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server_social_invite.md

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social.invite message (server)

A message sent representing a room invite received by a client.

Format

  • (object):
    • (string) command: Always "social.invite".
    • (object) data:
      • (string) sender: The id of the player who invited the client.
      • (string) roomid: The room id to join.
      • (string) roomname: The name of the room.