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-1061
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Properties/AssemblyInfo.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("BeamedPowerStandalone")]
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[assembly: AssemblyTitle("UniversalResourceTransfer")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.1.0.0")]
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[assembly: AssemblyFileVersion("0.1.0.0")]
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[assembly: AssemblyVersion("0.1.0.1")]
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[assembly: AssemblyFileVersion("0.1.0.1")]
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@@ -1,72 +1,73 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UniversalResourceTransfer</RootNamespace>
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<AssemblyName>UniversalResourceTransfer</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\..\Games\KSP instances\KSP Dev Install\GameData\BeamedPowerStandalone\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<DocumentationFile>
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</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>obj\Release\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\KSP dlls\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>..\..\KSP dlls\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<HintPath>..\..\KSP dlls\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\KSP dlls\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\KSP dlls\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BeamedPowerReceiver.cs" />
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<Compile Include="BeamedPowerSource.cs" />
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<Compile Include="ReceivedPower.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="VesselModule.cs" />
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<Compile Include="BeamedPowerReflector.cs" />
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<Compile Include="UsefulModules.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\Version.version" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UniversalResourceTransfer</RootNamespace>
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<AssemblyName>UniversalResourceTransfer</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\..\Games\KSP instances\KSP Dev Install\GameData\BeamedPowerStandalone\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<DocumentationFile>
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</DocumentationFile>
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<PlatformTarget>ARM64</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>obj\Release\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\KSP dlls\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>..\..\KSP dlls\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<HintPath>..\..\KSP dlls\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\KSP dlls\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\KSP dlls\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="WirelessReceiver.cs" />
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<Compile Include="WirelessSource.cs" />
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<Compile Include="ReceivedPower.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="VesselModule.cs" />
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<Compile Include="WirelessReflector.cs" />
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<Compile Include="UsefulModules.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\Version.version" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>

UniversalResourceTransfer.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.10.35013.160
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniversalResourceTransfer", "UniversalResourceTransfer.csproj", "{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DB80DF10-16F3-4DD2-A87F-8C188B6D6A67}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {512CF635-3BFD-45BE-AD84-9116523AA59C}
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EndGlobalSection
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EndGlobal

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