diff --git a/README.md b/README.md
index 45aa05e..9481d0c 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,9 @@
# Additional Armoury
+[![](https://img.shields.io/jitpack/version/com.github.Provismet/Additional-Armoury?style=flat-square&logo=jitpack&color=F6F6F6)](https://jitpack.io/#Provismet/Additional-Armoury)
+[![](https://img.shields.io/modrinth/dt/DxlUSaq8?style=flat-square&logo=modrinth&color=F6F6F6)](https://modrinth.com/mod/additional-armoury)
+[![](https://img.shields.io/curseforge/dt/973673?style=flat-square&logo=curseforge&color=F6F6F6)](https://www.curseforge.com/minecraft/mc-mods/additional-armoury)
diff --git a/gradle.properties b/gradle.properties
index 753dc31..6cf29c7 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -9,7 +9,7 @@ yarn_mappings=1.20.2+build.4
loader_version=0.15.6
# Mod Properties
-mod_version=1.0.1
+mod_version=1.0.2
maven_group=com.provismet
archives_base_name=additional-armoury
modid=additional-armoury
@@ -18,4 +18,4 @@ modid=additional-armoury
fabric_version=0.91.6+1.20.2
fabric_asm_version=v2.3
combatplus_version=1.0.0-mc1.20.1
-lilylib_version=1.1.3-mc1.20
\ No newline at end of file
+lilylib_version=1.1.3-mc1.20
diff --git a/src/main/java/com/provismet/AdditionalArmoury/items/DaggerItem.java b/src/main/java/com/provismet/AdditionalArmoury/items/DaggerItem.java
index a6cb493..6c4cd54 100644
--- a/src/main/java/com/provismet/AdditionalArmoury/items/DaggerItem.java
+++ b/src/main/java/com/provismet/AdditionalArmoury/items/DaggerItem.java
@@ -110,18 +110,18 @@ public void postChargedHit (ItemStack stack, LivingEntity user, LivingEntity tar
);
}
this.spawnInkParticles(newTarget, 3, stack);
+ ++damage;
}
- damage += 2;
}
boolean hasAdhesive = EnchantmentHelper.getLevel(AAEnchantments.ADHESIVE, stack) > 0;
if (hasAdhesive) {
- stack.damage(damage, user, p -> {
+ stack.damage(damage * 2, user, p -> {
if (p.getStackInHand(Hand.MAIN_HAND) == stack) p.sendToolBreakStatus(Hand.MAIN_HAND);
else p.sendToolBreakStatus(Hand.OFF_HAND);
});
}
- else if (user instanceof PlayerEntity player && !player.isCreative() && potion != Potions.EMPTY && this.decrementCurrentPotionUses(stack, damage * 2) <= 0) {
+ else if (user instanceof PlayerEntity player && !player.isCreative() && potion != Potions.EMPTY && this.decrementCurrentPotionUses(stack, damage) <= 0) {
PotionUtil.setPotion(stack, Potions.EMPTY);
stack.removeSubNbt(PotionUtil.CUSTOM_POTION_EFFECTS_KEY);
}