Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement swimming #21

Open
RailKill opened this issue Oct 27, 2021 · 0 comments
Open

Implement swimming #21

RailKill opened this issue Oct 27, 2021 · 0 comments
Labels
enhancement New feature or request

Comments

@RailKill
Copy link
Owner

A game mechanic where if the player is in the water, moving the hand fast (high power) will paddle the player. To move forward for example, the player must slowly move the hand forward (low power), then quickly move the hand backwards (high power) so that it kind of drags and paddles the player forward.

Power in this case is the velocity of the hand, which should already be recorded in player.gd.

@RailKill RailKill added the enhancement New feature or request label Oct 27, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant