How to get back modifiers on consumables etc? #2810
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Hello, in my Adventure/RP map, I used to do things such as give grenades the broken modifier, or some arrows the damaged modifier so some "high end" items could still be used in the challenges I put forward and not be broken, presenting more variable gameplay and adding variety in general. Also, armor with modifiers. I assume this was made not possible anymore because of potential cheating issues, but for me and my small group of friends in my turn-based RP world, this was a godsend. Is there any way I can somehow enable this on my end with some setting or the other? Thanks. |
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Also, whenever I try to do /wind in game, I get this error and my game crashes. Though the same command (/wind 50) works from the server terminal. I do wind command with rain to spawn a thunderstorm, since I don't think there is a /worldevent thunderstorm command. Could we get one? |
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The ability to place modifiers on items that cannot obtain said modifier was removed by Re-Logic -- we cannot re-implement it. |
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The ability to place modifiers on items that cannot obtain said modifier was removed by Re-Logic -- we cannot re-implement it.