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Server commands on imported world? #1699

Answered by hakusaro
detjensrobert asked this question in Q&A
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At minimum, you need to move TShockAPI.dll into the ServerPlugins folder and match the directory structure of a freshly extracted copy of TShock. This is required for any of part of TShock to function.

You should also check that you actually have the Terraria Server API binary, not vanilla TerrariaServer.exe. You can do this in a variety of ways. The sha1 of the latest executable (.exe) is d9d201d9b043a95c519c80158fad36b14f27344b for reference. In order to run headless, you need to pass all command line parameters to TShock to start the server without any interaction. In other words, you need to pass port, world, max players, etc. as parameters on start unless you've made other changes t…

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@hakusaro
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