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Checkpoint 5/22 #2

@Prad-coder

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@Prad-coder

Checkpoint 5/22

  1. Demo - https://prad-coder.github.io/BarrierOps-Frontend/

2. Features by Burndown

Pradyun(Currency System and Backend for Points API)

  • Coins display that is dynamically updated at top right of map
  • Coins cost for each tower based on balance
  • Coins earned for each enemy killed based on difficulty
  • Full stack points API for future implementation in endless mode
  • Health bar for user and troops and lose condition for user by losing all health

Lars(Base Project Structure and Troop Logic)

  • Set up basic project structure in frontend
  • Set up barriers and turning points for troops
  • Implement enemy movement along the path
  • Projectile hit detection and enemy HP reduction
  • Witch spawns 4 skeletons around her, skeletons multiply every time they spawn, minions add every time they spawn, royal ghost invisible until certain radius from tower

Darsh(Tower Logic and Balance Change Expert)

  • Create tower menu below map and drag and drop sprites feature
  • Create radius of attack for each tower
  • Add attacks for bomb tower, inferno tower, archer tower and balance each accordingly
  • Add projectiles for working towers
  • Prevent player from stacking towers and placing them on the path

3. Commits Over the School Year

Pradyun Green Square Page:

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Lars Green Square Page:

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Darsh Green Square Page:

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4. Repository Commits

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