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Copy pathSpace Shooter.userprefs
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Space Shooter.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\PlayerController.cs">
<Files>
<File FileName="Assets\Scripts\PlayerController.cs" Line="33" Column="3" />
<File FileName="Assets\Scripts\Mover1.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByBoundary.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\RandomRotator.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByContact.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DestroyByTime.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>