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Uuvr.XR.OpenVR.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Nullable>enable</Nullable>
<Configurations>legacy-il2cpp;modern-il2cpp;legacy-mono;modern-mono</Configurations>
<Platforms>AnyCPU</Platforms>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<LangVersion>10</LangVersion>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AllowedReferenceRelatedFileExtensions>none</AllowedReferenceRelatedFileExtensions>
<DebugType>none</DebugType>
<OutputPath>$(BepInExDir)\mods\$(UnityBackendFolderName)\uuvr-$(UnityBackend)-$(UnityGeneration)\plugins</OutputPath>
<TargetFramework>net48</TargetFramework>
<DefineConstants>$(DefineConstants);UNITY_2017_2_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2018_3_OR_NEWER</DefineConstants>
<RootNamespace>UuvrXrPlugin</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Reference Include="..\lib\$(UnityBackend)\$(UnityGeneration)\*.dll">
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.4.16" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Uuvr.XR.Management\Uuvr.XR.Management.csproj" />
</ItemGroup>
</Project>