forked from u3dreal/molecular-plus
-
Notifications
You must be signed in to change notification settings - Fork 0
/
creators.py
341 lines (281 loc) · 12.5 KB
/
creators.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
import bpy
class MolecularGrid3d(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_makegrid3d"
bl_label = "Create Molecular 3D grid"
bl_description = "Create / Set Gridobject 3D"
bl_options = {'REGISTER'}
def execute(self, context):
voxel_size = context.scene.mol_voxel_size
retina = context.preferences.addons[__package__].preferences.use_retina
for obj in context.view_layer.objects.selected:
init = False
if obj.particle_systems.active == None:
init = True
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
obj.display_type = 'WIRE'
obj['mol_type'] = 'EMITTER'
bpy.context.view_layer.objects.active = obj
bpy.ops.object.particle_system_add()
psys = obj.particle_systems.active.settings
obj.particle_systems.active.point_cache.name="MolCache"
# ParticlsSystemSettings
max_dim = max(obj.dimensions)
psys.grid_resolution = int(max_dim/voxel_size)
psys.particle_size = max_dim/psys.grid_resolution/2
if retina:
psys.display_size = psys.particle_size / 2
else:
psys.display_size = psys.particle_size
psys.hexagonal_grid = context.scene.mol_hexgrid
psys.emit_from = 'VOLUME'
psys.distribution = 'GRID'
psys.normal_factor = 0.0
if init:
psys.frame_start = 1
psys.frame_end = 1
psys.lifetime = 500
psys.grid_random = 0.02
psys.use_size_deflect = True
psys.use_modifier_stack = True
# Granular_Settings
if not psys.mol_active:
psys.mol_active = True
psys.mol_selfcollision_active = True
psys.mol_friction = 0.15
psys.mol_collision_damp = 0.25
psys.mol_link_length = 3.5
# update
bpy.ops.object.reset_pcache()
bpy.ops.object.mol_set_subs()
return {'FINISHED'}
class MolecularGrid2d(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_makegrid2d"
bl_label = "Create Molecular 2D grid"
bl_description = "Create / Set Gridobject 2D"
bl_options = {'REGISTER'}
def execute(self, context):
voxel_size = context.scene.mol_voxel_size
retina = context.preferences.addons[__package__].preferences.use_retina
for obj in context.view_layer.objects.selected:
init = False
if obj.particle_systems.active == None:
init = True
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
obj.display_type = 'WIRE'
obj['mol_type'] = 'EMITTER'
bpy.context.view_layer.objects.active = obj
bpy.ops.object.particle_system_add()
# ParctilsSystemSettings
i = 1
for parsys in obj.particle_systems:
parsys.name = "Molstack : " + str(i)
psys = parsys.settings
parsys.point_cache.name = "MolCache" + str(i)
psys.name = "MolPSettings : " + str(i)
max_dim = max(obj.dimensions)
psys.grid_resolution = int(max_dim/voxel_size)
psys.particle_size = max_dim/psys.grid_resolution/2
if retina:
psys.display_size = psys.particle_size / 2
else:
psys.display_size = psys.particle_size
psys.hexagonal_grid = context.scene.mol_hexgrid
psys.emit_from = 'FACE'
psys.distribution = 'GRID'
psys.normal_factor = 0.0
if init:
psys.frame_start = i
psys.frame_end = i
psys.lifetime = 500
psys.grid_random = 0.02
psys.use_size_deflect = True
psys.use_modifier_stack = True
# Granular_Settings
if psys.mol_active == False:
psys.mol_active = True
psys.mol_selfcollision_active = True
psys.mol_othercollision_active = True
psys.mol_friction = 0.15
psys.mol_collision_damp = 0.25
psys.mol_link_length = 2.1
i += 20
# update
bpy.ops.object.reset_pcache()
bpy.ops.object.mol_set_subs()
return {'FINISHED'}
class MolecularEmitter(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_makeemitter"
bl_label = "Create Molecular Emitter object"
bl_description = "Create / Set Emitter object"
bl_options = {'REGISTER'}
def execute(self, context):
voxel_size = context.scene.mol_voxel_size
retina = context.preferences.addons[__package__].preferences.use_retina
for obj in context.view_layer.objects.selected:
init = False
if obj.particle_systems.active == None:
init = True
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
obj.display_type = 'WIRE'
obj['mol_type'] = 'EMITTER'
bpy.context.view_layer.objects.active = obj
bpy.ops.object.particle_system_add()
psys = obj.particle_systems.active.settings
parsys = obj.particle_systems.active
parsys.point_cache.name = "MolCache"
# ParctilsSystemSettings
max_dim = max(obj.dimensions)
psys.grid_resolution = int(max_dim/voxel_size)
psys.particle_size = voxel_size/2
if retina:
psys.display_size = psys.particle_size / 2
else:
psys.display_size = psys.particle_size
psys.hexagonal_grid = context.scene.mol_hexgrid
psys.emit_from = 'FACE'
psys.distribution = 'RAND'
psys.normal_factor = 2.0
if init:
psys.lifetime = 500
psys.count = 10000
psys.grid_random = 0.02
psys.use_size_deflect = True
psys.use_modifier_stack = True
psys.use_emit_random = True
# Molecularular_Settings
if psys.mol_active == False:
psys.mol_active = True
psys.mol_selfcollision_active = True
psys.mol_othercollision_active = True
psys.mol_friction = 0.15
psys.mol_collision_damp = 0.7
psys.mol_link_length = 2.1
# update
bpy.ops.object.reset_pcache()
bpy.ops.object.mol_set_subs()
return {'FINISHED'}
class MolecularCollider(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_makecollider"
bl_label = "Create Molecular Collider object"
bl_description = "Create / Set Collider object"
bl_options = {'REGISTER'}
def execute(self, context):
for obj in context.view_layer.objects.selected:
bpy.context.view_layer.objects.active = obj
bpy.ops.object.modifier_add(type='COLLISION')
obj.collision.damping_factor = 0.5
obj.collision.friction_factor = 0.5
obj['mol_type'] = 'COLLIDER'
return {'FINISHED'}
class MolecularTape(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_maketape"
bl_label = "Create Molecular 2D Pin Object"
bl_description = "Create Tapeobject 2d"
bl_options = {'REGISTER'}
def execute(self, context):
voxel_size = 0.1
retina = context.preferences.addons[__package__].preferences.use_retina
for obj in context.view_layer.objects.selected:
if obj.particle_systems.active == None:
obj.display_type = 'WIRE'
obj['mol_type'] = 'PIN'
bpy.context.view_layer.objects.active = obj
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
bpy.ops.object.particle_system_add()
# ParctilsSystemSettings
i = 1
for parsys in obj.particle_systems:
parsys.name = "Molpin : " + str(i)
parsys = obj.particle_systems.active
parsys.point_cache.name = "MolCache" + str(i)
psys = parsys.settings
psys.name = "Molpinset : " + str(i)
max_dim = max(obj.dimensions)
psys.grid_resolution = int(max_dim/voxel_size)
psys.particle_size = max_dim/psys.grid_resolution/2
if retina:
psys.display_size = psys.particle_size / 2
else:
psys.display_size = psys.particle_size
psys.hexagonal_grid = context.scene.mol_hexgrid
psys.emit_from = 'FACE'
psys.distribution = 'GRID'
psys.normal_factor = 0.0
psys.frame_start = 1
psys.frame_end = 1
psys.lifetime = 500
psys.grid_random = 0.7
psys.use_size_deflect = True
psys.use_modifier_stack = True
psys.physics_type = 'NO'
psys.mol_active = True
psys.mol_selfcollision_active = False
psys.mol_othercollision_active = False
psys.mol_links_active = True
psys.mol_other_link_active = True
psys.mol_link_length = 1.0
psys.mol_link_max = 128
psys.mol_link_friction = 0.8
psys.mol_link_broken = 100
i += 20
# update
bpy.ops.object.reset_pcache()
bpy.ops.object.mol_set_subs()
return {'FINISHED'}
class MolecularPin(bpy.types.Operator):
bl_idname = "molecular_operators.molecular_makepin"
bl_label = "Create Molecular 2D Pin Object"
bl_description = "Create Pinobject 2d"
bl_options = {'REGISTER'}
def execute(self, context):
voxel_size = 0.5
retina = context.preferences.addons[__package__].preferences.use_retina
for obj in context.view_layer.objects.selected:
if obj.particle_systems.active == None:
obj.display_type = 'WIRE'
obj['mol_type'] = 'PIN'
bpy.context.view_layer.objects.active = obj
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
bpy.ops.object.particle_system_add()
# ParctilsSystemSettings
i = 1
for parsys in obj.particle_systems:
parsys.name = "Molpin : " + str(i)
parsys = obj.particle_systems.active
parsys.point_cache.name = "MolCache" + str(i)
psys = parsys.settings
psys.name = "Molpinset : " + str(i)
max_dim = max(obj.dimensions)
psys.grid_resolution = int(max_dim/voxel_size)
psys.particle_size = max_dim/psys.grid_resolution/2
if retina:
psys.display_size = psys.particle_size / 2
else:
psys.display_size = psys.particle_size
psys.hexagonal_grid = context.scene.mol_hexgrid
psys.emit_from = 'VERT'
psys.normal_factor = 0.0
psys.frame_start = 1
psys.frame_end = 1
psys.lifetime = 500
psys.grid_random = 0.0
psys.use_size_deflect = True
psys.use_modifier_stack = True
psys.physics_type = 'NO'
psys.count = 100
psys.mol_active = True
psys.mol_selfcollision_active = False
psys.mol_othercollision_active = False
psys.mol_links_active = True
psys.mol_other_link_active = True
psys.mol_link_length = 1.0
psys.mol_link_max = 128
psys.mol_link_friction = 0.8
psys.mol_link_broken = 100
psys.mol_voxel_size = voxel_size
i += 20
# update
bpy.ops.object.reset_pcache()
bpy.ops.object.mol_set_subs()
return {'FINISHED'}
create_classes = (MolecularEmitter, MolecularCollider, MolecularGrid2d, MolecularGrid3d, MolecularTape, MolecularPin)