diff --git a/src/game/game_main.asm b/src/game/game_main.asm index 3a6efda..5bed6e9 100644 --- a/src/game/game_main.asm +++ b/src/game/game_main.asm @@ -5,11 +5,15 @@ EXTERN addnum:PROC EXTERN print:PROC, pinput:PROC EXTERN rseedt:PROC +ASCII_LINE EQU 10 GRID_WIDTH EQU 4 GRID_SIZE EQU GRID_WIDTH * GRID_WIDTH .data - intro db "Welcome to 2048!", 0 + intro db "Welcome to 2048!", ASCII_LINE + db "Use wasd to move the tiles along the grid, if two tiles of the same number touch, they'll merge", ASCII_LINE + db "Try to get a 2048 tile, or go as high as you can!", ASCII_LINE + db "The game will end if every tile gets filled and you can't merge any tiles", 0 gameoverstr db "Game over!", 0 grid dq GRID_SIZE DUP(0) grbuf dq GRID_SIZE DUP(?)