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Shake Ability
Alfred Llagas edited this page Oct 20, 2020
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8 revisions
The Mutant Tank shakes the survivors' screens.
Requires mt_shake.smx
to be installed.
"Mutant Tanks"
{
"Tank #1"
{
// The Mutant Tank shakes the survivors' screens.
// "Ability Enabled" - When a survivor is within range of the Mutant Tank, the survivor's screen is shaken.
// - "Shake Range"
// - "Shake Range Chance"
// "Shake Death" - When the Mutant Tank dies, nearby survivors' screens are shaken.
// - "Shake Death Chance"
// - "Shake Death Range"
// "Shake Hit" - When a survivor is hit by the Mutant Tank's claw or rock, or a survivor hits the Mutant Tank with a melee weapon, the survivor's screen is shaken.
// - "Shake Chance"
// - "Shake Hit Mode"
// Requires "mt_shake.smx" to be installed.
"Shake Ability"
{
// Admins with one or more of these access flags have access to this ability.
// --
// Empty: No access flags are immune.
// Not empty: These access flags are immune.
"Access Flags" ""
// Admins with one or more of these immunity flags are immune to this ability's effects.
// Note: If the Mutant Tank has one or more of these immunity flags or has the same immunity flags as the survivor victim, the immunity is cancelled.
// --
// Empty: No immunity flags are immune.
// Not empty: These immunity flags are immune.
"Immunity Flags" ""
// Allow human-controlled Mutant Tanks to use this ability.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON, players can use buttons to activate abilities.
// 2: ON, abilities will activate automatically.
"Human Ability" "0"
// Determines how many times human-controlled Mutant Tanks can use their abilities in one life.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 999999
"Human Ammo" "5"
// Human-controlled Mutant Tanks must wait this long before using their abilities again.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 999999
"Human Cooldown" "30"
// The ability is only effective toward human survivors.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0
// Maximum: 32
// --
// 0: OFF
// 1-32: ON, the number of human survivors required to be present for this ability to be effective.
"Requires Humans" "1"
// Enable this ability.
// Note: This setting does not affect the "Shake Hit" setting.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Ability Enabled" "0"
// Show a screen fade effect when the Mutant Tank uses its abilities.
// Note: The colors will randomly change between the colors set in the "Skin Color" and "Glow Color" settings.
// Note: This setting can be overridden for specific players.
// --
// Add up numbers together for different results.
// --
// Minimum: 0
// Maximum: 7
// --
// 0: OFF
// 1: Show effect when the Mutant Tank uses its claw/rock attack.
// 2: Show effect when the Mutant Tank is hit by a melee weapon.
// 4: Show effect when the Mutant Tank uses its range ability.
"Ability Effect" "0"
// Display a message whenever the ability activates/deactivates.
// Note: This setting can be overridden for specific players.
// --
// Add up numbers together for different results.
// --
// Minimum: 0
// Maximum: 3
// --
// 0: OFF
// 1: Display message only when "Shake Hit" is enabled.
// 2: Display message only when "Ability Enabled" is enabled.
"Ability Message" "0"
// The Mutant Tank has this many chances out of 100.0% to trigger the ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Shake Chance" "33.3"
// Enable the Mutant Tank's upon-death range ability.
// Note: This setting does not need "Ability Enabled" set to 1.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Shake Death" "1"
// The Mutant Tank has this many chances out of 100.0% to trigger the upon-death ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Shake Death Chance" "33.3"
// The distance between a survivor and the Mutant Tank needed to trigger the upon-death ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 1.0 (Closest)
// Maximum: 999999.0 (Farthest)
"Shake Death Range" "200.0"
// The Mutant Tank's ability effects last this long.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 1
// Maximum: 999999
"Shake Duration" "5"
// Enable the Mutant Tank's claw/rock attack.
// Note: This setting does not need "Ability Enabled" set to 1.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Shake Hit" "0"
// The mode of the Mutant Tank's claw/rock attack.
// Note: This setting can be overridden for specific players.
// --
// 0: Both
// 1: Ability activates when the Mutant Tank hits a survivor.
// 2: Ability activates when the Mutant Tank is hit by a survivor.
"Shake Hit Mode" "0"
// The Mutant Tank shakes survivors' screems every time this many seconds passes.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.1
// Maximum: 999999.0
"Shake Interval" "1.0"
// The distance between a survivor and the Mutant Tank needed to trigger the ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 1.0 (Closest)
// Maximum: 999999.0 (Farthest)
"Shake Range" "150.0"
// The Mutant Tank has this many chances out of 100.0% to trigger the range ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Shake Range Chance" "15.0"
}
}
}
"Mutant Tanks"
{
"Tank #1"
{
"Shake Ability"
{
"Human Ability" "2"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "0"
"Shake Chance" "33.3"
"Shake Death" "1"
"Shake Death Chance" "33.3"
"Shake Death Range" "200.0"
"Shake Duration" "5"
"Shake Hit" "1"
"Shake Hit Mode" "0"
"Shake Interval" "1.0"
"Shake Range" "150.0"
"Shake Range Chance" "15.0"
}
}
}
Under construction...
Under construction...