window
Child Window
RootX int16
RootY int16
EventX int16
EventY int16
State uint16
Mode uint8
SameScreenFocus uint8
}
func readPointerWindowEvent(r *Reader, v *PointerWindowEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
v.Detail, v.Sequence = r.ReadEventHeader()
v.Time = Timestamp(r.Read4b())
v.Root = Window(r.Read4b())
v.Event = Window(r.Read4b())
v.Child = Window(r.Read4b()) // 5
v.RootX = int16(r.Read2b())
v.RootY = int16(r.Read2b())
v.EventX = int16(r.Read2b())
v.EventY = int16(r.Read2b())
v.State = r.Read2b()
v.Mode = r.Read1b()
v.SameScreenFocus = r.Read1b() // 8
return nil
}
type EnterNotifyEvent struct {
PointerWindowEvent
}
func readEnterNotifyEvent(r *Reader, v *EnterNotifyEvent) error {
return readPointerWindowEvent(r, &v.PointerWindowEvent)
}
type LeaveNotifyEvent struct {
PointerWindowEvent
}
func readLeaveNotifyEvent(r *Reader, v *LeaveNotifyEvent) error {
return readPointerWindowEvent(r, &v.PointerWindowEvent)
}
type FocusEvent struct {
Detail uint8
Sequence uint16
Event Window
Mode uint8
}
func readFocusEvent(r *Reader, v *FocusEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
v.Detail, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Mode = r.Read1b() // 3
return nil
}
type FocusInEvent struct {
FocusEvent
}
func readFocusInEvent(r *Reader, v *FocusInEvent) error {
return readFocusEvent(r, &v.FocusEvent)
}
type FocusOutEvent struct {
FocusEvent
}
func readFocusOutEvent(r *Reader, v *FocusOutEvent) error {
return readFocusEvent(r, &v.FocusEvent)
}
type KeymapNotifyEvent struct {
Keys []byte
}
func readKeymapNotifyEvent(r *Reader, v *KeymapNotifyEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
r.ReadPad(1)
v.Keys = r.MustReadBytes(31) // 8
return nil
}
type ExposeEvent struct {
Sequence uint16
Window Window
X uint16
Y uint16
Width uint16
Height uint16
Count uint16
}
func readExposeEvent(r *Reader, v *ExposeEvent) error {
if !r.RemainAtLeast4b(5) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.X = r.Read2b()
v.Y = r.Read2b() // 3
v.Width = r.Read2b()
v.Height = r.Read2b()
v.Count = r.Read2b() // 5
return nil
}
type GraphicsExposureEvent struct {
Sequence uint16
Drawable Drawable
X uint16
Y uint16
Width uint16
Height uint16
MinorOpcode uint16
Count uint16
MajorOpcode uint8
}
func readGraphicsExposureEvent(r *Reader, v *GraphicsExposureEvent) error {
if !r.RemainAtLeast4b(6) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Drawable = Drawable(r.Read4b())
v.X = r.Read2b()
v.Y = r.Read2b() // 3
v.Width = r.Read2b()
v.Height = r.Read2b()
v.MinorOpcode = r.Read2b()
v.Count = r.Read2b()
v.MajorOpcode = r.Read1b() // 6
return nil
}
type NoExposureEvent struct {
Sequence uint16
Drawable Drawable
MinorOpcode uint16
MajorOpcode uint8
}
func readNoExposureEvent(r *Reader, v *NoExposureEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Drawable = Drawable(r.Read4b())
v.MinorOpcode = r.Read2b()
v.MajorOpcode = r.Read1b() // 3
return nil
}
type VisibilityNotifyEvent struct {
Sequence uint16
Window Window
State uint8
}
func readVisibilityNotifyEvent(r *Reader, v *VisibilityNotifyEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.State = r.Read1b() // 3
return nil
}
type CreateNotifyEvent struct {
Sequence uint16
Parent Window
Window Window
X int16
Y int16
Width uint16
Height uint16
BorderWidth uint16
OverrideRedirect bool
}
func readCreateNotifyEvent(r *Reader, v *CreateNotifyEvent) error {
if !r.RemainAtLeast4b(5) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.X = int16(r.Read2b())
v.Y = int16(r.Read2b()) // 3
v.Width = r.Read2b()
v.Height = r.Read2b()
v.BorderWidth = r.Read2b()
v.OverrideRedirect = r.ReadBool() // 5
return nil
}
type DestroyNotifyEvent struct {
Sequence uint16
Event Window
Window Window
}
func readDestroyNotifyEvent(r *Reader, v *DestroyNotifyEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b()) // 3
return nil
}
type UnmapNotifyEvent struct {
Sequence uint16
Event Window
Window Window
FromConfigure bool
}
func readUnmapNotifyEvent(r *Reader, v *UnmapNotifyEvent) error {
if !r.RemainAtLeast4b(4) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.FromConfigure = r.ReadBool() // 4
return nil
}
type MapNotifyEvent struct {
Sequence uint16
Event Window
Window Window
OverrideRedirect bool
}
func readMapNotifyEvent(r *Reader, v *MapNotifyEvent) error {
if !r.RemainAtLeast4b(4) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.OverrideRedirect = r.ReadBool() // 4
return nil
}
type MapRequestEvent struct {
Sequence uint16
Parent Window
Window Window
}
func readMapRequestEvent(r *Reader, v *MapRequestEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Parent = Window(r.Read4b())
v.Window = Window(r.Read4b()) // 3
return nil
}
type ReparentNotifyEvent struct {
Sequence uint16
Event Window
Window Window
Parent Window
X int16
Y int16
OverrideRedirect bool
}
func readReparentNotifyEvent(r *Reader, v *ReparentNotifyEvent) error {
if !r.RemainAtLeast4b(6) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.Parent = Window(r.Read4b()) // 4
v.X = int16(r.Read2b())
v.Y = int16(r.Read2b())
v.OverrideRedirect = r.ReadBool() // 6
return nil
}
type ConfigureNotifyEvent struct {
Sequence uint16
Event Window
Window Window
AboveSibling Window
X int16
Y int16
Width uint16
Height uint16
BorderWidth uint16
OverrideRedirect bool
}
func readConfigureNotifyEvent(r *Reader, v *ConfigureNotifyEvent) error {
if !r.RemainAtLeast4b(7) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.AboveSibling = Window(r.Read4b()) // 4
v.X = int16(r.Read2b())
v.Y = int16(r.Read2b())
v.Width = r.Read2b()
v.Height = r.Read2b()
v.BorderWidth = r.Read2b()
v.OverrideRedirect = r.ReadBool() // 7
return nil
}
type ConfigureRequestEvent struct {
StackMode uint8
Sequence uint16
Parent Window
Window Window
Sibling Window
X int16
Y int16
Width uint16
Height uint16
BorderWidth uint16
ValueMask uint16
}
func readConfigureRequestEvent(r *Reader, v *ConfigureRequestEvent) error {
if !r.RemainAtLeast4b(7) {
return ErrDataLenShort
}
v.StackMode, v.Sequence = r.ReadEventHeader()
v.Parent = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.Sibling = Window(r.Read4b())
v.X = int16(r.Read2b())
v.Y = int16(r.Read2b()) // 5
v.Width = r.Read2b()
v.Height = r.Read2b()
v.BorderWidth = r.Read2b()
v.ValueMask = r.Read2b() // 7
return nil
}
type GravityNotifyEvent struct {
Sequence uint16
Event Window
Window Window
X int16
Y int16
}
func readGravityNotifyEvent(r *Reader, v *GravityNotifyEvent) error {
if !r.RemainAtLeast4b(4) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
v.X = int16(r.Read2b())
v.Y = int16(r.Read2b()) // 4
return nil
}
type ResizeRequestEvent struct {
Sequence uint16
Window Window
Width uint16
Height uint16
}
func readResizeRequestEvent(r *Reader, v *ResizeRequestEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.Width = r.Read2b()
v.Height = r.Read2b() // 3
return nil
}
type CirculateEvent struct {
Sequence uint16
Event Window
Window Window
Place uint8
}
func readCirculateEvent(r *Reader, v *CirculateEvent) error {
if !r.RemainAtLeast4b(5) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Event = Window(r.Read4b())
v.Window = Window(r.Read4b())
// unused
r.ReadPad(4)
v.Place = r.Read1b() // 5
return nil
}
type CirculateNotifyEvent struct {
CirculateEvent
}
func readCirculateNotifyEvent(r *Reader, v *CirculateNotifyEvent) error {
return readCirculateEvent(r, &v.CirculateEvent)
}
type CirculateRequestEvent struct {
CirculateEvent
}
func readCirculateRequestEvent(r *Reader, v *CirculateRequestEvent) error {
return readCirculateEvent(r, &v.CirculateEvent)
}
type PropertyNotifyEvent struct {
Sequence uint16
Window Window
Atom Atom
Time Timestamp
State uint8
}
func readPropertyNotifyEvent(r *Reader, v *PropertyNotifyEvent) error {
if !r.RemainAtLeast4b(5) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.Atom = Atom(r.Read4b())
v.Time = Timestamp(r.Read4b())
v.State = r.Read1b() // 5
return nil
}
type SelectionClearEvent struct {
Sequence uint16
Time Timestamp
Owner Window
Selection Atom
}
func readSelectionClearEvent(r *Reader, v *SelectionClearEvent) error {
if !r.RemainAtLeast4b(4) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Time = Timestamp(r.Read4b())
v.Owner = Window(r.Read4b())
v.Selection = Atom(r.Read4b()) // 4
return nil
}
type SelectionRequestEvent struct {
Sequence uint16
Time Timestamp
Owner Window
Requestor Window
Selection Atom
Target Atom
Property Atom
}
func readSelectionRequestEvent(r *Reader, v *SelectionRequestEvent) error {
if !r.RemainAtLeast4b(7) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Time = Timestamp(r.Read4b())
v.Owner = Window(r.Read4b())
v.Requestor = Window(r.Read4b())
v.Selection = Atom(r.Read4b()) // 5
v.Target = Atom(r.Read4b())
v.Property = Atom(r.Read4b()) // 7
return nil
}
type SelectionNotifyEvent struct {
Sequence uint16
Time Timestamp
Requestor Window
Selection Atom
Target Atom
Property Atom
}
func readSelectionNotifyEvent(r *Reader, v *SelectionNotifyEvent) error {
if !r.RemainAtLeast4b(6) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Time = Timestamp(r.Read4b())
v.Requestor = Window(r.Read4b())
v.Selection = Atom(r.Read4b())
v.Target = Atom(r.Read4b())
v.Property = Atom(r.Read4b()) // 6
return nil
}
func WriteSelectionNotifyEvent(w *Writer, v *SelectionNotifyEvent) {
w.Write1b(SelectionNotifyEventCode)
w.WritePad(1)
w.Write2b(v.Sequence)
w.Write4b(uint32(v.Time))
w.Write4b(uint32(v.Requestor))
w.Write4b(uint32(v.Selection))
w.Write4b(uint32(v.Target))
w.Write4b(uint32(v.Property))
w.WritePad(8)
}
type ColormapNotifyEvent struct {
Sequence uint16
Window Window
Colormap Colormap
New bool
State uint8
}
func readColormapNotifyEvent(r *Reader, v *ColormapNotifyEvent) error {
if !r.RemainAtLeast4b(4) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.Colormap = Colormap(r.Read4b()) // 3
v.New = r.ReadBool()
v.State = r.Read1b() // 4
return nil
}
type ClientMessageEvent struct {
Format uint8
Sequence uint16
Window Window
Type Atom
Data ClientMessageData
}
func readClientMessageEvent(r *Reader, v *ClientMessageEvent) error {
if !r.RemainAtLeast4b(8) {
return ErrDataLenShort
}
v.Format, v.Sequence = r.ReadEventHeader()
v.Window = Window(r.Read4b())
v.Type = Atom(r.Read4b()) // 3
data := r.MustReadBytes(20) // 8
v.Data = ClientMessageData{
data: data,
}
return nil
}
func WriteClientMessageEvent(w *Writer, v *ClientMessageEvent) {
w.Write1b(ClientMessageEventCode)
w.Write1b(v.Format)
w.Write2b(v.Sequence)
w.Write4b(uint32(v.Window))
w.Write4b(uint32(v.Type))
writeClientMessageData(w, &v.Data)
}
type MappingNotifyEvent struct {
Sequence uint16
Request uint8
FirstKeycode Keycode
Count uint8
}
func readMappingNotifyEvent(r *Reader, v *MappingNotifyEvent) error {
if !r.RemainAtLeast4b(2) {
return ErrDataLenShort
}
_, v.Sequence = r.ReadEventHeader()
v.Request = r.Read1b()
v.FirstKeycode = Keycode(r.Read1b())
v.Count = r.Read1b() // 2
return nil
}
type GeGenericEvent struct {
Extension uint8
Sequence uint16
Length uint32
EventType uint16
Data []byte
}
func readGeGenericEvent(r *Reader, v *GeGenericEvent) error {
if !r.RemainAtLeast4b(3) {
return ErrDataLenShort
}
v.Extension, v.Sequence = r.ReadEventHeader()
v.Length = r.Read4b()
v.EventType = r.Read2b() // 3
var err error
v.Data, err = r.ReadBytes(22 + (int(v.Length) * 4))
return err
}